~WhiteFang 0 Report post Posted July 9, 2011 Next patches have been applied to Helbreath Nemesis v5.35, no new client is required yet for these patches to take affect, they're solidly server-side. * Add: Mercenary random spawning added again * Change: 10 seconds Damage & 3 seconds Movement also applied to Bleeding Island Scroll. * Change: Sleep time reduced to 15 seconds, Potions eating enabled while sleeping. * Change: Hellclaw Taming: From 1.50 Tamers to 1.75 Tamers. * Change: Demon, Unicorn and Gargoyle Corpse Time from 60 seconds to 30 seconds. * Change: Black Dragon Corpse Time from 180 seconds to 90 seconds. * Change: Wednesday Heldenian From 10:30 PM to 8:30. * Change: Gold Weights now 5 times less. * Fix: Sleep Chug & Equipment Bug. * Fix: Crusade Buildings Auto-Destruct. * Fix: Party Quests: Player without party still gained kill count. * Fix: Confusion & Sleep Flag removal on Teleport. * Fix: Effect removal on death. Share this post Link to post Share on other sites
MEskaly 0 Report post Posted July 9, 2011 about pt quest i got question... If we make same party quest ... let say: kill 6 iws in Ice bound ... If the drag dies by my mates hands .. i will earn a countdown in my list too?? (party quest) otherwise I am not sure the diference between hunt quest and party quests... thank you white... Awsome job! Share this post Link to post Share on other sites
MagicJoKer 0 Report post Posted July 9, 2011 Yes, if both have the quest, no matter who gets the kill, both will have it deducted on the quest. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted July 9, 2011 There's currently an issue related to this patch, we're trying to resolve it ASAP. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted July 9, 2011 There's currently an issue related to this patch, we're trying to resolve it ASAP. The issue has been located and should be resolved. Share this post Link to post Share on other sites
Exec 0 Report post Posted July 9, 2011 tbh i would like that when some1 gets slept they wouldnt be able move the char around anyways nice on the upgrade, special the corpse thing, so annoying to wait till DD/GG would respawn Share this post Link to post Share on other sites