VR-six^ 0 Report post Posted January 25, 2010 Speaking of tings in the pak files that are not used yet. wow this looks incredible. i love it. Share this post Link to post Share on other sites
kennychl 0 Report post Posted January 25, 2010 (edited) If White GM Has Friend Who Can Draw For Nemesis Then It Would Be Really Great. And Meanwhile Maybe We Can Start Discussing On How It Should Be, The Strength Of The Monsters, Where It Should Be Located And Why, Etc? Edited January 25, 2010 by farjat Share this post Link to post Share on other sites
Juno_NH 0 Report post Posted January 25, 2010 I Don't Wish (Or Maybe We) To See This Topic Got Locked Because Of The Abby Hunt Issue Again (Thou I'm Not Clear With It, But I See All Topics Related To It Got Closed). So Please Stick With The Topic. No Offense, But Stick With The Topic? :-) yeah i noticed how my topic that had nothing to do with it got closed because cleanser said a line about it -.- anyway most people know enough now to either ask around and get more info in game or leave it if their not bothered. <3 u buddy but its going to seem to some people like this is all becoming QQ soon, just trying to gauge some of the feeling buddy no offence =[ anyways everything aside as far as we know the gm staff dont have a map developement GM at the moment and havent said they are looking for one so i guess everything here for a while is going to be hypothetical, but still its nice to see some fresh idea's :D Share this post Link to post Share on other sites
~farjat 0 Report post Posted January 25, 2010 Speaking of tings in the pak files that are not used yet. We have that church working already on the testserver. Just waiting for a goot use for it. Also the player Yusuke offered help in map drawing, and he made this new football field we are testing already. Share this post Link to post Share on other sites
kennychl 0 Report post Posted January 25, 2010 Speaking of tings in the pak files that are not used yet. We have that church working already on the testserver. Just waiting for a goot use for it. Also the player Yusuke offered help in map drawing, and he made this new football field we are testing already. Bravo! Maybe We Can Have Some War At There? Or Big Boss? Or Something Very Very Cool? The football field is cool!! Share this post Link to post Share on other sites
~farjat 0 Report post Posted January 25, 2010 anyways everything aside as far as we know the gm staff dont have a map developement GM at the moment and havent said they are looking for one so i guess everything here for a while is going to be hypothetical, but still its nice to see some fresh idea's :D Map developing is the easy part. There is a lot of people that can do it. Problem is not just map developing, is developing the whole idea. Share this post Link to post Share on other sites
~Jaapy 0 Report post Posted January 25, 2010 I made this a while ago. Just didn't make it into PAK file yet (specifying those frames is not fun). Share this post Link to post Share on other sites
~farjat 0 Report post Posted January 25, 2010 I made this a while ago. Just didn't make it into PAK file yet (specifying those frames is not fun). I like Spiders. make mini-howto and i will end them if u wish. Share this post Link to post Share on other sites
Jos 0 Report post Posted January 25, 2010 Yea, the spiders are looking good. They kinda remind me of the spiders from Divine Divinity, which were awesome to kill. :) I don't know anything about making stuff like that, but maybe it's a nice idea to get ideas or even full drawed monsters from others games resembling HB, for example DD. I'm thinking mostly about imps, since I love killing those lil' bastards. xD Share this post Link to post Share on other sites
Iowa 0 Report post Posted January 25, 2010 (edited) I made this a while ago. Just didn't make it into PAK file yet (specifying those frames is not fun). Thats cool as hell. Would be a really fun monster to fight, that would be sick if there was a spider map Edited January 25, 2010 by Iowa Share this post Link to post Share on other sites
~JingGM 0 Report post Posted January 25, 2010 I don't like spiders... Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted January 25, 2010 Spiders are ok, but I think the gfx-style of this spider does not properly fit the helbreath-gfx-style... Share this post Link to post Share on other sites
Iowa 0 Report post Posted January 25, 2010 Spiders are ok, but I think the gfx-style of this spider does not properly fit the helbreath-gfx-style... It doesn't, but thats what makes it cool Share this post Link to post Share on other sites
Bobcat 0 Report post Posted January 25, 2010 I'm just thinking aloud, but it think it would be really cool to have a kind of Spider-Dungeon that would be ideal for leveling in the pits near the entrance but then really great for hunting deeper into the dungeon. Maybe like a range of spider monsters from the equivalence of a Giant plant to possibly a Hellclaw or better with a few intervals in between; all scattered throughout the map. But what I thought would be really cool would be that spiders would have a very high poison level that breaks through the 100% pr skills barrier and could maybe make pr armor of some actual use in Helbreath. Also maybe there could be a certain day of the week or month or some period of time that the dungeon is completely swarmed with spider-monsters and once all cleared a spider queen (or something) would spawn that would be almost as hard as abbadon, and have like a 7 tile drop with 1 100% rare item drop(obviously rares ascending from most common to least common and able to drop more than just 1). But again these are just a few ideas I was thinking of out loud ^_^ Share this post Link to post Share on other sites
~JingGM 0 Report post Posted January 25, 2010 I'm just thinking aloud, but it think it would be really cool to have a kind of Spider-Dungeon that would be ideal for leveling in the pits near the entrance but then really great for hunting deeper into the dungeon. Maybe like a range of spider monsters from the equivalence of a Giant plant to possibly a Hellclaw or better with a few intervals in between; all scattered throughout the map. But what I thought would be really cool would be that spiders would have a very high poison level that breaks through the 100% pr skills barrier and could maybe make pr armor of some actual use in Helbreath. Also maybe there could be a certain day of the week or month or some period of time that the dungeon is completely swarmed with spider-monsters and once all cleared a spider queen (or something) would spawn that would be almost as hard as abbadon, and have like a 7 tile drop with 1 100% rare item drop(obviously rares ascending from most common to least common and able to drop more than just 1). But again these are just a few ideas I was thinking of out loud ^_^ Let me re-phrase myself - I hate (large) spiders. But the idea isn't bad, except we already have Abaddon maps. What if we made a Max lvl 140 map with something like this? The boss wouldn't have drops as good as Abaddon, but it's still a thought. Share this post Link to post Share on other sites
Iowa 0 Report post Posted January 25, 2010 Large spiders are awesome. It should be like a small abby, at the end of the maze or something Share this post Link to post Share on other sites
Bobcat 0 Report post Posted January 25, 2010 Lvl 140 max is a complete waste imo. Should be for all levels. And I am well aware of the abbadon maps but I was just thinking like a small change, something to make use of the spiders as well as pr items. And the map clear could be like a mini event every once in a while that doesn't need 30+ people to do and would be different from the weekly abbadon routine. Just an idea though ;) Share this post Link to post Share on other sites
~JingGM 0 Report post Posted January 25, 2010 Lvl 140 max is a complete waste imo. Should be for all levels. And I am well aware of the abbadon maps but I was just thinking like a small change, something to make use of the spiders as well as pr items. And the map clear could be like a mini event every once in a while that doesn't need 30+ people to do and would be different from the weekly abbadon routine. Just an idea though ;) Maybe we could set a TP to it as a prize for whatever town wins X event? Or just randomly make a TP to it in one of the maps every once in a while, and announce it in-game and in forum, etc. Share this post Link to post Share on other sites
Bobcat 0 Report post Posted January 25, 2010 It should be like a small abby Yeahh that's what im trying to get at. A very small version of abby(with the possibility of being an actual map with access throughout the week) that just adds a little fun/variety to the game. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted January 25, 2010 If White GM Has Friend Who Can Draw For Nemesis Then It Would Be Really Great. And Meanwhile Maybe We Can Start Discussing On How It Should Be, The Strength Of The Monsters, Where It Should Be Located And Why, Etc? ah yes, I got ideas already... Nemesis is working on some huge updates which will make Nemesis be even more unique and better then any other helbreath. Due to the early stage and concepts, we cannot reveal or release much information on the upcomming updates. Here's a sneak-preview of a possible new map build: Share this post Link to post Share on other sites
Juno_NH 0 Report post Posted January 25, 2010 if were still talking abit about pr, perhaps pr weps could work against some monsters also? u can already cast poisen on most things, but u can fire bow a monster for dmg and switch to weapon for hitting, but u cant poisen anything with weapon but pvp. If it can be casted with hit, why cant it be hit with weapon for same effect? would make high poisen weapons very niaz, ofcourse also monsters would need some pr setting to make it harder or less effective against high monster. Share this post Link to post Share on other sites
Iowa 0 Report post Posted January 26, 2010 If White GM Has Friend Who Can Draw For Nemesis Then It Would Be Really Great. And Meanwhile Maybe We Can Start Discussing On How It Should Be, The Strength Of The Monsters, Where It Should Be Located And Why, Etc? ah yes, I got ideas already... Nemesis is working on some huge updates which will make Nemesis be even more unique and better then any other helbreath. Due to the early stage and concepts, we cannot reveal or release much information on the upcomming updates. Here's a sneak-preview of a possible new map build: That would be so sick if you had to fight a giant spider in there or something, that's like a minni abby. There should be more 1 monster maps. Share this post Link to post Share on other sites
kennychl 0 Report post Posted January 26, 2010 If White GM Has Friend Who Can Draw For Nemesis Then It Would Be Really Great. And Meanwhile Maybe We Can Start Discussing On How It Should Be, The Strength Of The Monsters, Where It Should Be Located And Why, Etc? ah yes, I got ideas already... Nemesis is working on some huge updates which will make Nemesis be even more unique and better then any other helbreath. Due to the early stage and concepts, we cannot reveal or release much information on the upcomming updates. Here's a sneak-preview of a possible new map build: That would be so sick if you had to fight a giant spider in there or something, that's like a minni abby. There should be more 1 monster maps. If We Would Have To Fight Something In This Place, I Don't Think Monster Is The Suitable One. I Believe Some "Warrior" Should Be There. A Legendary Warrior, That Only Appears When An Abby Or Black Dragon Is Dead. This Way Will Make The New Place And New Monster A Unique To Nemesis. And Perhaps Some Spiders Before Entering The New Holy Place? Share this post Link to post Share on other sites
~farjat 0 Report post Posted January 26, 2010 theres too much weed on this threath. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted January 26, 2010 How about an in-game preview... :o Share this post Link to post Share on other sites