Mariano78 0 Report post Posted March 2, 2010 So as I understand that the smaller the endurance you have in the armor, increasing the chance of stripping. In the case of weapons, works the same way for HP? For example, suppose a weapon with 100% endurance hits 6 / 10, by reducing the endurance would happen to hit 4 / 10 or the first relationship be maintained? Ty Mariano Share this post Link to post Share on other sites
breakM 0 Report post Posted March 2, 2010 As far as i know, damage is always =, no matter if the weapon its 0001 or 4000 endu. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted March 3, 2010 The endruance does not affect the weapons hitting probability. The reason that a hammer strips faster is due to the different strip-rates assigned to each hammer. strip rate works like this: (if you're hitting the enemy using a hammer, bh, gbh or bbh) if (the enemy's armor endurance is less then 2000) { stripRate = (max end - current end) D 6 + 0 } if (the enemy's armor endurance is more then 2000) { stripRate = (max end - current end) D 4 + 0 } Additionally you receive a bonus depending on your hammer (these values are NOT to be given to the public !) stripRate += bonus depending on hammer type (hammer, bh, gbh or bbh) if (the enemy's armor endruance is less then the strip rate) { the armor strips off } Share this post Link to post Share on other sites