FedeD 0 Report post Posted June 21, 2010 (edited) On crits: ABH dmg would be |3d12+1 =37 DK sword +15'd be |2d12+2+15=41 GBH+1 would be |3d10+4 =34 So it should be like this?? DK+15>ABH>GBH+1??? so Why GBH hits more than ABH and ABH hits more than dk+15? Even if when u calculate the results r nothing to do with that... Edited June 21, 2010 by FedeD Share this post Link to post Share on other sites
cilin 0 Report post Posted June 21, 2010 (edited) dk+15 hits less because +15 bonus is added after dammage calculation (same as rings and necks) (NOTE: THIS DAMAGES ARE FOR LARGE NPC'S) examples, - DK+15: if you hit (dice1=12 ,dice2= 12)+2 == 26 then critical calculation (asuming lvl 180) > 24*1.8 = 47 and now is when you add the +15, would be 47 +15 = 62. (NOTE: THIS IS NOT CONSIDERING STR BONUS, WHICH IS ADDED BEFORE ADDING THE +15) - ABH: if you hit (dice1=12, dice2=12, dice3=12)+1=37 then critical calculation (asuming lvl 180) > 37*1.8 = 67 (NOTE: THIS IS NOT CONSIDERING STR BONUS) -GBH+1: if you hit (dice1=10 dice2=10, dice3=10)+4=34 then critical calculation (asuming lvl 180) > 34*1.8 = 61 (NOTE: THIS IS NOT CONSIDERING STR BONUS) THEN, hitting criticals to large npc's would be like this: ABH>GBH>DK+15 Hitting normal to large npc's is as you told before. on small/medium npc's (pvp for example) ABH= 3d10+1 with a max of 31, and GBH is 3d9+4, with a max of 31... then they hit the same max dmg but average for GBh is higher since it has +4 instead of +1, plus huge % of stripping correct me if im wrong Edited June 21, 2010 by cilin Share this post Link to post Share on other sites
Masacre 0 Report post Posted July 6, 2010 Also i guess there is something like crit hits bonus, like.. Swords on each crit get 10% more dmg Axes got 20%, same like hammers And it is only at crits Or am i wrong ? Share this post Link to post Share on other sites
Exec 0 Report post Posted July 6, 2010 abh ns has more damage than GBH, but GBH has more hp, eats more endu per hit, and strips faster Share this post Link to post Share on other sites
letrita 0 Report post Posted July 6, 2010 (edited) Also i guess there is something like crit hits bonus, like.. Swords on each crit get 10% more dmg Axes got 20%, same like hammers And it is only at crits Or am i wrong ? Short Sword/Main Gauche/Gladius: -2%HP (L) Savor: +3%HP (L) Long Sword: -3%HP (L) Scimitar: +3%HP (L) Falchion: +2%HP (L) Esterk: +2%HP (L) Broad Sword: -3%HP (S-M), +2%HP (L) Bastard Sword: -8%HP (S-M), +4%HP (L) Claymore: -5%HP (S-M), +4%HP (L) Greatsword: -5%HP (S-M), +4%HP (L) Flamberger: -15%HP (S-M), +10%HP (L) Short Bow: +4%HP (S-M) Long Bow/Composite Bow: +5%HP (L) this info is incomplete :( Combo gives +1 to max hit for each consecutive combo hit: Short Sword - 1st combo hit +1, 2nd +2, 3rd +3 Long Sword - 1st +0, 2nd +1 3rd +2 Axe - 1st +1 2nd +2 3rd + 3 Fencing - 1st +2 2nd +4 3rd +6 Arrow - 1st +0 2nd +1 3rd +2 Hand -1st +0 2nd +2 3rd +3 Edited July 6, 2010 by letrita Share this post Link to post Share on other sites