El Rafa 0 Report post Posted October 12, 2010 (edited) I've never been a guildmaster so I dont know exactly hot the setting of tp etc works in sades in that role. But as I have understood it, guildmasters can see when the opposite side are building a base at one of the mana stones. A red or blue dot appears on the sademap that grows depending on size of the base right? well my suggestion is that u remove the ability to see where and how big the enemies base are. The way it is now (since elvine is outnumbered) is that Aresden can send 15-20 ppl to solely raid elv bases as soon as a dot appears on the map, giving elvine no chance to establish a base. Hence leading to fast defeat (as we can see in the last 25 sades, elvine has won 1...). Besides, how would an enemy be able to know where the opposing faction is building a base? unless they have a spy active? :P I think this might even out sades a little, even though i dont expect to win since we are so massively outnumbered, but it might make things a little better. what u think? :) /Zoul Edited October 12, 2010 by El Rafa Share this post Link to post Share on other sites