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Lythium

Pa Shields

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shields themselves are stupid :<, any kind of shield is overpowered

 

edit: try being a mage vs any war with ma21+ shield and emmy ring, u hit shit, and u cant even AB it lol

Edited by Magazo

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shields themselves are stupid :<, any kind of shield is overpowered

 

edit: try being a mage vs any war with ma21+ shield and emmy ring, u hit shit, and u cant even AB it lol

 

looool ur rite loool they r uselesssss peeeece a crapp yeeeh

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Point me which if these options is the correct one:

 

- Ur being sarcastic

- Ur agreeing with me

- U didnt understand my post

- Ur stupid

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Point me which if these options is the correct one:

 

- Ur being sarcastic

- Ur agreeing with me

- U didnt understand my post

- Ur stupid

 

agreeing in a soo noticeable waay

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anyways i think that if shields are going to be able to be stripped, they should be able to be ABed

 

An armor piece does not strip if its endurance is above a certain % of its maximum endurance.

 

Therefore is the piece can be decreased in endurance, it will strip.

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yea i know, but a mage wont be going around using a hammer, and AB only "strips" an item when endu reaches 0, thats why i think that shields are should be affected by AB

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ok, but then change it to the players vs players... and mantain for players vs mobs... ( I mean the codes or formulas ingame). Or even increase for mobs. =D

 

Its awsome for hunt and server need tankers...

 

I think is ok .. the way it is... original HB rules!

Edited by MEskaly

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Hammers take 3 endurance instead 1 endurance per defended hit, and ab takes 7-12 endurance from the shield

 

And we could make axes strip it instead hammers, in wars these battle axes were used to get stuck at the shields, and than the person would pull the axe, leaving the guy unshielded (at least in the books i read =p )

Anyways, this would make axes a lot more usefull, you would need hammers to reduce the endurance faster, than axe to strip it

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Hammers take 3 endurance instead 1 endurance per defended hit, and ab takes 7-12 endurance from the shield

 

Maybe WhiteGM could confirm this? We tested with many different weapons and all did decrease endu by 1 point/hit.

Edited by GeniuS

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Thats a suggestion, all weapons take 1 endurance IF the shield defends the hit, ab takes nothing.

 

I just ctrl+c ctrl+v, didnt see i hadnt explained it

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All weapons: 1 endurance decrement

All axes: 3 endurance decrement

Hammer: 2X endurance decrement

BBH & BH: 3X endurance decrement

GBH: 3X endurance decrement

AB spell: 1X endurance decrement

ESW spell: 2x endurance decrement

 

Note: I've placed an X to represent a digit between 0 and 9. I will NOT reveal the EXACT digit. I've confirmed by sources, first digit is correct, second digit is unrevealed if an X is places.

 

AB decreased half endurance then a BBH/BH would decrease.

AB decreases body, legs, helm & berk equipment all atonce with equal value.

Hammers or other weapons decrease endurance on their hit point (either body, legs, helm or berk)

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Speaking of reality, what about endurance decrease on weapons as well?

Eg. Player A's BH decrease Player B's DK Sword ; In the same time, Player B's DK decrease Player A's BH.

 

Just a suggestion.

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Speaking of reality, what about endurance decrease on weapons as well?

Eg. Player A's BH decrease Player B's DK Sword ; In the same time, Player B's DK decrease Player A's BH.

 

Just a suggestion.

 

When using weapons they already decrease in endurance, that's already in.

 

You use armors to defend, and they "break" to enemys weapon impact.

You use weapons to attack, and they "break" to enemys defense impact.

 

in your suggestions, you use weapons to attack and they "break" to enemys weapon impact.

i.o.w. you use weapons to defend.

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