Patrick 0 Report post Posted August 25, 2009 So i know is a pretty useless question and it has nothing to do with Nemesis but i've always wondered... what criteria is used to assign modifiers to some mobs and not others? like, why are there Claivorant Orcs or IG's for example but not Claiv Cannibal Plants? or why there's no AP ice golems??? you know what i mean? who decide which creatures get what attributes so to speak? Share this post Link to post Share on other sites
Ruutu / Risti 0 Report post Posted August 25, 2009 Im not 100% sure but I think its something like this: DestructionOfMagicProtection: Monsters that can shoot magic (skeleton being exeption) can be DOMP AP: Monsters that dont use magic cant be AP (skele being exeption?) AM: Pretty much everything can be AM? Clairvoyqant: No idea Share this post Link to post Share on other sites
MagicJoKer 0 Report post Posted August 25, 2009 ap is defined by monster power i belive, since all monsters were supposed to be killable by wars so, ww ahead cant be ap, ogre and below can Share this post Link to post Share on other sites
Exec 0 Report post Posted August 25, 2009 nizie, lizards, cents, minos > ww and they can be AP =X Share this post Link to post Share on other sites
Garrapata 0 Report post Posted August 26, 2009 its random. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted December 27, 2009 it's not random, the people who initially coded helbreath gave the monsters these special abilities. Certain monsters can have certain abilities, this is hard coded and change-able in the server source. The reason why is unknown it us too, but in most cases sounds logical. A poisonous Ogre doesn't make sense, while for a troll or canibal plant it makes sense, these are "nature" monsters, so they can be poisoned by mother nature... About the AP or AM there is not much of an explenation for it, it's made like that and kept like that. The reason why we almost never see such monsters appears in icebound or apocalypse if due to the fact that often sources are so old, and coded by the original helrbeath inventor, and then build-up by other people. From my past of running hb myself, I know the oldest servers don't have icebound or apocalypse, nor do they contain heldenian. Those stuffs were coded by other people from the outside of the original helbreath company, therfore didn't match the originals for 100%, but they are very close to accurate with what helbreath had back then. Share this post Link to post Share on other sites