Warren 0 Report post Posted January 5, 2011 I remember when we used to have mercenaries on sades, they were very fun to kill and i kinda miss them, i think we should have them back! it would remind me of the old good days. Share this post Link to post Share on other sites
breakM 0 Report post Posted January 5, 2011 +1, i miss those annoying bastards Share this post Link to post Share on other sites
yremik 0 Report post Posted January 5, 2011 haha ya should bring um back they're fun Share this post Link to post Share on other sites
Nindax 0 Report post Posted January 5, 2011 OMG i totally forgot about them! Best idea ever ! lol! But I think they have no use and it keeps people away from fighting in ML. On the other hand, you get points for them so the guildmaster can summon that can be used in ML Share this post Link to post Share on other sites
breakM 0 Report post Posted January 6, 2011 (edited) I forgot ive got the files for those wands somewhere. If anyone wants them, pm me! ON: They are usefull. 1) stun 2) box 3) points for summons 4) gold (?) I used to pick the same skin, hair and underwear on every server to look like a mercenary. In sades i was naked with gs or sabre, walking and following the mercenaries spawn :P God, i miss those times.. Edited January 6, 2011 by vazkitoo Share this post Link to post Share on other sites
Warren 0 Report post Posted January 6, 2011 I forgot ive got the files for those wands somewhere. If anyone wants them, pm me! ON: They are usefull. 1) stun 2) box 3) points for summons 4) gold (?) I used to pick the same skin, hair and underwear on every server to look like a mercenary. In sades i was naked with gs or sabre, walking and following the mercenaries spawn :P God, i miss those times.. Yea and it used to give exp as well... Share this post Link to post Share on other sites
El Rafa 0 Report post Posted January 6, 2011 +1 nostalgia :) Share this post Link to post Share on other sites
Emke 0 Report post Posted January 6, 2011 +1 nostalgia :) B) Share this post Link to post Share on other sites
Nindax 0 Report post Posted January 6, 2011 What about not adding them back to sades, but making it a diff event? That there is like 1 building at cityhall. and towns have to defend it from waves of mercenaries Make merc stronger, add merc-mages that cast spells :D I dunno, I think there can be done something fun with it. Share this post Link to post Share on other sites
letrita 0 Report post Posted January 6, 2011 What about not adding them back to sades, but making it a diff event? That there is like 1 building at cityhall. and towns have to defend it from waves of mercenaries Make merc stronger, add merc-mages that cast spells :D I dunno, I think there can be done something fun with it. or adding them as a Guildmaster ability.. summon wave of mercenaries... great targets for arrow towers in ml =D Share this post Link to post Share on other sites
breakM 0 Report post Posted January 6, 2011 (edited) What about not adding them back to sades, but making it a diff event? That there is like 1 building at cityhall. and towns have to defend it from waves of mercenaries Make merc stronger, add merc-mages that cast spells :D I dunno, I think there can be done something fun with it. or adding them as a Guildmaster ability.. summon wave of mercenaries... great targets for arrow towers in ml =D pr0 ideas, +1. And they can also add them back to sades. Edited January 6, 2011 by vazkitoo Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted March 21, 2011 We also want them back... But bringing them back somehow makes the server suffer from spawning issues for some unknown funny reason we couldn't figure out yet xD Once we figured why server makes this problem, we can solve it and add them back to sades :P Share this post Link to post Share on other sites
Mandos 0 Report post Posted March 21, 2011 MERCENARIOS!!!!!!!!!!!!! +1 Share this post Link to post Share on other sites