Sid 0 Report post Posted April 20, 2007 ' date='Apr 19 2007, 06:22 PM' post='183083'] IT is a good idea but it wont happen here... farjat is a purist...he wont add something like that i dont THINK...i could be wrong but... as time goes on there will be ways players can win some dyes. But it is going to be very hard to get a rare dye...youre going to have to earn it most likely in a PVP situation. crust... Share this post Link to post Share on other sites
Guest kay0 Report post Posted April 20, 2007 DELETE FKING SANTA COSTUMES, it's not that hard. Santa and pfm, defeats the purpose of parting a mage at IG. Share this post Link to post Share on other sites
Dremell 0 Report post Posted April 20, 2007 Yes, I totally agree with kay0 and the rest of the guys, delete the santa costumes. We should be encouraging partying not soloing. The IG pit is "too" easy exp for wars while most mages needs to suffer at the scorp pit, full of other mages and wars. Mages are made for support and massive damage dealing, so why not using them to fulfill their purpose? Some people may agree with me, some people may not but I mention it anyways. The amount of exp gained while partying sucks. Atleast it doesn't encourage me enough to exp with people even if we could kill mobs faster, unless we are looking for some drops. Therefore i suggest to increase the exp bonus of the party a little, just to keep people more interested. Bah... I would even double the hp amount of some mobs (i know im crazy :D), to make it almost impossible to solo them or make solo exp so low and party exp high enough so that would be more reasonable to party. Now that we are in the subject, I would like to see an overhaul of the party system. For example make gold shared equally no matter who of the party members picks it up. Same should be done for the loot. They should be made randomized or get-loot-by-turn basis. Food or alchemic parts shouldn't affect the randomization or by-turn chart so that you can't cheat with food to get the next drop at your turn. This would encourage off-guild party even more. Of course these random/by-turn loot and money sharing should be able to be switched to whichever you like the most or even turned off. And who could control these settings? The party leader who is able to invite people to the party or kick them if needed and change these settings before the first invite has happened. Oh well just a couple of ideas here -.- P.S I like the rare dye idea and the idea to make some of the rare alchemy parts for use but i don't want the zerk time to be increased since it's fine now. It would make some warriors even more stronger... Share this post Link to post Share on other sites