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Guest Xian_Zul

Event Idea

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Guest Xian_Zul

Ok I havent been on in awhile so i dunno if this might have been already suggested but here we go.

 

People like events that they get items or bonuses to items, mp/hp to a helm etc etc, well for anything decent you need to get items like ogre leather ww leather etc etc which requires a higher level to acquire or a decent amount of zem x/m stones since its main currency on HB, well how bout you use weapons and armor. People always hate getting a drop of light plate mail sp7, or even those numerous drop of ss daggers(lower level) to esterks long swords that you would never use, weapons like flams, gis etc etc would be worth more cause they drop less :), so they jus sell for cash, instead of selling it to store, put it in a trash barrel in wh. Every weapon and armor would have a point value based on store value, like lets say a ms10 cp3 wand is worth 2300 in store, ms10 cp9 is worth 3500 (all in example) so point wise cp3 would be say 10 points cp 9 would be say 15-20 points. Unless items like a sharp bh were worth much much more, there would have to be a limit to that, so say you can use anything higher than a flam, so a gis, hammers wouldnt work, unless store value wasnt very excessively higher. As for the items recieveable, what does everybody love, hunting and pvp, well having items that make you godly should be earned, and since those items would affect pvp, they wouldnt be offered, well people still like hunting. What do people hate the most.....leveling ofcourse, its long and monotonous, so why not offer items that would affect player vs monster and not pvp, like a ogre ring, rom, exp or rep bonus to weapons minor mp/hp to armors(minor not upgradeable to 49% make it like 21 at most). Chars would have an easier time leveling, they wouldnt hate getting crappy drops since drop rate is low, you can hunt all day and get nothing or crap, so why not turn crap into something. So having an easier time leveling would make it more enjoyable, so people can go hunt bigger monsters for better items. Dont increase drop rate or exp rate, jus make items that would make it easier attainable for people.

 

 

Its very vauge i know but its a good idea, people would enjoy it alittle more and people wouldnt be maxing level realy realy fast, and they wouldnt just be sitting afk in wh all the time. So if people could express your opinion, keep it clean :) dont want this post deleted, remember the items would be affecting player vs monster, and not pvp and no godly items, items would be upgrades and other certain accessories. Also items like zem x/m stones would have to be mildly expensive :). Thank you for your time and plz post, GMs also please post your concerns, reasons for allowing or not allowing, all feedback welcome.

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