TripleKill 0 Report post Posted April 16, 2008 I think that the gold should be lowered, to raise the value of it. I think that every monster below demon, should be lowered to about 300 gold. I hate how ppl go repot soooooo much. I think this will cut it down and make ppl want to fight harder on held. ;) more so, I think that you should have an exp bar... you know like stamina but make the bar go down everytime you get exp ... you could put it under the sp bar. that my suggestions. =) Share this post Link to post Share on other sites
timma 0 Report post Posted April 17, 2008 gold rate is connectet to the exp. i think, if you lower gold drop amount you lower exp. (im not 100% on this but i think this has been discussed b4) you got a exp counter just hit ctr. it gives you the constant % tnl. Share this post Link to post Share on other sites
wutafreek 0 Report post Posted April 17, 2008 gold rate is connectet to the exp. i think, if you lower gold drop amount you lower exp. (im not 100% on this but i think this has been discussed b4) you got a exp counter just hit ctr. it gives you the constant % tnl. They figured out how to lower gold rate on Nemesis 1 without lowering XP, so I'm assuming it's possible on Nemesis 2 also. :mellow: Share this post Link to post Share on other sites
TripleKill 0 Report post Posted April 17, 2008 gold rate is connectet to the exp. i think, if you lower gold drop amount you lower exp. (im not 100% on this but i think this has been discussed b4) you got a exp counter just hit ctr. it gives you the constant % tnl. They figured out how to lower gold rate on Nemesis 1 without lowering XP, so I'm assuming it's possible on Nemesis 2 also. :mellow: Getting it seperate is possible.... when Nem 2 was down, I played a server that had like 1 mil exp per IG..... anyways.... the gold was only 300 ish.. I was really nice to trade money for Itenz. =) Right now, Gold not worth anythign. pt 2, I would like to just look down and see how much exp i have left instead of hitting ctrl. Share this post Link to post Share on other sites
Synz 0 Report post Posted April 17, 2008 NO! For the hundredth time. Share this post Link to post Share on other sites
Dilr0y 0 Report post Posted April 21, 2008 I like the idea of gold being rare...if this is possible it should totally be implemented. Share this post Link to post Share on other sites
Cake 0 Report post Posted April 21, 2008 We tried this before. It's hard to make gold useful again. I don't think anyone would trade something good for gold. What would be the point to that? You're gonna trade 50k gold for some item so you could buy pots? I'll trade you 1,000 hp pots for hp49 hose!! Share this post Link to post Share on other sites
Synz 0 Report post Posted April 21, 2008 I like the idea of gold being rare...if this is possible it should totally be implemented. Good idea in theory, awful in implementation. It's been done. 3 times if I remember correctly. So...NOPE. Share this post Link to post Share on other sites
drkz 0 Report post Posted April 21, 2008 Yah, nope. Hai Synny Share this post Link to post Share on other sites
Synz 0 Report post Posted April 21, 2008 Yah, nope. Hai Synny wowwwwwwwww I <3 uuuuuuuuuuu Share this post Link to post Share on other sites
Dilr0y 0 Report post Posted April 22, 2008 I dunno...it worked pretty well in HBUSA. But ok ;o Share this post Link to post Share on other sites
King!! 0 Report post Posted April 22, 2008 The problem is: By the time u get, for instance, lvl 100, ur not gona have enough gold to cover ur losses. For example, lets say u train in scorps, and in like 1 hour u can get from lvl 1 to 100. By the time u reach lvl 100, u ll need items and spells according to ur lvl, wich, with the average gold scorps drop u, will be imposible to get them... Thats why gold needs to be kept up with the speed of leveling. Its a nice thing what u suggested, yet, almost imposiblefor a high exp server. Share this post Link to post Share on other sites
sizi 0 Report post Posted April 22, 2008 Last time (Demon Event) we had so many ppl for food game, maby next time GM will make a auction who give much gold will win items. 2nd idea is added zem into a lottery, small % to win ofcourse:), now lottery doesn't sense:( Share this post Link to post Share on other sites
~scatterp 0 Report post Posted June 15, 2008 nope the gold rate is ok as it is.. thanks for the input Share this post Link to post Share on other sites