tbone

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Everything posted by tbone

  1. tbone

    [help]item Cooldown, Hp Bar

    Yeah, i agree. But i think hb code is very messy to begin with, makes it a nightmare for newbie coders like me.
  2. tbone

    Manu

    I dont wanna be a party pooper, but my guess is no. Since you can manu almost everything that can be bought from blacksmith, only way for manu to have update is if new items released in blacksmith, or nemesis deviates from good old hb. Then again i could be wrong cos i r nuudz. :P Ps: how are u bro :D
  3. tbone

    [help]item Cooldown, Hp Bar

    bleh, i'm still stuck on this -___-" nvm, tmr i will start from fresh srcs again, chances are i screwed my srcs up with so much playing around :( now i get my hp to show, but client keeps crashing.. zz.
  4. tbone

    Hollowen Event

    if hunter not around to make event I will try to do 1 in game or forum, just for the spirit of Halloween.
  5. tbone

    Query On Exp Items

    I was wondering if i used exp20 weapon, will the rest of my party get the boost too? Also if im on mage with exp 20 wand, but party with a warr, when he kills te mob do i srill get bonus? Thx.
  6. tbone

    [help]item Cooldown, Hp Bar

    K thx for the explanation, 1 more question. To display the value, i should putstring in draw object name, right? Currently my display is still 48865442+, and mobs disappear from screen when they walk. This is screw up on client side right? Sry for so many questions, im at work nw and no srcs to test on but this is too interesting lol.
  7. tbone

    [help]item Cooldown, Hp Bar

    This might sound dumb, but forgive me for i r nuudz: 1) How do u check how much data you send, and whether its the correct 1? 2) *cp = (int)((m_pClientList->m_iHP / iGetMaxHP(i)) * 100); cp++; *cp - string which we store memory The rest is parsing the str into an int with the formula to get hp% cp++ - string msg to be passed to client + 1 For the array of clientlist, i use w_object_id, or smth like that. Did i get that right, can you point out where i went wrong? Thx man.
  8. tbone

    [help]item Cooldown, Hp Bar

    well i tried, funny thing happened. Now when my char appears on screen, he has "Current HP : 488466993" written under him. And everytime I walk, i lose like 1k++ hp. And hp goes to negative LOL. Any comments, coding masters?
  9. tbone

    Medusa Sword

    I think SexyBitch does.
  10. tbone

    [help]item Cooldown, Hp Bar

    cilin u got any snippets to post? im really stuck zomg :(
  11. tbone

    More Admins

    I hope current players who are bored due to lack of events, etc, will wait for next or next few patches, where automated event system will be released. You should even suggest what kind of automated events there are. And also spread this msg to new players. To those who really miss hunter doing events, i dont think the automated events are meant to replace him, its just to make his life easier when he is on/offline.
  12. tbone

    [help]item Cooldown, Hp Bar

    Does the show hp rhing work the same way as the request guild name funtion when you draw objects in client?
  13. tbone

    Just Asking

    Hey im just wondering if the pro coderz on nemesis can help nuudlez like me, if i get back to hb coding for fun? Been a long time, i lost all bearings in the coding world. Few years ago outpost was my hangout spot, there were a great many contributors to learn from. And who knows 1 day i might be good enuff to help nemesis. ....right.... :P
  14. tbone

    [help]item Cooldown, Hp Bar

    Any1 got link to a proper client src? Im doing tests on a 3.51 server btw.
  15. tbone

    [help]item Cooldown, Hp Bar

    Easy for u guys, i'be been cracking my head to no avail -.-".. Been too long away from hb codes now im a goner lolx. Does the client have to be coded as well to receive other's hp%? request for more clues plz.
  16. tbone

    [help]item Cooldown, Hp Bar

    with regards to show hp, any1 know how to send other player hp to client so that it can be viewed by you?
  17. tbone

    Hey!

    Get the following: Hb server files Hg source Client source C++ compiler (msvc 6.0) works well. Getvsome basic c++ prpgramming knowledge, google is good. Learn the lops, operators, and arrays well. Hb code uses all of this. The rest is up to your own luck, and iq, and now that this forum isup, just ask here. I trust our community will respond fairly.
  18. tbone

    Just Asking

    I Appreciate the staff's efforts to make a coding forum, it wont go to waste. @white: i doubt any1 is crazy enuff to ask for nem src lol.
  19. tbone

    Just Asking

    Woot! Now we wait for white to reply.
  20. tbone

    Just Asking

    All topics regarding hb development of course, i hope we can ask questions and teh prozz can help.
  21. tbone

    Medusa Sword

    Omg, farjat shld totally open that coding forum, i got a million questions already.
  22. tbone

    Just Asking

    Farjat, i hope u open a coding subforum. Its always good to share knowledge :P
  23. tbone

    Medusa Sword

    Would this have to include a new attribute for the item to code it? Like for endu is prolly: item->endu So for cooldown: item->cd Just curious, maybe i wanna try doing it if i can.
  24. tbone

    Just Asking

    Depends on how you define best. Some ppl are attracted to customized servers, for example new spells or items. Nemesis sticks to original hb. I would define the best sources as those that are the most stable, and it is my personal opinion that nemesis source is by far the best, since their updates are self coded, not ripped from others. I think this can be proven in the now offline outpost, when hb went 3.72 with angels, nemesis staff coded their own while rest of hb coding community just begged for ppl to release their bugged snippets.
  25. tbone

    Just Asking

    Oh well i guess i will just dwld some sources and play ard with em myself, try to implement some of the suggestions here as practice. :P