martingroso

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Posts posted by martingroso


  1. its fine how it is

     

     

    also snakes and zombies drop medu neck, and they are easy to kill, and only 2 medu dropped lol, so we got to raise rate?

     

     

    leave it how it is!, with the amount of items at this server u can easy solo wyv being 3 mages, would fruit up server

     

     

    im not complaining anymore...its enough with Hunter's answer...ie sword has been dropped from IW once...which means it can drop it...im okay with that...sorry for being rude in some ocations...and ty for answering.

     


  2. I understood, I never said remove the item from game, where did you read that..?

    So, wyvs are killed with a higher rate than unis for example, thats true, but it still makes nonsense to increase their drop rate..

     

    wtf man, YOU ARE SO STUBBORN...Fede is completely right...IW is "supposed" to drop those items...and it NEVER dropped em...with more than 5 years of gameplay (nem 1 and nem 2) and it NEVER drop a rare....and u can't compare IW and unicorn because IWs are killed everyday and lot of times...Uni is just killed rarely...

     

    And fede didn't talk about FW....FW is fine....but from my point of view...IW isn't..


  3. i agree...at least 1 of those rares in half a year...i asked some GMs and they told me it is fine...but how could it be fine if since nemesis 1 it NEVER dropped a rare...not even once...i know....every people kill ice wyvern...its easy....but cmon...it should drop it at least once :S

     

    PD: it is also supposed to drop lighting blade


  4. i like the idea of making a lil bit safe upgrades, but giving 100% success i think its way too much. Upgrading is a pain in the iss due to low % of success, and giving it a bit more chance of success would be really good.

    WhiteGM once posted list of success rate with stones and it is a miracle to make a bbh+5 since chance is only 10%.

     

    So 1 of 10 bbh+4 would make a bbh+5 right? Unless you get the lucky hit of 1/10 first try :lol: . Need more info bout this tho, post was old.

     

    maybe 100% success would be much, but atleast change the safe upgrade, for 60/74 manufacturing safe upgrade up to +2, for 75/89 manufacturing, safe upgrade to +3, and 90+ manufacturing safe upgrade to+4, this doesnt mean its 100% chances of upgrading, this means that if upgrade fails u dont lose the item, so u'll still have to try several times.

    For example: i have a bbh+3 and i'm 95% manufacturing, i use 3 xelima stones on it to upgrade to +4 and it fails the 3 times but i keep the bbh+3

     

    its just cool...and how i said...it will give another use to the skill...so more ppl will try to get it to high % :)

     


  5. i like the idea of making a lil bit safe upgrades, but giving 100% success i think its way too much. Upgrading is a pain in the iss due to low % of success, and giving it a bit more chance of success would be really good.

    WhiteGM once posted list of success rate with stones and it is a miracle to make a bbh+5 since chance is only 10%.

     

    So 1 of 10 bbh+4 would make a bbh+5 right? Unless you get the lucky hit of 1/10 first try :lol: . Need more info bout this tho, post was old.

     

    getting 100% manufacturing is *censored*ING HARDDD...hunter idea is great...start doing manufacturing...u will be happy just getting 30% :P

     


  6. comparto algunas cosas con vos...pero la verdad que si los players que tenia este server prefieren jugar en otro server, no tenes porque estar molesto, ya que cada uno decide que mier_ _ jugar.

     

    Aparte irse al nemesis int no es "ser poecho frio", es querer ir a un server donde hay mas actividad...donde haya gente para ir a hunt, donde se armen agites..yo entiendo que muchos bancaron este server a full, pero la cantidad de gente on tambien hace que te de menos ganas de entrar :S


  7. i also support Shers idea, you could make a new stone, that when u upgrade a weapon and u succes, it adds +1 dmg and +7 hitting probability with each upgrade.

     

    (so if u have a bbh+3 for example, it would have 21 HP and +3 dmg)

     

    PD: the stone should be hard to get so there aren't lot of weapons upgraded with this.

     

    do u like the idea?


  8. Dont like.

     

    The point is that Weapons miss a lot, and if u aren't REALLY WELL EQUIPPED (dm5, rod ABH with good rep or HP=2 years of gameplay XDD) it's very hard to kill, cuz 18 crits are useless, and it's very hard to get drops because droprate is very low (or i am a really unlucky person), so at least consider the xelima stone upgrade suggestion if u dont wanna increase the dice dmg.

     

    +1, if u don't want to increase dmg, AT LEAST CONSIDER THE IDEA OF THE HITTING PROBABILITY WITH XELIMA STONES.

     


  9. REALLY REALLY NICE IDEA....i think its a good idea because if u are a bbh war, for example...and your bbh is +0...even if u have rodrag and a good neck u miss LOT OF HITS...i think the reason of the mages being overpowered...is that melee weapons have too low Hitting Probability.

     

    VERY NICE IDEA!.


  10. Here is my entry:

     

    Its the flag of my county in The Netherlands, called Zeeland. its the "Zeeuwse Vlag":

     

    IPB Image

     

    Here made in HB (It turned out a little bit higher then expected.. lol now it looks so small!)

     

    IPB Image

     

    Uploaded with ImageShack.us

     

    BTW the screenshots are turned, if you havent noticed it yet!

     

    and it were 6 screenshots to get it on

     

     

    Special Thanks to AreSpy for helping me with getting capes and dyes!!

     

    And also to Kornz for donating gold to me so I can buy capes and dyes!!

     

     

     

    PS: After 3 hours of work (was bored yes) I quit designing it, so the crown isnt on it and aswell it doesnt really look like the original (because of the width, I didnt had enough space to correct it)

     

    damn it man....THIS IS THE BEST FLAG!!!!!!!!!!!!!!!!!!