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FedeD

Skill Limit

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I suggest the total Skill limit to be 1000% instead of 700%, with 700, my war with 100 hamm, 100 longsword, 100 MR, some pr and some axe can't be even 50%+ on Shield, i don't think adding 200/300 % to the limit would harm anyone ;).

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100 hammer

100 ls

100 axe or bow

100 mr

100 shield

100 pr

100 magic or bow

 

700% its fine.. u have to find which skills are more important for you.

 

It wouldnt harm anyone but mages will have 100% magic, shield, mr, pc, pr, staff, ss, fenc, alchemy, etc.. no thanks..

 

 

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ok, only important ones are these

 

100% pr,mr,sheild,magic,main attack weapon.

 

that leaves optional 100% for pc/bow and secondary weapon.

 

if you want other skills then character shouldn't be pvp build and so should sacrifice some skill.

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700 is perfect.

 

PR skill should be capped to 50% a max... It is so easy to lvl PR and this make Poison Weapons or Spells useless...

 

No point to hold + Mass Psn, or use Psn weapons to avoid a log out.

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700 is perfect.

 

PR skill should be capped to 50% a max... It is so easy to lvl PR and this make Poison Weapons or Spells useless...

 

No point to hold + Mass Psn, or use Psn weapons to avoid a log out.

 

I like that, but I think that poison formula should be edited instead. if pr was limited to 50% it would leave you 50% for some other skill but 50% is mostly useless..

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