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JJang2

Hi. All 1 Suggestion. Like Hbkor

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low eng skill. sry.

 

1st suggestion : deleted!

 

 

 

and 2nd suggestion.

 

how about inclease skill total 1000, for more funny play? =)

HBkor already done it!.

and i hope, new player got easy skill for thier's suvivalS.

LIKE MR, Magic, long sowrd?

how about it?

 

and 3th suggetion.

now HBnemesis become warrS world, many SBs, ice, MR set and etc

so hard to play mage(like newbis, and no item mages, and normal handy mageS)

need for mage insentive, like free fot, or more drop esw, or etc.

that's no good idea?

how about, mag 200 got more rec MP, rec HP, Got more defense?

anyway. i hope insentive for mageS

 

ty. low english skill sry!!

 

안녕하십니까. 짱이입니다.

한국헬브레스에서는 2-3년전 지존무기의 업데이트가 있었습니다.

지존 15검의 경우 공명 +35%와 5%확률로 35의 보너스 데미지가 적용되었고,

지존 15지의 경우 5%확률로 절방된 사람들을 공격할수 있는 업데이트 입니다.

한국헬브레스는 15검이나 15지를 만들기 매우 어렵습니다.

사람들도 많고, 경험치레벨도 X1입니다. 잡을수 있는 몹이 그리 많지 않습니다.

한국헬브레스처럼 적용하는 것을 반대합니다. 네메시스 상황에 맞게 적용됐으면 합니다.

또한 이칼을 업그레이드 하기위해 최소 150지존포인트가 필요하다 생각합니다.

 

이 생각이 말도 안되는 것인줄 알지만.

소급적용하여 신규유저나 아템이 없는 사람들에게 도움이 되었으면합니다.

 

한가지더, 스킬포인트를 1000으로 늘였으면 합니다.

보다 다양하고 재미있는 플레이를 위해섭니다.

한국헬브레스는 몇년전 벌써 적용하고 있습니다.

그리고 신규플레이어를 위한 필수 스킬을 쉽게 올릴수 있게 하는 것이 어떨가요

그들의 목슴을 그들이 지키기 위해서 , 마항, 마능, 긴칼, 해머, 정도요.

 

3번째로 법사들을 위한 인센티브를 적용했으면 합니다.

지금 네메시스는 많은 스톰브링거와 얼음칼로 법사들이 활동하기 매우 안좋은 상황이며

이로 인해 많은 사람들이 네메시스를 떠나고 있습니다.

저는 제안합니다. 만일 매직이 200이면, 빠른 마나회복, 빠른 피회복, 방어력 추가

이것이 좋은 아이디어가 아니라 할지라도 법사들을 위해 인센티브를 주어야하는 것은

확실합니다.

Edited by JJang2

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i dislike!

 

and i like the way u write english, its cute! :) hehe

Edited by Maconhado

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1) Suxs idea

2) for what ? wars with axe bow , hammer ls and all skill no thxs . New players allways die cuz they need learn the game ( like me) :P

3) No , you need start to play in mag like me .

 

If all elvs are wars , ares be all mages (or most ppl) cuz have more rare spellz .

 

and Hb korea isnt nemesis .

 

get well .

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hi

 

sorry to say but i disagrre with these suggestions for the following reason..

 

idea 1: dk sword dosnt need more hp or extra damage, is enough for the game as is.

dk wand shouldnt go threw amp, amp = absoulte magic protect, name says it all, will have to change spell name to 95% magic protection. altho a nice idea, it would [ in my mind] destroy the amp wars etc.

 

idea 2: i used to agree to this, but have now sinse seen that with the stat set up that hb offers a char, with more then 7 is just making it even more difficult for noobs and the like. also making ppl pick 7 from the list of skills also makes for better gameplay due the fact that ppl have to choose 7 and can choose which they use in there chars making them a just war war or a mining / manu war etc, [ even tho most ppl just create a new char for those type skills ]

 

Gm's [ if i remember correctly] are already planning an increase of certain skills, to make it easier for new ppl to "catch up" to the rest of us.

 

idea 3: the last thing a mage needs is esw or fot, they are rare for a reason. true theres many sb ice mr set etc in the game but mages never seen to be worse off or better in the last 2 years i been playing , weather they are noobs, new or pro's.

 

i have good items and new mages still put up good fights, they dont ek me much, but thats because of my items i hunted and traded for [and bought]. the ones who do, have skills, and they dont need esw or fot or anything more. new mages just need to learn how to play without items and when they finally do get good items then think how pro they will be..

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i thnk in an old post a GM say they plan on making faster skill up for weapns not sure about mag and mr and rest.

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i thnk in an old post a GM say they plan on making faster skill up for weapns not sure about mag and mr and rest.

 

All fighting related skills would be increased in training speed.

Skills NOT to be increase in training speed:

- Fishing

- Alchemy

- Manufacturing

- Mining

- Farming

- Taming

- Pretend Corpse

 

The increase that is planned is the change in formula, where currently the formula changes (to make it harder) after 50% of the skill is trained. For the skills not mentioned in the above list, the formula from 50%- would be extended to 50%+ resulting in a much faster skill training then ever before.

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i think pr and mr should be as it is now. and just up weapon + shield [ mag included as it si mages weapon ]

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5% chance to cut through AMP is useless in a less populated server.

 

No one will be spamming their spells and wasting mana just for that 1/20 chance. Most of the damage taken from this effect will be more like unintentional damage where a AMP'ed player gets his protection cut through and damaged because he was standing near enough to another un-AMP'ed player whom the AOE spell was truly intended for. I can see how this can rack up a worthy amount of damage in a highly populated server but here in hbnem its mostly small skirmishes.

 

Also I still think HBnem would do great with premium accounts would include that increased total in skill levels.

Edited by Xolotl

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Delete all trees of all map ! no need that i die too much time for that bugs ...

 

yeaaaaaa, those invisibles trees makes me die ALWAYS!!!!!!!!!!!!!!!!

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Brave set for BK

 

brave.jpg

 

Seraphin set for ME

 

seraphim.jpg

 

Destroyer set for MG

 

destroyer.jpg

 

King set for DL

 

kings.jpg

 

 

 

for example!

Edited by roca1985

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Satan wings for DK (Dark Knight)

 

satan.jpg

 

 

Dragon wings for BK (Blade Kinght)

 

dragon.jpg

 

Heaven wing for DW (Dark Wizard)

 

heaven.jpg

 

Archangel wings for SM (Soul Master)

 

archangel.jpg

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Fairy wings for FE (Fairy Elf)

 

fairy.jpg

 

Spirit wings for ME (Muse Elf)

 

spirit.jpg

 

Darkness wing for MG (Magic Gladiator)

 

darkness.jpg

 

Cape of Lord for DL (Dark Lord)

 

cape.jpg

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Fairy wings for FE (Fairy Elf)

 

fairy.jpg

 

Spirit wings for ME (Muse Elf)

 

spirit.jpg

 

Darkness wing for MG (Magic Gladiator)

 

darkness.jpg

 

Cape of Lord for DL (Dark Lord)

 

cape.jpg

HAAHAHAHAHAHAHAHAHAHAHA, NICE ROCA, THOSE PPL ARE TRYIN TO MAKE OUR SERVER LOOK LIKE FRUIT SALAD! .____________.

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