Funeria 0 Report post Posted January 19, 2008 700 pts of skill is few! this make wich any players make many characters to fish, manu, alchemy, farmer, etc... I vote for more skill points... It is nice for me... for example: 1 magic resist 2 poison resit 3 long sword 4 archery 5 mining 6 hammer 7 axe 8 pretend corpse 9 magic - a bit 10 shield 11 - 12? = more others skills =P 700 is bad. in my opinion! If any more agree with me.. please post =/ in nemesis, skill need train ok. if up skill points, players will need train to use. this dont harm nothing! sorry for my bad english! cyas! Share this post Link to post Share on other sites
khelben 0 Report post Posted January 19, 2008 I personaly can see this total raised to 1000 points in skills on One condition and one condition only, if there were more skills to cover. aka Crafting - as a skill instead of the broken way it works now. Taming - as a skill Scribeing - as a skill (can you say blizzard scrolls for warriors) Taylor - as a skill to cover the items manu and crafting miss like robes and close after all what mage would die for a Manu robe 150% Skinning - a skill garonted to get you a monster part drop... at a certian % for diffrent monsters. Hmm alchys would love this skill. so would taylors Pick pockets - at low % works only on npcs but at 100% works on players, maybe a small notice screen stating your getting picked if you dont click you get picked and if you do they get crim and go to jail... Barter - wouldnt you just love to be able to haggle that 20 pot purchise or the 15k armor repair down, or the price offered for goods sold to npcs to be higher. Elemental Resistances - 4 diffrent flavors fire ice electricity earth(poision), talk about spending your points to ensure your saftey Elemental Bonus - Fire ice electricity earth, boost your favorite style spell by 10 to 20%. Two weapon skill - Extra hits for well trained warriors or those nasty dagger wielding mages. and dont forget the fencer. Shield Bash - an off shoot skill of two weapon skill make your shield do double duty. Stealth - ability to make your self silent and dim (not completely invisible just real faint like transparent almost) Rage - Raise your attack damage by so much when skill is active (barbarians any one) and that is a small selection of options raising over 700 any other way would be as farjat Calls it FRUIT. and we dont need raisin brand for helbreath. Share this post Link to post Share on other sites
EzekieL 0 Report post Posted January 19, 2008 i agree with raising max skill % if it can be done i do not see any reason why players should be limited to 700 skill %'s Share this post Link to post Share on other sites
wutafreek 0 Report post Posted January 19, 2008 I really have to agree with Khelben here, that unless we get MORE skills to compensate, the 700% limit should stay. :sleep: Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 19, 2008 Yo opino igual que el, hoy me puse a pensar y me quedo corto con los skill 100 mag 100 long 100 hammer 100 axe 100 shield 100 mr 100 bow 100 pr algunos querran tambien feicing, mining, manufacuring Taria bueno que revisen este tema, buena sugerencia Share this post Link to post Share on other sites
Senchi 0 Report post Posted January 19, 2008 Dejense de fruteadas. Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 19, 2008 vos tendras tu opinion, pero como veras varios pensamos igual,y que tiene de furta agregar 200 mas de skill, si no te gusta no los uses de ultima Share this post Link to post Share on other sites
Dumah 0 Report post Posted January 19, 2008 I personaly can see this total raised to 1000 points in skills on One condition and one condition only, if there were more skills to cover. aka Crafting - as a skill instead of the broken way it works now. Taming - as a skill Scribeing - as a skill (can you say blizzard scrolls for warriors) Taylor - as a skill to cover the items manu and crafting miss like robes and close after all what mage would die for a Manu robe 150% Skinning - a skill garonted to get you a monster part drop... at a certian % for diffrent monsters. Hmm alchys would love this skill. so would taylors Pick pockets - at low % works only on npcs but at 100% works on players, maybe a small notice screen stating your getting picked if you dont click you get picked and if you do they get crim and go to jail... Barter - wouldnt you just love to be able to haggle that 20 pot purchise or the 15k armor repair down, or the price offered for goods sold to npcs to be higher. Elemental Resistances - 4 diffrent flavors fire ice electricity earth(poision), talk about spending your points to ensure your saftey Elemental Bonus - Fire ice electricity earth, boost your favorite style spell by 10 to 20%. Two weapon skill - Extra hits for well trained warriors or those nasty dagger wielding mages. and dont forget the fencer. Shield Bash - an off shoot skill of two weapon skill make your shield do double duty. Stealth - ability to make your self silent and dim (not completely invisible just real faint like transparent almost) Rage - Raise your attack damage by so much when skill is active (barbarians any one) and that is a small selection of options raising over 700 any other way would be as farjat Calls it FRUIT. and we dont need raisin brand for helbreath. Agreed 100% Share this post Link to post Share on other sites
~elguason 0 Report post Posted January 19, 2008 Is easy to change the max Skill % at a server. But i think 700% is enought. You need to make more chars if you wants to use others skills like minning, manu, alch. If you are war dont lvl PC.... if you have Ls and Hammer... useless to have Axe. Ls+ Axe OR hammer. If you are mage, dont train Archery :S Share this post Link to post Share on other sites
Guest kay0 Report post Posted January 19, 2008 Is easy to change the max Skill % at a server. But i think 700% is enought. You need to make more chars if you wants to use others skills like minning, manu, alch. If you are war dont lvl PC.... if you have Ls and Hammer... useless to have Axe. Ls+ Axe OR hammer. If you are mage, dont train Archery :S 7 skills is enough. i need about 1000% for all my skills but i think 700 is fine :) Share this post Link to post Share on other sites
Funeria 0 Report post Posted January 19, 2008 well... like I say in my first post I need more skills and I want if possible... !!! This is dont harm nothing in server. !!! If you dont need more skill... ok.. shutup! Dont disturb who need! "or say any reason for dont up this" who want more skills like me... post. Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 19, 2008 agree Share this post Link to post Share on other sites
PUCHO 0 Report post Posted January 19, 2008 If you dont need more skill... ok.. shutup! Dont disturb who need! O.o el correntino pt...pone que necesita mas skill.... sacate long o axe NEPEL.... y todavia sigue abierto esto mati??, increible.... Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 19, 2008 puede ser q saque long, pero quiero saber si se puede o no agregar mas skill Share this post Link to post Share on other sites
PUCHO 0 Report post Posted January 19, 2008 juli posta que el lmdl te hizo mas nepel todabia....deja de frutiar hdp Share this post Link to post Share on other sites
~farjat 0 Report post Posted January 19, 2008 If you dont need more skill... ok.. shutup! Dont disturb who need! O.o el correntino pt...pone que necesita mas skill.... sacate long o axe NEPEL.... y todavia sigue abierto esto mati??, increible.... Y a mi me indigna saber que exista un helbretero correntino TAN frutero! Ni ahi. Share this post Link to post Share on other sites
Guest kay0 Report post Posted January 19, 2008 I personaly can see this total raised to 1000 points in skills on One condition and one condition only, if there were more skills to cover. aka Crafting - as a skill instead of the broken way it works now. Taming - as a skill Scribeing - as a skill (can you say blizzard scrolls for warriors) Taylor - as a skill to cover the items manu and crafting miss like robes and close after all what mage would die for a Manu robe 150% Skinning - a skill garonted to get you a monster part drop... at a certian % for diffrent monsters. Hmm alchys would love this skill. so would taylors Pick pockets - at low % works only on npcs but at 100% works on players, maybe a small notice screen stating your getting picked if you dont click you get picked and if you do they get crim and go to jail... Barter - wouldnt you just love to be able to haggle that 20 pot purchise or the 15k armor repair down, or the price offered for goods sold to npcs to be higher. Elemental Resistances - 4 diffrent flavors fire ice electricity earth(poision), talk about spending your points to ensure your saftey Elemental Bonus - Fire ice electricity earth, boost your favorite style spell by 10 to 20%. Two weapon skill - Extra hits for well trained warriors or those nasty dagger wielding mages. and dont forget the fencer. Shield Bash - an off shoot skill of two weapon skill make your shield do double duty. Stealth - ability to make your self silent and dim (not completely invisible just real faint like transparent almost) Rage - Raise your attack damage by so much when skill is active (barbarians any one) and that is a small selection of options raising over 700 any other way would be as farjat Calls it FRUIT. and we dont need raisin brand for helbreath. Agreed 100% Share this post Link to post Share on other sites
~elguason 0 Report post Posted January 19, 2008 Mage (50 dex) 1 magic resist 2 poison resit 3 Short Sword or fencing 4- staff attack 5 pretend corpse 6 magic 7 shield War (50 mag) 1 magic resist 2 poison resit 3 long sword 4 archery 5 hammer OR Axe 6 magic 7 shield make another chars to manu, alchemy and minning... Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 20, 2008 y si te cae xelima axe o xelima rapier y sos Bh user y tenes ice sword long sword, como haces? Share this post Link to post Share on other sites
PUCHO 0 Report post Posted January 20, 2008 juli preguntas encerio?? o te golpeaste la cabeza?? Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 20, 2008 No cuesta anda agregar 100 de skill mas la pregutna fue ironica Share this post Link to post Share on other sites
Garch 0 Report post Posted January 20, 2008 I personaly can see this total raised to 1000 points in skills on One condition and one condition only, if there were more skills to cover. aka Crafting - as a skill instead of the broken way it works now. Taming - as a skill Scribeing - as a skill (can you say blizzard scrolls for warriors) Taylor - as a skill to cover the items manu and crafting miss like robes and close after all what mage would die for a Manu robe 150% Skinning - a skill garonted to get you a monster part drop... at a certian % for diffrent monsters. Hmm alchys would love this skill. so would taylors Pick pockets - at low % works only on npcs but at 100% works on players, maybe a small notice screen stating your getting picked if you dont click you get picked and if you do they get crim and go to jail... Barter - wouldnt you just love to be able to haggle that 20 pot purchise or the 15k armor repair down, or the price offered for goods sold to npcs to be higher. Elemental Resistances - 4 diffrent flavors fire ice electricity earth(poision), talk about spending your points to ensure your saftey Elemental Bonus - Fire ice electricity earth, boost your favorite style spell by 10 to 20%. Two weapon skill - Extra hits for well trained warriors or those nasty dagger wielding mages. and dont forget the fencer. Shield Bash - an off shoot skill of two weapon skill make your shield do double duty. Stealth - ability to make your self silent and dim (not completely invisible just real faint like transparent almost) Rage - Raise your attack damage by so much when skill is active (barbarians any one) and that is a small selection of options raising over 700 any other way would be as farjat Calls it FRUIT. and we dont need raisin brand for helbreath. What game is all this for? Share this post Link to post Share on other sites
Funeria 0 Report post Posted January 20, 2008 let me explain other time... # I dont need new skills or any stats 'how I use my skills' "but ty" # I only need more skills wich already exists in game. It is hard to understand? "hard?" # This dont harm nothing in the server if up more skill points "I already said this" # I need more skills points if possible "I already said this (x2)" # I know wich have many "PRO" players in nemesis or players wich dont need more skill points. "Gratz! But Im noob and need, only respect" # No have, any reason, for limited skills "have?" # This is more easy-fast to change "Yes, I know" and the most important: # I need only a answer from GM's, UP SKILL POINTS IS POSSIBLE? IF YES = SAY THE CHANGE... PLEASE IF NO = WELL I TRYED... TY FOR ATTENTION. Can close this topic after answered. =) cyas []'s Share this post Link to post Share on other sites
k0ncept 0 Report post Posted January 20, 2008 this is a old school/regular server, we dont need newly created skills. go join another server or play a game that those skills are designed for Share this post Link to post Share on other sites
FunnyGirl 0 Report post Posted January 20, 2008 stfu i agree with Funeria Share this post Link to post Share on other sites