koolaid

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About koolaid

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  1. koolaid

    Design The Future Helbreath Event!

    And i suggest making recall spell not possible if youve taken damage in the last 5 or 10 seconds...
  2. koolaid

    Design The Future Helbreath Event!

    I like all that King as posted, i have long wondered why the quoted hb "never ending fatal war" turned into, everyone time the target, pfa the target, para the target, and hope to box or kill before para is off and maybe if they dont recall or pull we get an ek and zem for kicks. I dont care what the heck this topic was looking for that really cant determine what "BIG CHANGE" is to this server. if u want BIG CHANGE, u need to either vote obama (apparently), or redo the server the way the stupid korean programmers couldnt. i want the game to be more engaged too, people will need each other to raid, and kill more ppl than the times they will die. the whole problem lies with we get lazy to hunt and wanna ek, but we need zems in our minds to raid, and dying means u get called a noob for sure because its so easy to NOT DIE in this stage of hb. ive had enough of the 180 bliss we got when wars wit amp or zerk always, and mages who dont die once they get dk (if they know how to play) it just doesnt happen. only carelessness gets u killed theres no fatal war here. do nemesis BIG AND addicting, make it like king suggested plz kills = rewards, items can be a bit out of the picture and real fun can begin. dont give a reason to pull from pvp like losing an ek if u die or anything like that either. it encourages bad play habits. I say add only a 2x2 sized safe zone everywhere, so if u wanna help your group u need to handle enemies after u got 4 ppl wit u. that or stop taking up space and get out of safe.
  3. koolaid

    Picture Of Me (aealy/yarones)

    from left to right.... me (wahfulls), ego, err, and koncept :D in japan btw good times!