i think its being lazy to just up experience and drop rates,
why not get rid of some maps that are un-used or used very little or to hide and hunt without being attacked,
for example remove all back maps, ie garden and such maps, they arnt needed for experience when its so high and all items u can get from there u can get else where ie animal body parts,
a key way to maintain good pvp and player traffic is to force it into certain areas, ie extra drop in ml etc.
id also like to see mshield wants have 112 int requirement wars should not be able u use dk/tower/mshield n get such a bonus, also think tower shields should b taken out of bs and only as drops,
remove big pots from the drop rate have them only at shop, same with spg and pg potions, these should only b made via alchemy,
alchemy needs to be redone in general tho, maybe add 80% = x2 pots for the ingredients, just a few ideas, i think to just up the drop and xp just lazy and a waste of a good opportunity to get a good player base