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Adik666

Abilities(alch/manu) Vs Hb Nemezis Objects

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Most hard abilities it alchemy/manufacturing

ALCH/MANU---Requirement on their making of from 6 months or more (Several persons or one)

 

ALCHEMY

PGP/SPGP-->You need for their making of 95% alch skill + Components or (easy) monster drop

 

MY SUGGESTION

PGP/SPGP--> Delete it from monster drop

Why?

- Get rid alchemist of benefit from this ability ( commerce )

- Earthworm Strike >It is not taken advantage this charm completely (PGP/SPGP-Simple (easy) availability too )

 

Player without stamina = EK

 

MANUFACTURING

 

All armors/weapons-->That (in order to) make fairest >need 100% manu skill + Huge amounts of components (minning) {You need all(bars 100%) for making of object 200%

Best manu armors 200% VS DK armors

Hornet Helm 200%= 7k endu 10k endu -140%+ Better

Knight Plate Mail 200%= 7k endu 10k endu -140%+ better

Knight/wizard Hab 200%= 2k endu 10k endu -500%Better !!!!!!!!!!!!!!!!!!!!!!!!

Knight legins 200%=2.2kendu 10k endu -450%+Better !!!!!!!!!!!!!!!!!!!!

ChainMail 200%=2k endu 10k endu -500%Better !!!!!!!!!!!!!!!!!!!!!!!!

 

 

What times on conquest requirement (DK armor set)--->10 days or more

 

WHERE IS BALANCE?????????????????

-Where subsequent benefits are with (from) (Manufacturing){only pl map }

 

DK ARMORS NEMEZIS SERWER --->Big misunderstanding is

-manu armor vs DK armor > NO BALANCE

ARMOR ON BODY> NO BALANCE

-shop items chainmail 1k endu(DK chain 10k endu-1000% better)

-shop items KPM 3,5k endu(DKplate 10k endu -280% better)

PVP (180LVL) MAGE vs WAR >>>DK ARMORS NO BALANCE

Obtains what magician?vs weapons hit >>>Space high PA/endu/DEF

Obtains what warrior ?vs blizard hit >>>NOTHING !!!!!! NO BALANCE

PVP(179lvl) and (180 lvl) -- MAGE VS WAR

179 vs 179(shop/manu armors)

mage blizard hit 80+ to 300+/war BBH hit 50 to 110+

180 vs 180(DK armors)

mage blizrd hit 80+ to 300++bonus dk wand/war BBH hit 20 to 60+???NO BALANCE

2x (179lvl war) vs 1x (180lvl DK armor)-Will win who? NO BALANCE

Does not have on that nemezis serwer MAGE FENCER CLAS?>> why?>>DMG all rapiers vs DK armor is pathetic 1 to 10 dmg (Behind exception xelima rapier)

Weak PA SET (all 9) is sux vs (DK armor set)

 

MY SUGGESTION

Decrease endu/pa/def DK armors to max 150% manu armor(maby chainmail 200%) --->If you will make it >>> >Decrease stripping hammers

Only one time it is possible to collect DK set

 

 

 

I apologize for my english -I used translator(I have written it be from (with) in general outline (plot) mums hopes that intelligibly (apprehended)

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Its important to remind that most trade skills were developed for a low exp server.

 

Manu items are very useful from lvl 1-179, and of course shadowed by dk items at 180. Alchemy on the other hand, is very very hard, because its items can be useful even in 180 (super mana/hp pots).

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