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xla54

Drops

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im having trouble understanding the drop process someone said something about a cancellation manual or something??...i hunt regularly and kill cycs trying to get good drops but have had no success

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Different maps have an increased drop rate, and different monsters also drop things more often than others.

 

For example, in Middleland there is a 9% higher droprate for both towns, but there is no increased droprate for Promiseland.

 

Also, if your town has won the Heldenian, you'll get another 9% increase in drops.

 

Lastly, if you're looking for rare items, the harder the monster is to kill, the better chance you have at getting a drop. For example, you'll have a better chance at getting a Cancellation Manual from killing 100 Beholders rather than killing 100 Cyclops.

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Different maps have an increased drop rate, and different monsters also drop things more often than others.

 

For example, in Middleland there is a 9% higher droprate for both towns, but there is no increased droprate for Promiseland.

 

Also, if your town has won the Heldenian, you'll get another 9% increase in drops.

 

Lastly, if you're looking for rare items, the harder the monster is to kill, the better chance you have at getting a drop. For example, you'll have a better chance at getting a Cancellation Manual from killing 100 Beholders rather than killing 100 Cyclops.

but you can kill more than 100 cyclops in the time it would take to kill 100 beholders...

so i wonder which monster would be a better choice, kill 200 cyclops and only 100 beholders.... you get x2 the chance?

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but you can kill more than 100 cyclops in the time it would take to kill 100 beholders...

so i wonder which monster would be a better choice, kill 200 cyclops and only 100 beholders.... you get x2 the chance?

 

That's always the question, now isn't it? :D

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the simple way to think of drops is like this.

 

1st. you kill a monster then the game rolls a die to see if there will be a drop.

2nd. if it is a drop it rolls 1st drop or 2nd drop (2nd drops are the best but have a very low % of droping)

3rd. it rolls a die and the number that come up with corresponds to a particular drop.

 

ie. 1-75 gold, 76-84 esterk, 85-98 armor, 99-100 a stone.

then the attributes / amounts are decided.

 

the range of a particular item dropping for some creatures are bettter than others.

so say cyc will drop a cancel manual on 2nd drop if and only if a 1,000 is rolled next.

beholders will drop a cancel manual on 2nd drop if a number between 997-1,000 is rolled.

 

Just an example but this is the general idea of how it works without getting into the actual

programming.

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