Aki 0 Report post Posted May 30, 2009 I'm pretty sure most mages have experienced this. You PFM yourself, takes hell of a time trying to lure like 8 GPs and you start blizzing away. When you are down with say 20% left of mana, you realise that all that is left is 4 GPs with the other 4 running away to god's knows where. And as you run along blizzing, in the end, all you got is 3 GPs and the other 1 is anti-magic. HELL. Giant Plants are like big senile old men who walks away when someone is blizzing them. Ranting. =P Share this post Link to post Share on other sites
Alright ---Juggs 0 Report post Posted May 30, 2009 are you requesting to get rid of pa and ma monsters? i mean it would eb GREAT, but nah, i enjoy getting pissed off hittign a plant with bbh+3 rod and dm5 and hit 1's its funny you realize how shitty ur damage can be =S Share this post Link to post Share on other sites
Shompy 0 Report post Posted May 30, 2009 are you requesting to get rid of pa and ma monsters? i mean it would eb GREAT, but nah, i enjoy getting pissed off hittign a plant with bbh+3 rod and dm5 and hit 1's its funny you realize how shitty ur damage can be =S No... the annoying thing... and im agree with him... is that, once u pfm ur self... Clops or Giant plants... stop following u... So its really hard to kill a group of those monsters with a mage... Share this post Link to post Share on other sites
Aki 0 Report post Posted May 30, 2009 are you requesting to get rid of pa and ma monsters? i mean it would eb GREAT, but nah, i enjoy getting pissed off hittign a plant with bbh+3 rod and dm5 and hit 1's its funny you realize how shitty ur damage can be =S I'm not talking about AP and AM monsters. I'm talking about how they tend to move away from you after awhile. Share this post Link to post Share on other sites
Guest gusxp Report post Posted May 30, 2009 i notice that already... and im agree too.. but.. its part of the game.. u cant change all.. , thats why most of ppl says that lvling a mage sucks :P... ps.. what anime is that,, its similar to my tatoo on the back DX Share this post Link to post Share on other sites
Svafnir 0 Report post Posted May 30, 2009 Part of the game, lure and re-lure if necesary.. Share this post Link to post Share on other sites
chaose 0 Report post Posted May 30, 2009 Lure without pfm/amp. they will aggro and won't run. Share this post Link to post Share on other sites
Sweetexxx 0 Report post Posted May 30, 2009 I'm pretty sure most mages have experienced this. You PFM yourself, takes hell of a time trying to lure like 8 GPs and you start blizzing away. When you are down with say 20% left of mana, you realise that all that is left is 4 GPs with the other 4 running away to god's knows where. And as you run along blizzing, in the end, all you got is 3 GPs and the other 1 is anti-magic. HELL. Giant Plants are like big senile old men who walks away when someone is blizzing them. Ranting. =P Haha this guy is so right -.- One of the reasons I never go exp at garden! Share this post Link to post Share on other sites
Aki 0 Report post Posted May 30, 2009 i notice that already... and im agree too.. but.. its part of the game.. u cant change all.. , thats why most of ppl says that lvling a mage sucks :P... I'm just ranting. Not expecting anything to be changed. Sometimes I just prefer leveling at scorps but all the low levels tend to ask me to piss off to garden when they see me holding a DK. The irony. I just stop wearing my dk armor and hold ms10 to train at scorps. Share this post Link to post Share on other sites
~elguason 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. Share this post Link to post Share on other sites
Hellion 0 Report post Posted May 30, 2009 I'm pretty sure most mages have experienced this. You PFM yourself, takes hell of a time trying to lure like 8 GPs and you start blizzing away. When you are down with say 20% left of mana, you realise that all that is left is 4 GPs with the other 4 running away to god's knows where. And as you run along blizzing, in the end, all you got is 3 GPs and the other 1 is anti-magic. HELL. Giant Plants are like big senile old men who walks away when someone is blizzing them. Ranting. =P So true so godamn anoying,however its part of the game :( Share this post Link to post Share on other sites
Aki 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Share this post Link to post Share on other sites
~scatterp 0 Report post Posted May 30, 2009 its called fear if some one blizz`s you and you have that much hp you run when you have no amp they have no reason to run make a party and catch them from 2 sides then they die Share this post Link to post Share on other sites
~elguason 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... Share this post Link to post Share on other sites
Ruutu / Risti 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Share this post Link to post Share on other sites
Aki 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. Share this post Link to post Share on other sites
Ruutu / Risti 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. You'll notice a difference, but even if you were using no protection spells some of the mobs would still turn around and walk away. Share this post Link to post Share on other sites
Shompy 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. If u r going to AMP urself while training... then u should kill IGs... Share this post Link to post Share on other sites
Moha 0 Report post Posted May 30, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. If u r going to AMP urself while training... then u should kill yourself fixed it for you shomp Share this post Link to post Share on other sites
Aki 0 Report post Posted May 31, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. If u r going to AMP urself while training... then u should kill IGs... Just save me the hassle of being disturbed by opposing town. Share this post Link to post Share on other sites
Shompy 0 Report post Posted May 31, 2009 Dont kill the leader from the spawn, PSN (to mark it) and PFM it. and who's the leader =\ Guess i'll don a MR set and start blizzing garden without PFM. Stay invi and check how the spawn move, you will notice the spawn follow to one GP. Also you can hold the Leader, invi yourself and the spawn will not move, then you can blizz in line... That only goes for bigger spawns, usually gp's respawn in pairs so.. Monsters follow amped players better than pfmed players, but amping urself makes u lose more mana. Didn't know that! I shall AMP myself from now on. If u r going to AMP urself while training... then u should kill IGs... Just save me the hassle of being disturbed by opposing town. Oh... go to farm. Share this post Link to post Share on other sites
kenpito 0 Report post Posted May 31, 2009 strategy??? no men, BLIZZ!!! BLIZZ!!!! BLIZZ!!!!! Supr +1 mage rules for train :wub: Share this post Link to post Share on other sites