Emke 0 Report post Posted January 29, 2010 Was trying to find out by self, but badly.. So i wuld like to know whats better (in Nemesis). Thank you B) Share this post Link to post Share on other sites
Shers! 0 Report post Posted January 29, 2010 i think obviously anc gis rep 7 Share this post Link to post Share on other sites
Stang 0 Report post Posted January 29, 2010 reg swing dk 15 do more Criticals ancient gis Share this post Link to post Share on other sites
Cleanser 0 Report post Posted January 29, 2010 dk15 saves 26 points > vit :) Share this post Link to post Share on other sites
Exec 0 Report post Posted January 30, 2010 stang is right anyway is quite hard to get a rep7 anc gis lolz :D Share this post Link to post Share on other sites
Vampyr 0 Report post Posted January 30, 2010 Hell even when I had my NS Anc GiS i consistently hit higher Crits than a DK15. Normal hits the DK15 had a better average range whereas the gis was fluctuate a lot, from low hits to high hits - whereas the DK hits a nice medium. A Anc rep 7 would be close to out doing a DK15 gis, but you would have to get lucky and have a lot of hit prob. Share this post Link to post Share on other sites
Appetite 0 Report post Posted January 30, 2010 omfg anc gis rep 7 >> dk 15 by far imo i use anc gis rep 1 and i smack mages full dk pretty dammn hard Share this post Link to post Share on other sites
Emke 0 Report post Posted January 30, 2010 (edited) Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? Edited January 30, 2010 by Emke Share this post Link to post Share on other sites
DEz 0 Report post Posted January 30, 2010 Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? ??? where did you get that formula? 2D13+3 S/M +7-28dmg from cad 2D14+3 L +7-28dmg from cad generally anc gis cad7 is way better but for train dk>all its like with DEz. DEz>all, you know =D Share this post Link to post Share on other sites
Emke 0 Report post Posted January 30, 2010 (edited) Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? ??? where did you get that formula? 2D13+3 S/M +7-28dmg from cad 2D14+3 L +7-28dmg from cad generally anc gis cad7 is way better but for train dk>all its like with DEz. DEz>all, you know =D that formula i saw at bs. Giant sword is 2D11+3 S/M, 2D12+3 L, means anc gis = 2D12+3+3 Edited January 30, 2010 by Emke Share this post Link to post Share on other sites
Moha 0 Report post Posted January 30, 2010 Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? ??? where did you get that formula? 2D13+3 S/M +7-28dmg from cad 2D14+3 L +7-28dmg from cad generally anc gis cad7 is way better but for train dk>all its like with DEz. DEz>all, you know =D wtf are you talking about you lost pvp today with dmg sux rofl dez sux Share this post Link to post Share on other sites
DEz 0 Report post Posted January 31, 2010 (edited) Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? ??? where did you get that formula? 2D13+3 S/M +7-28dmg from cad 2D14+3 L +7-28dmg from cad generally anc gis cad7 is way better but for train dk>all its like with DEz. DEz>all, you know =D that formula i saw at bs. Giant sword is 2D11+3 S/M, 2D12+3 L, means anc gis = 2D12+3+3 grrr NOOOOOOOO ANC gives +2 to dice from 2D11 it becomes to 2D13 and from 2D12 -> 2D14 !!!!!!!!!!! Ancient rep7 GIS damage formula is 2D12+3+3+7, whats DK15 formula is? ??? where did you get that formula? 2D13+3 S/M +7-28dmg from cad 2D14+3 L +7-28dmg from cad generally anc gis cad7 is way better but for train dk>all its like with DEz. DEz>all, you know =D wtf are you talking about you lost pvp today with dmg sux rofl dez sux im talking right :D Yes i lost:) happens, I wanna re coz i forgot pgp pot =p i never lost pvp on my mage vs wars too, so log your war and pvp me, baby <3 :* I pvp for fun, not for glory, ME > YOU :D Edited January 31, 2010 by DEz Share this post Link to post Share on other sites
Emke 0 Report post Posted January 31, 2010 (edited) grrr NOOOOOOOO ANC gives +2 to dice from 2D11 it becomes to 2D13 and from 2D12 -> 2D14 !!!!!!!!!!! OK let its be +2, but formula for GIS is 2D12+3 (L), so ancient shuld be 2D12+3+2. eh? Adn im interesting on DK sword formula B). That formula is writted at BlackSmith, go and check it dude. And at the end, GIS+1 formula is 2D12+3+1. p.s. anyway wish to see answer from moderator that code in Nemesis. B) Edited January 31, 2010 by Emke Share this post Link to post Share on other sites
Vampyr 0 Report post Posted January 31, 2010 grrr NOOOOOOOO ANC gives +2 to dice from 2D11 it becomes to 2D13 and from 2D12 -> 2D14 !!!!!!!!!!! OK let its be +2, but formula for GIS is 2D12+3 (L), so ancient shuld be 2D12+3+2. eh? Adn im interesting on DK sword formula B). That formula is writted at BlackSmith, go and check it dude. And at the end, GIS+1 formula is 2D12+3+1. p.s. anyway wish to see answer from moderator that code in Nemesis. B) You are completely wrong. Ancient adds to the DICE DAMAGE. For example, normal GiS is 2d12+3, Sharp is 2D13+3, Ancient is 2D14+3. Upgrading via X stone adds to the damage after the Dice. So a +1 GiS would be 2d12+4, Sharp +1 would be 2d13+4. Share this post Link to post Share on other sites
Emke 0 Report post Posted January 31, 2010 (edited) You are completely wrong. Ancient adds to the DICE DAMAGE. For example, normal GiS is 2d12+3, Sharp is 2D13+3, Ancient is 2D14+3. Upgrading via X stone adds to the damage after the Dice. So a +1 GiS would be 2d12+4, Sharp +1 would be 2d13+4. Alright, gis formula is celar, whats DK formula? B) Edited January 31, 2010 by Emke Share this post Link to post Share on other sites
Emke 0 Report post Posted February 2, 2010 the answer is http://portal.helbreathnemesis.com/index.p...rk_knight_sword close topic please B) P.S. anc GIS is better B) Share this post Link to post Share on other sites