Juno_NH

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Everything posted by Juno_NH

  1. Juno_NH

    [fixed] Server Down

    sorry bro but i cant shake hands again, tried a few times, re-downloaded AU but still problem
  2. Juno_NH

    Happy Bday White[gm] Aka Jorisnoob.

    happy birthday pr0
  3. Juno_NH

    Vit Mage

    any mag above 160 with dk15 will do the business bro.
  4. Juno_NH

    V5.40.0002 Patch Details

    is this patch installed with the auto updater or need download?
  5. Juno_NH

    Scheduled Maintenance - Friday Oct 5, 2:30 Pm

    also just logged gm and i'm not getting any symbols appear on sade map, dont know where to build Mana stone not being shown! =X
  6. Juno_NH

    Scheduled Maintenance - Friday Oct 5, 2:30 Pm

    if you stun they stop cast, if you fly dmg they finish cast and take dmg after. always been this way however annoyingly when you log out now it quits whole program, i need to log guild master to change tp but have to start hb again and everything is back in default position have to arrange windows again!!! please give regular log screen again =]
  7. Juno_NH

    Scheduled Maintenance - Friday Oct 5, 2:30 Pm

    not sure if bugs but these are few things i've noticed so far ping will sometimes read 150ms-500ms depending how much movement is going on in the screen (linked to fps?) ! symbol no longer appearing when you kill something on final damage, just reads number like normal without ! at end, same for crits. also some people said they had different servertime to me =X
  8. Juno_NH

    Scheduled Maintenance - Friday Oct 5, 2:30 Pm

    "client failed to shake hands with server please update" after using auto updater =/ also "rings and necks could be upgraded with xstone" how did the rings upgrade? go +1 or become next level ring?
  9. shefki and I were discussing some ways to improve the server there was an agreement that new players struggle alot one idea that was mentioned was more use of the civilian mechanic in the game players choosing to be civilian should be able to access gardens/town huntzones, but not pvp zones (ml etc) or the main town maps during raid days. also any map accessed by CH teleporting is off limits to civilians. one way this can be done is by linking farms to hunt zones. during raid days civilians will be force recalled to farm if entering a forbidden zone. this should prevent spying and dishonest activites. another idea i would very much like to see implimented is a pvp area for new players. not pvp against other player, but against a computer opponent. similar to a twin, but normal player strength with basic items. this will be arena training area, where you can fight against npc that mimics human player. not with complex activity like firewall self when para, but more general like he will chase and hit you with sword. running at normal speed and no crits. also there will be basic mage opponent who will chase and cast magic, perhaps lightning strike or meteor. they can be para'd, frozen, interupted and have normal casting time/hitting time. this sounds like simple idea, but it will teach new players important principles in nemesis, like slowing your opponent with freeze, and paralizing him when runnning towards you in line. i dunno would this be easy to code, but definately new player struggle with change from slow predicitable NPC to fast paced PVP and then they die alot and leave game. another solution is for a new official position to be created. apply to be trainer, and be available for training and show new player around. it will give a few perks, like you can tp player to and from arena anytime, but no where else, and you enter lottery with other trainer for limited/fragile items or stones.
  10. Juno_NH

    A Few Ideas I'd Like To Share Plx0rz.

    helping people stop hurting themselves and their community is what government is for (aka GM's/staff) ofcourse telling people/forcing people to do something is not popular (unless they can see obvious benefit immediately), but sometimes government has to force a change in society to improve it in the long run, even if people complaining at first, and have no vision to see benefit in long term. you know... maybe re-introducing badword could be good, because then new player wont be able to abuse new player when they make mistake. but then again, restricting people freedom just so someone wont feel bad or can't take critisicm is not fair and might make more people unhappy than it stops from being abuse. well its tough problem and all people in the world dealing with it so i don't expect any quick fix for nemesis, but interesting social experiment in this game, perhaps we should ask university or research groups if they would like to pay for running social experiments on our server.
  11. Juno_NH

    A Few Ideas I'd Like To Share Plx0rz.

    i meant civ for max level. max level is so fast here ofcourse civ mode currently is useless. the biggest difficulty for new player, and some old player, is speed of pvp. its very fast paced, and so different from PVM/PVE that new player cannot stand a chance. also fundemental things like amping/pfm yourself and not standing still when getting hit are things you can do in PVE and get away with, but in pvp you will definately die for new player. when you see new player do this, most people shout at them with abuse and give them bad welcome to HBnem, hurting server population. most players will not help new player without reward, because they are selfish, but some low rewards are not going to upset game balance (stones/contrib/EXP/gold). pvp training arena with pvp bot would be hardest solution, but in long run it would be available for anyone at anytime, and once set up it doesn't need maintenance.
  12. Juno_NH

    New Bonus?

    ^i love that idea.
  13. my right foot is named hadoken

  14. Juno_NH

    Skill % Level

    hand is the best weapon in the game, i suggest all have this skill.
  15. Juno_NH

    New Bonus?

    or add the critical effect (+5-13) also to dashes? this might be what he means.
  16. Juno_NH

    Discussion: Anti-spy Measurements

    i hope you saying i will make worst gm! =] yeah i miss hunter too. good some people still remember him
  17. Juno_NH

    Discussion: Anti-spy Measurements

    i offer to be gm. i will be Hunter2[GM]
  18. Juno_NH

    Highest Ever Scoring Eker?

    i'm curious, i remember at one time NoC had maybe 2500 eks, obviously he doesn't have that anymore, but i wonder what was the most EK's anyone has ever had at this server? can we make some top 10 lifetime eks? (highest ek's reached, not necessarily current eks) thanks
  19. Juno_NH

    Discussion: Anti-spy Measurements

    rep amnesty for 10 minutes after logging on, if killed by same town cause no rep loss to killer and no criminal status -> will allow townpeople to kill spy without crim, wont affect real players because they will be logged on for some time before going to fight for 5 minutes after logging on travellers can be damaged by players but drop nothing if killed, give no ek, and no criminal status or rep loss. -> will allow killing of travellers who log on and walk around wh/shop spying during raid, most real new player take more than 5 min to get from game start to main towns. some obvious helps would be civilians have magic ban in towns, or if you want to do some coding, all civilian spells are ignored by combatants (including armordmg/stam drain/protectionspells/freeze) so they dont stick on target (protection spells are immediately cancelled)
  20. Juno_NH

    Randomness Of Drops

    and they have no monster part to drop
  21. Juno_NH

    Randomness Of Drops

    they always 2nd drop so you miss some dice rolls i think
  22. Juno_NH

    1 Cool Event Reward Suggestion

    got 52% light targe from cyc yesterday. lets do it!
  23. Juno_NH

    Highest Ever Scoring Eker?

    he is highest now, but at just over 2k eks i'm sure i've seen higher at one time or another.
  24. Juno_NH

    V5.39 Patch September 2012

    tested, tp working correctly!
  25. Juno_NH

    Game Data Diff Bug

    anytime buddies =]