MGD 0 Report post Posted July 15, 2013 Just want to make these useless armor drops that you get useful. Maybe PR items could help resist para? ( I remember people said 700% set it would resist para 100%) Maybe SP items could help resist freeze Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted July 15, 2013 A pr set going over 500% gets your 100% paralyze protection. For the SP set, SP doesn't have anything to do with freeze... if SP should do something, it should be earth related, such as reduce earth damage or reduce AB % or something similiar. I'm in favour of making SP more useful with a big preference of doing something decent with Stamina itself, make it more important in battles. Share this post Link to post Share on other sites
MGD 0 Report post Posted July 15, 2013 That would be interesting, maybe critting would require stamina? Share this post Link to post Share on other sites
aengis 0 Report post Posted July 15, 2013 That would be interesting, maybe critting would require stamina? why not let the stamina affect the cassting speed? less than 50% sp=> drop the casting speed to 70% Share this post Link to post Share on other sites
MagicWarr 0 Report post Posted July 15, 2013 That would be interesting, maybe critting would require stamina? why not let the stamina affect the cassting speed? less than 50% sp=> drop the casting speed to 70% I feel very bad idea, the magicians would lose all pvp against warriors! Share this post Link to post Share on other sites
Svafnir 0 Report post Posted July 15, 2013 PR over 500% its said to prevent 100% paralyze, but it works 100%? Below 500%, does it prevent in some other % paralyze spell? Share this post Link to post Share on other sites
aengis 0 Report post Posted July 15, 2013 That would be interesting, maybe critting would require stamina? why not let the stamina affect the cassting speed? less than 50% sp=> drop the casting speed to 70% I feel very bad idea, the magicians would lose all pvp against warriors! it was a sarcasm, it you let the sp affect the crits on warriors, they will be even more fcked , at least affect the mages too. Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted July 15, 2013 @Svafnir: it's all or nothing. If you got 500% or higher, you get 100% resistance against para. If it's 499% or lower, you get 0% resistance. @SP affecting speed: Perhaps Magicians cast speed AND warriors weapon swing speed could be affected by Stamina? 75% or less: 90% speed 50% or less: 70% speed 25% or less: 50% speed 15% or less: 25% speed just an idea... Share this post Link to post Share on other sites
MGD 0 Report post Posted July 15, 2013 (edited) @Svafnir: it's all or nothing. If you got 500% or higher, you get 100% resistance against para. If it's 499% or lower, you get 0% resistance. @SP affecting speed: Perhaps Magicians cast speed AND warriors weapon swing speed could be affected by Stamina? 75% or less: 90% speed 50% or less: 70% speed 25% or less: 50% speed 15% or less: 25% speed just an idea... i think this is a great idea... granted they'd need to be testing to tweak the %s... this would make alchemy extremely useful for inv pots and spgp. Edited July 15, 2013 by MGD Share this post Link to post Share on other sites
J-Power 0 Report post Posted July 16, 2013 @Svafnir: it's all or nothing. If you got 500% or higher, you get 100% resistance against para. If it's 499% or lower, you get 0% resistance. @SP affecting speed: Perhaps Magicians cast speed AND warriors weapon swing speed could be affected by Stamina? 75% or less: 90% speed 50% or less: 70% speed 25% or less: 50% speed 15% or less: 25% speed just an idea... seems very annoying for all parts. Rather not have it :) But I agree that it could be nice to have sp usefull Share this post Link to post Share on other sites