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cychuu

Hellfire

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-remove hellfire animation or make other client without this animation please

- do something with pullers(ur antipull system doesnt work here)

 

 

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1. The most recent update added a low-detail HF spell animation.

2. The anti-pull system does work, but perhaps needs more fine-tuning... Without excessive player expertise it takes decades to fine-tune such systems, if players would stop complaining and simply aid in the system by making suggestions to improve it and how it can be done etc... like what would be good times, should there be a split between npc damage and player damage, should player damage be reduced while a player is losing connection, etc etc... Many things that can be looked into and adjusted where needed, yet nobody wants to take the first step to do so... I say power to the players to make a change :) -- The current system is as following: Once disconnected (can be either pull, power-cut, internet loss aka real DC) the player stays 20 seconds in-game where he takes damage from npcs up to 7 seconds and takes damage from players up to 20 seconds. Both players and npcs deal normal damage (not reduces) and all normal game-mechanics (such as stripping etc...) still apply.

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