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volvo2

To Jaapy

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I was thinking about upgrade (with xelimas and meriens) will it be changed to original? jaapy once wrote upgrading to +1 in orgiginal settings is like 90 % now we have 40 % :(

 

Jaapy can u write if it will be changed or if such change upgrading to original is hard to do?

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Loose 6 stones like the rest of us dude, if you don't want to lose a lot of stones. Dont bother upgrading and just trade an already upgraded one.

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Dude I allready lost like 20+ xelomas and 2x BBH 180%...

I don't want to loose my BBH 200% coz the server settings r not the way they supose to be...

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Jaapy can u write if it will be changed or if such change upgrading to original is hard to do?

If it will be changed is up to farjat. It is not hard to do.

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i think that manu should give some profits :) i mean shop bbh safe up to +2 and manu +3 (for example ) or shop safe to +1 and manu to +2 or/both manu give more chance to up and dont disappear after one failed :)

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i say increase one thing only...

 

either make it safe to upgrade to +2 or +3 without losing the item

 

OR just increase the success rate to like 50% id say

 

i dunno l0l

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Okay here goes.

 

Obviously, as most already knew... you can upgrade a normal item to +7 and a manufactured item to +10 max.

 

The Helbreath Nemesis chances to upgrade items are:

 

to +1: 30% success rate (for manu items: +X%, where X is Completion / 10)

to +2: 25% success rate (for manu items: +X%, where X is Completion / 10)

to +3: 20% success rate (for manu items: +X%, where X is Completion / 20)

to +4: 15% success rate (for manu items: +X%, where X is Completion / 20)

to +5: 10% success rate (for manu items: +X%, where X is Completion / 20)

to +6: 10% success rate (for manu items: +X%, where X is Completion / 20)

to +7: 8% success rate (for manu items: +X%, where X is Completion / 20)

to +8: 8% success rate (for manu items: +X%, where X is Completion / 20)

to +9: 5% success rate (for manu items: +X%, where X is Completion / 40)

to +10: 3% success rate (for manu items: +X%, where X is Completion / 40)

 

So the same list for a manu item with completion 160%:

 

to +1: 30 + (160 / 10) = 46%

to +2: 25 + (160 / 10) = 41%

to +3: 20 + (160 / 20) = 28%

to +4: 15 + (160 / 20) = 23%

to +5: 10 + (160 / 20) = 18%

to +6: 10 + (160 / 20) = 18%

to +7: 8 + (160 / 20) = 16%

to +8: 8 + (160 / 20) = 16%

to +9: 5 + (160 / 40) = 9%

to +10: 3 + (160 / 40) = 7%

 

And yes, the ORIGINAL success rates are much higher for low level upgraded items and much lower for higher level upgraded items. I don't know why. Original base rates:

 

to +1: 90%

to +2: 80%

to +3: 48%

to +4: 24%

to +5: 9.6%

to +6: 2.8%

to +7: 0.57%

to +8: 0.05%

to +9: 0.004%

to +10: 0.00016%

 

 

I would like the ORIGINAL settings here nothing more...

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