Heard rumors about Nemesis reset and had to log in to forums after a couple of years.
There are always those who will be against the wipe, saying the server will forever die due to it. So far on every popular server Ive played on, they've ALWAYS been WRONG.
HB Nemesis has always been the server that hasnt gone overboard with the new implements to the game and its been the original Helbreath with some edge in it. I now feel that it has lost its track tho.
I like every change that makes the gameplay smoother, such as fresh guild systems, seeing your party/guild members on minimap, adjustements to the xp and drop rates, antipulling systems... the list could go on forever. I also like new maps and npc's cause they bring us veterans something new to discover.
Tho whenever there is an attempt to change the game itself, something goes horribly wrong.
Ill state a few opinions of my own.
New items: + Im all in for something fresh such as Elite hero items (high amount of ek's required, just to keep the game interesting for pvp freaks such as myself), new ways to modify your hero such as dyes or whatsoever. Also carefully designed and balanced new items that do affect the gameplay SLIGHTLY could be ok (something like a staminadrain activation weapon) could be ok.
- Items that change the game itself and makes it more grindy, such as the corrupted items and limited items mentioned makes me furious tho. Helbreath has always been a game with high reward and high risk. The idea of losing my items without making a mistake to deserve losing it doesnt fit in my head and should not be implemented in Helbreath. The high risk or hard work for high reward is one of the core reasons for me to ever have fallen in love with this game.
Limiting pvp: NO just NO, not anywhere except the towns. This is the only REAL open world pvp game ever, dont take that away. There are level limits that can be made for maps to prevent players from abusing the open world pvp. If you dont like open world pvp dont play Helbreath there are other games for you.
Donation system: I used to feel strongly negative about this, but I thinks its essential for a healthy server, but it needs to be BALANCED in every meaning of that word, I think Nemesis has so far been spot on with this.
"Everyone wants the "old" things untill the point they "got it all" again and start asking for "new" things cuz they bored with the "old" stuff they got... or they think it's unbalanced, or doesn't bring what they want.
Therefore, I think making the new things keeps the "old" players busy for a while with their "old" casual stuff, untill the point they get bored and they figure out there is also "new" stuff in the game which makes their life a whole lot easier and more fun in helbreath."
A spot on article my friend. But making heavy changes to the game is not necessary actually Im pretty sure it most likely just hurts the game. New maps, npc's, quests and new goals such as Elite herosets or titles / ranks that can be aqquired by accomplishing something keeps us busy for years if designed well.
Dont change the game, just add new content to it.