lugiore

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Posts posted by lugiore


  1. Switching 2 guilds would be a better idea. Move FOR EXAMPLE hwarang guild to aresden so when they're on, there's also elvines on to fight against and visa versa. But at the same time, when currently (without any moving) the majority of ares is on, there's no elvs to be found (cuz they sleep/afk), so moving one active aresden guild to elvine, will make it so there is an active elvine guild while aresden is awake. This "switching" would basically mix up the town timezones again resulting in a constant fight as both towns got people online to fight at any time they'd play.

     

    sounds awesome white, but do we ares have enough to move?

     

    i think is better to ask aresdens who have secondary chars to move them to elvine and have them in a "ares"guild in elvine.

    i just think if alot ares online and low elv then ares more likely to play on secondary chars in elv then to move there char completely to elvine.

     

    just my thoughts i probly wrong but hey....:)

     

    lugiore


  2. hi

     

    sorry to say but i disagrre with these suggestions for the following reason..

     

    idea 1: dk sword dosnt need more hp or extra damage, is enough for the game as is.

    dk wand shouldnt go threw amp, amp = absoulte magic protect, name says it all, will have to change spell name to 95% magic protection. altho a nice idea, it would [ in my mind] destroy the amp wars etc.

     

    idea 2: i used to agree to this, but have now sinse seen that with the stat set up that hb offers a char, with more then 7 is just making it even more difficult for noobs and the like. also making ppl pick 7 from the list of skills also makes for better gameplay due the fact that ppl have to choose 7 and can choose which they use in there chars making them a just war war or a mining / manu war etc, [ even tho most ppl just create a new char for those type skills ]

     

    Gm's [ if i remember correctly] are already planning an increase of certain skills, to make it easier for new ppl to "catch up" to the rest of us.

     

    idea 3: the last thing a mage needs is esw or fot, they are rare for a reason. true theres many sb ice mr set etc in the game but mages never seen to be worse off or better in the last 2 years i been playing , weather they are noobs, new or pro's.

     

    i have good items and new mages still put up good fights, they dont ek me much, but thats because of my items i hunted and traded for [and bought]. the ones who do, have skills, and they dont need esw or fot or anything more. new mages just need to learn how to play without items and when they finally do get good items then think how pro they will be..


  3. i dont think making things eassyier are better for the game/server.

     

    i just think easy skills = easy game......easy games = die quick

     

     

    good to see people giving ideas tho, its the only way to make improvements.....


  4. Nope, I don't think there is a way for users to create their own custom titles. The only way to create a unique title is by adding a new title at a higher post count than normal, and only having 1 user above that post count. Not that it's that hard, per se, but I'd rather keep things how they are.

     

     

    In other words, sorry, but no.

     

     

    so no chance of a bribe then?


  5. lol macon, bro if we need to bribe GM's to change, ill pay for that to happen lol :P

     

    lugiore can be DARKSIDE level

    and macon can be Runner of the Mouth level, lol :P i think sounds better :)

     

     

    on topic: i know 2000 is tw level and 5000 is black dragon [ i think ], hopefully we can do this. if not then oh well


  6. how weird dose it sound to say 2010, i remember when it was 1995 and people were like soon we will have a new millenium. and then when 1998-99 came how everyone was scared of the mill bug.. times go so fast.

     

    on topic:

     

    if getting a unquie tittle isnt given at a certain point can i bribe one of the GM to change mine anyway??


  7. hi GM's and all others,

     

    sorry if this is in the incorrect space for this type question,

     

    i am wondering if it is possible to gain a unique member tittle in the forums and if so is there a required number of posts needed to attain this mantle.? for example i wish to gain a DARKSIDE member tittle [ i love starwars ]

     

    also how many different tittles are there, if it isnt too much trouble.

     

    i have always wonderd this sinse i was a orc back in the old days of 2010. lol

     

    thankyou for your time

     

    tim [ lugiore ]


  8. I have 3 password reset emails, with 3 different ip's. Dont know if GM's want them or not, but here they are.

    IP Address = 190.227.249.38 7/5/2012IP Address = 201.253.149.84 7/5/2012IP Address = 200.43.245.50 8/5/2012

     

    loooooool all from ARGENTINA :S

     

    http://www.geoiptool.com/

    that geoiptool websote say i live in the city of samford.. i have never heard of a samford and there is no samford within 50 km that i know off. lol


  9. hi all

     

    i am wondering if GM's have any plan to bring back the fps boost via angels in the next update?

     

    also if there are any plans to return ares map to the other town map, one with two wh's in town?

     

     

    and lastly how much money ( appox ) has the server gain via selling rares? [ iam just curious about this, i wonder how much money been brought into game ]

     

     

    i understand if you don twish to answer the money question...


  10. so, sorry to add more questions for you white, but can you use a manu 150% bbh+4 as an example for me and tell what advantages it has?

     

    i smoke too much weed to be even able to do the maths on it. + iam not that smart with this type of stuff.

     

    manu'ed 150% is half way 200% (100% = base -> 100 to 200% = 100% gain -> 150% = 50% gain above the base 100%, so 150% is 50% of what a 200% would get).

    +5 min damage added for 200% -> +2,5 min damage added for 150%

    +4 upgraded -> adds +4 damage, manu'ed doesn't matter in this case. Only the upgrading itself of the manu'ed item was more successfull.

    So, if we take our base BBH damage of 5~29, add the +2,5 min damage, we get 7,5~29 damage, add up the +4 from upgrade results in 11,5~33 damage with an average of 22,25 damage. As numbers are rounded down, your base damage is 11~33 and average is 22 damage.

    If comparing just the average, a 150% manu'ed BBH+4 is equal to a normal BBH+5 in average -> 22 average for the manued -> BBH+5 normal one is 10~34 damage with 22 average aswell. Yet the max damage of BBH+5 is higher than the manu'ed (only 1 point though), but at the same time the min damage of the manu'ed is higher than the min damage of the BBH+5 (also 1 point).

     

     

    Thank you sir, that explained everything i needed to know.

     

    cheers again.

     

     

    White[GM] = Awesomeness. :)