Nova 0 Report post Posted March 26, 2008 The new effect of being denied entry to enemy buildings has created a new situation. Instead of being forced, the update has allowed people i n enemy towns to re time any time they enter an enemy building without getting forced. This means they can extend their raid time more easily each time. Also help protect them from some damage while they are in process of entering building. Just thought i would let GM's know. Share this post Link to post Share on other sites
~farjat 0 Report post Posted March 26, 2008 Yes. I will ban the people that abuses this bug. They are warned already. Will need some time to fix Share this post Link to post Share on other sites
~elguason 0 Report post Posted March 26, 2008 Are you sure? Did you test it? Share this post Link to post Share on other sites
Nova 0 Report post Posted March 26, 2008 Elguason, me and guildie fighting argenlandia mage and he kept retiming in enemy buildings..dont have SS :( Share this post Link to post Share on other sites
~farjat 0 Report post Posted March 26, 2008 Are you sure? Did you test it? yep tested Share this post Link to post Share on other sites
~elguason 0 Report post Posted March 26, 2008 Thanks for report this. We are talking about how to solve this. Share this post Link to post Share on other sites
~Silent~ 0 Report post Posted March 26, 2008 It was Shion!! and some1 Share this post Link to post Share on other sites
timma 0 Report post Posted March 26, 2008 this isnt a new bug, on hbUSA we used us this trick to retime, but it only worked at CH where if you didnt enter at the right angle you came right back out. Share this post Link to post Share on other sites
~elguason 0 Report post Posted March 26, 2008 this isnt a new bug, on hbUSA we used us this trick to retime, but it only worked at CH where if you didnt enter at the right angle you came right back out. No, this is another "Bug". What are you talking about was here too before our last update. Share this post Link to post Share on other sites
Dimora 0 Report post Posted March 26, 2008 yeh Venomancer and r0x used this bug yesterday. but getting them banned? maybe not :] Share this post Link to post Share on other sites
~farjat 0 Report post Posted March 26, 2008 No i will not ban them already but they can consider warned already. Citihall refresh i fixed like a month ago at leats at aresden cityhall, actually i dont remember if i fixed elvines also as i thinked this bug was only at aresden side. Will recheck, thats a fast fix. Also the fix forgot one thing, it should not let enemys to stay at the tele spot because they block entrance to buildings, they should be bumped outside, and that probably will fix both bugs. I added details of tests we made in staff room already. Share this post Link to post Share on other sites
Inner 0 Report post Posted March 26, 2008 No i will not ban them already but they can consider warned already. Citihall refresh i fixed like a month ago at leats at aresden cityhall, actually i dont remember if i fixed elvines also as i thinked this bug was only at aresden side. Will recheck, thats a fast fix. Also the fix forgot one thing, it should not let enemys to stay at the tele spot because they block entrance to buildings, they should be bumped outside, and that probably will fix both bugs. I added details of tests we made in staff room already. yes, the bug was just in ares.- Share this post Link to post Share on other sites