FedeD 0 Report post Posted March 3, 2010 I suggest the total Skill limit to be 1000% instead of 700%, with 700, my war with 100 hamm, 100 longsword, 100 MR, some pr and some axe can't be even 50%+ on Shield, i don't think adding 200/300 % to the limit would harm anyone ;). Share this post Link to post Share on other sites
Shers! 0 Report post Posted March 3, 2010 i don't agree...700% are fine Share this post Link to post Share on other sites
breakM 0 Report post Posted March 3, 2010 100 hammer 100 ls 100 axe or bow 100 mr 100 shield 100 pr 100 magic or bow 700% its fine.. u have to find which skills are more important for you. It wouldnt harm anyone but mages will have 100% magic, shield, mr, pc, pr, staff, ss, fenc, alchemy, etc.. no thanks.. Share this post Link to post Share on other sites
Juno_NH 0 Report post Posted March 3, 2010 ok, only important ones are these 100% pr,mr,sheild,magic,main attack weapon. that leaves optional 100% for pc/bow and secondary weapon. if you want other skills then character shouldn't be pvp build and so should sacrifice some skill. Share this post Link to post Share on other sites
~elguason 0 Report post Posted March 3, 2010 700 is perfect. PR skill should be capped to 50% a max... It is so easy to lvl PR and this make Poison Weapons or Spells useless... No point to hold + Mass Psn, or use Psn weapons to avoid a log out. Share this post Link to post Share on other sites
GeniuS 0 Report post Posted March 4, 2010 700 is perfect. PR skill should be capped to 50% a max... It is so easy to lvl PR and this make Poison Weapons or Spells useless... No point to hold + Mass Psn, or use Psn weapons to avoid a log out. I like that, but I think that poison formula should be edited instead. if pr was limited to 50% it would leave you 50% for some other skill but 50% is mostly useless.. Share this post Link to post Share on other sites
Emke 0 Report post Posted March 4, 2010 (edited) 700 is fine for me.. B) Edited March 4, 2010 by Emke Share this post Link to post Share on other sites