MagicJoKer

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Everything posted by MagicJoKer

  1. MagicJoKer

    New Updates

    People can recall when they are being raided, meaning you lize someone he recall, MIM and he re call, activate and he recall
  2. MagicJoKer

    Forum Event, R10 - The Myth

    its hb image's, not paint
  3. MagicJoKer

    Sade Bug!

    Cabe this is int forum. Its fixed alredy the sade issue
  4. MagicJoKer

    Test Please

    A pvp is not all about itens/stats, skills are involved too
  5. MagicJoKer

    Dark Mage Hat

    no, this is 8 months old topic, closed to avoid further confusions. If you wish to have a topic discussing dk hat, make a new topic, preferably under suggestions section
  6. MagicJoKer

    Wand Activate

    Mages can activate ressu wand. Unless you have a concrete idea on your mind, like an specific effect, i dont see any point on this topic
  7. MagicJoKer

    The Guild System Update

    Martin, if we didnt reply doesnt mean we didnt read.
  8. MagicJoKer

    The Guild System Update

    And the ranks will be shown, so you know who to target in heldenians =)
  9. MagicJoKer

    New Donation Item

    Ok cut spamming the topic now, the mesage is given to any one who wants it
  10. MagicJoKer

    Exp

    Any monster with a 'special ability' gives more xp, this means more xp is also applied for clayvorquant monsters, explosive/critical explosive, poisnous/critical poisonous, and there might be other i dont remenber
  11. MagicJoKer

    Ie Neck

    IE neck gives 100% protection from ice spells effect, that is, freeze, but 50% protection from damage, just like the others. The other magic types doesnt have any other effect YET
  12. MagicJoKer

    Just A Thought...

    i think what moha meant is: no1 would trade their itens, if im M and i get a mp 91 hoses W, but i already have a mid -good mp set M, i wont change my sex, but if the armor is unisex, i wont trade it, so its 1 less iten on the market
  13. MagicJoKer

    Exceeding 200stats

    No, theres no cap, im just unsure how much the dmg is raised
  14. MagicJoKer

    Exceeding 200stats

    I think you are slightly mistaken, if im not wrong, its based on %s. so the diff on dmg of 50 mag and 60 mag isnt really big, but 200 210 is a lot greater. Also, more str grants more hp points, and more mag gives you more magic resistance and hit prob
  15. MagicJoKer

    Xelima Stones Ae Bugged?

    Yday i made right hammer hp21+2 with 2 xelimas
  16. MagicJoKer

    Xelima Stones Ae Bugged?

    When u fail 2-5 times, i suggest u relog
  17. MagicJoKer

    Preview Of Fury-of-thor

    Guards was because of ppl killing raids with mass guards, if there was 10 elvs at shop, and only 2 ares, the 2 ares would do mass guards, and atack with guards help Or maybe fill lml/rlm entrance with guards, so who would enter would get killed instantly
  18. MagicJoKer

    Preview Of Fury-of-thor

    About sb's, BiDam told me there's only 2 sbs on their server
  19. MagicJoKer

    Preview Of Fury-of-thor

    the sparkles around the angel are normal angels, nemesis made its own angel, like we made our own dk 15, thats why korean server has diff angels/dk15
  20. MagicJoKer

    Ab

    Wars can kill mages not lized, thats a fact. Also, the mage have way less time to change armors, wars have 3 seconds, since thats the time mage need to cast armor break, you need to protect ur sets, and 1 more, thing, this game wasnt designed for 1x1, its a mass players game, so a war can simply use the spell protection from magic, to avoid armor break, while mages cant simple avoid being hit by hammers
  21. MagicJoKer

    No Podia Ser De Otro Modo.

    no vazko, no es flashear old school .. pero me vas a decir que cuando empezaste a jugar con mago no compraste todas las magias ? por lo menos yo si y s? que varios tambi?n .. por eso te acostumbras al lugar donde est? el para, zerk, spike, etc. Yo tambien compro todas las magias, mismo q muchas no sirven, una grand part vas a usar alguna hora, y despues q te acostumbras con los lugares es una mierda cambiar, al int mitade de las veces a q voy a castear mass chill wind casteo mass fire strike
  22. MagicJoKer

    Ab

    Armor break requires mana, you cant simply spam ab npn-stop, and u will do 1 hit per cast, while with bbh u can do 1~3 hits per cast, the thing is, he changed sets, while u probably just kept the same set whole time, wich makes easier for mages, you just need to learn how to pvp as a war
  23. MagicJoKer

    Asian Violence Guild Still Pulling?

    We dont take ss's as evidence, we might take videos. Asia Violence guild, as the name says, are mostly asians, meaning they have a real big delay, so what you consider pull, might actually be a bump folowed by dc, i myself am brazilian, so at leat in theory, my ping is smaller, and yet i've been having some of conection losts lately
  24. MagicJoKer

    Next Patch 5.22 Features

    Majestics being able to be traded isnt a good idea, this means it can be transfered, so people would train war and transfer majestics to mages, that are way harder to train
  25. MagicJoKer

    Is Pa Bugged?

    sg neck = defense = defense ratio.