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Everything posted by umbrella
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ok, ppl don't play nemesis because tower shield required 40 str and blizzard frozen whit pfm
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I have a suggestion, remove wizzard class from helbreath.
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do a mage, and play whit mage if u think the mage is so OP
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why u have to need vit to equip shield? no sense its like, u have to need 85 magic equip bh wtf
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stop try nerf mage
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excelent!!!!!!!!!!
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pvp update = more pvp fighting whit the same 30 / 20 ppl.... nothing better than a crusade whit 200 ppl on 300 ppl on come on! you're a smart guy
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The pvp system will make people stay. But PvE Expansion will attract other players. Therefore, this last option is more complete than the first, which is not bad, but not as necessary. More people = more fun crusades (eg) A pvp system is to few. A expacion of pve is for everyone Think about it
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I had a war STR: 130 VIT: 200 DEX: 200 INT: 36 MAG: 31 Best tank exist Low Mr skill but geting MA set, hp set, very useful in fight, Phisical dmg not a problem, very funny here u have a demo http://www.youtube.com/watch?v=bTARpdy2TjU
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The pits are increasingly empty. The players hardly go hunting. Decreased slightly the number of people. I think the server should promote a little more hunting. I think the next update should be something like what they did with Dragonia Some special maps or premiums, which can be accessed with a lot of gold, purchased the maps in any shop and also obtained from drop like a stone. They are best pits, better exp, better drop. I dont know, I see very short overall game. Up to 180, get majestics, some clothes, go fight I feel that something is missing the game I hope you dont come to kill me with this post Cya
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This issue leads to the same place as the recall whit delay or invulnerability, you want op the bbh build... ok... lead in the game longer than I have, I learned to play by reading a few people on these forums, so here know more than me and should be correct
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not in massive pvp, in massive pvp dont need bh/bbh to kill a mage, in fact u can kill a mage whit bows, if u like 1 vs 1 and think u need bbh and bh, ok get bbh or bh, but pfm = not frozen whit blizz.. i dont know
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And u mean u will bring a dozen of ginseng out just to unfreeze yourself? The amount of ginseng your bag can hold will never suffice for the amount of mp that can be used to cast a freeze spell on u. Your ginseng doesnt auto regenerate in your bag, unlike mp No, i dont say nothing about that, I've only corrected said about alchemy, read again the topic from the first post. About the mage can hit wars whit pfm using bliz, its simple, do a warrior whit amp, you have a habit of create the characters whit the same building over and over again. If you think 200 - 200 -50 - 59 - 88 (for example) its the best build for a war its ok, but do not complain that not enough to get pfm to not be frozen for a blizzard, i dont think that has been the reason why so many people have been gone, keep nerfing mage i dont think that is a solution
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Becouse cry fish its a monster whit not respawn in druncian like a clawturtle. I think like you, actual drop list its ok and take off invul, back safe and original recall
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anti freeze can get whit farming, no alchemy eating ginseng if im not wrong
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Just an example. Why not? I like the list, Jun! Any more thoughts on this? i dont know man, i think a clop drop a hoses or berk its fine like an icegolem or ww drop a horned i think drop list its good, to choise i think first i have to see the complete drop list...
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no man, clop dont drop hoses and berk? i dont think so.., sry
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complet agree. with respect to drops, I think in the classic monsters like ww, cyc, ig, etc, would be good, the killer is the one who sees and can pick up the drop. Not applicable to wyverns, tigerworms, hc. etc.
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- Introduces new NPCs related to the world quests. - Introduces monster ranks such as "Veteran", "Elite", "Champion", "Legendary", ... which each offer a new level of difficulty to defeat and each having their own powers and weaknesses. - Introduces advanced monster AI type called "packs" that brings a better experience in monster groups consisting of different monsters which could have different ranks. - Introduces new items/item abilities to the game. - Has the foundations for future scavenger hunt events. I love these points I would like that could do both, I really liked a lot
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why not do both? the problem with Dragonia is that it takes many people, and at this time is very difficult to get all those people
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Yes, thats other point. But if the hero set and 180 lvl not be the end game content... maybe ppl dont leave the game We need a nice update like dragonia i think... but maybe it's too late, then need a lot of publicity and marketing XD
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no entendi una mierda
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No man, dont move nothing, please not digress, I'm considering a new map system to the game, to add something more. something more complex and complete. for exaple: an excellent map of hunt but the lvl limit be 140 I think the civilian system you propose is not applicable to the logic I'm trying to expose The idea is to motivate and reward the effort, not only with drops and experience, but also with new things in the game, not easy to achieve but possible. The end game is the fh? I think it's a game since so many years and so familiar to those who play it, which becomes short. I think that's the problem. I think it's a game that stayed halfway with the end content
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Estoy de acuerdo con vos, y con volver al recall original, pero no es el asunto del tema, si queres armamos un topic nuevo sobre eso, esto es una sugerencia que nada tiene que ver al respecto.