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Everything posted by JingGM
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So There Seems To Be Server Wide Crash/dc Going On
JingGM replied to Om1sh's topic in General Topics
I noticed it once last night around 9:10pm server time, even the website was down. What times exactly did these last ones happen? -
Wow nice! I should be able to check this later tonight.
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Here is the list for Week #1 of Jing[GM]'s Scavenger Hunts! First person to post in the forum or Facebook page with all of the items in one character wins. Topic will remain open until both prizes are won (even if it takes a long time!). I need you to find me one of each of the following items (secondary stats do not matter): Critical+5 Dagger Critical+6 Dagger Critical+7 Dagger Critical+8 Dagger Critical+9 Dagger Critical+10 Dagger 1st Prize: Limited (Disappears after 25 Hours of use) Critical+10 HP+21 Weapon** of your choice Critical+7 Weapon** of your choice (permanent!) 2nd Prize: Stones Pack (x1 Merien, x2 Xelima, x3 Zem) Exp Booster x3 **Weapon must be something that can naturally be dropped with stats (I.E. Battle Hammer, Giant Sword, etc.). Weapon cannot be something that does not normally drop with stats (I.E. BBH, Devastator, etc.). For more information (and translations), please go here: http://www.helbreathnemesis.com/forum/index.php?showtopic=34746 "I like jelly. Do you like jelly?"
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Correct, but you keep it permanently.
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Bump
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Added extra item to first and second prizes, see first post for details.
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The other day it happened to me and 3-4 other players in my guild at the same time. That's not a graphics problem. :/
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Bump
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To those people who keep telling me in-game that the drop rate seems lower than Nemesis 2 (not people in this topic, really), please look at the auction house and tell me that this is lower than before. Thanks! On-topic, White has a point with the event items. I'm doing my scav hunts for items that will disappear because they are not going to be insanely hard, but possible for anyone (each week will be different!). Once White has the bigger system in place, I will work to design some truly difficult and worthwhile scav events. ;)
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Great, thanks!
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Added Crit GIS, Sharp BAxe
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What if I gave the option to make it Fragile (can't repair, disappears after reaching 0 Endurance)?
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Very carefully.
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The time only counts when you are logged in and it is in your bag. Timer doesn't change when it's in WH or on the ground, or if you're logged out with it in your bag. Next week i'll probably give an option for the type.
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Bump
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He's a smart cookie. I've been telling players this since I started my character in Nemesis 3!
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Bump
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No problem, guys! Thanks for the translation, Dual! Also, prizes and time limits WILL be edited as necessary for following weeks! (If an item list is too hard for a little prize, I will try to adjust the difficulty of next week's prize accordingly, etc.)
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Guildmasters, please post your forum name and which guild you are leading.
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Saw a post in White[GM]'s last update topic about a suggestion changing boar/crayfish drops. So my idea is to re-do the drop list by making certain monsters drop only 1-2 statted armors or weapons. Why? To make people have to hunt specific pits to find certain armors, and hopefully balance the amount of high statted armors in-game. That way, instead of having several monsters drop A LOT of armors, you would have to go to specific pits to find specific armors. Some ideas: - Cyclops and Helhounds would only drop Leathers, Blonde Shields, and Esterks - Crayfish would only drop Platemails and Bastard Swords - Frosts would only drop Helms (52 Str) and Lagi Shields - Dire Boars would drop Chain Mails and Lagi Shields - Hellclaws, TWs, and Dragons would drop everything they currently drop (no change) because they are harder to kill (boss monsters) - Gargoyles would drop Wings and Horned Helms, and Tower Shields - Etc..... Obviously this would probably be different if it were added in, but these are just ideas. Rare drops (2nd drops) would NOT be changed. This topic is just about 1st drops. What do you think?
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Nemesis Has Been Saved. Operation Yucccccky. Surgeon Yuck!
JingGM replied to YUCK's topic in Suggestions
Uhhh? -
Nemesis Has Been Saved. Operation Yucccccky. Surgeon Yuck!
JingGM replied to YUCK's topic in Suggestions
White is working on a huge pvp system that will probably have level brackets like that and will also have some automated functions. The random factor, though, is interesting. -
Can you expand the idea of having maps and players needing to destroy mobs/buildings into a new topic in Suggestions forum?
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Thanks, keep posting please!
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Nemesis Has Been Saved. Operation Yucccccky. Surgeon Yuck!
JingGM replied to YUCK's topic in Suggestions
Do me a favor, and don't write in all caps.