FedeD
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Everything posted by FedeD
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It would be ok, 5 more slots would be cool to carry sets and stuff, and once u got FH u can do something else.
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In my opinion, u should increase a little bit the exprate.
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this guy and several others should not be able to post in the suggestion section. Ur a fag "chupalupe" just shut up or suggest.
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There's one thing i don't get about Critical BHs, myu question is: The Critical hit DMG that every Critical weapon has, is added to every critical dealt with that weapon? 4 example, if i use CBH crit dmg+5, every crit i use has+5 dmg plus the bonuses of rings/necks? Wanna see answers :D
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I have literally no idea. gad. same here :/
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Thx :D, and what damages are added after PA? How does it work with X stone upgrades? (E.G bbh+3)
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ponele que tenes arnet+patan es la muerte y yo...arnet+neme int, aunq el host ande bien, con el delay, jooo ya me acostumbre a tirar los lyze como 5 tiles atras jajajaaj.
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Ok, but what's gonna happen with this?
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UP a lil bit the primaries wouldn't be that bad...
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What happened with new quests? they were bugged, u put the old ones and u r not gonna try to fix them? they were cool :P.
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I agre with removing DK sets, making mshields very rare and raising shields req's. removing DK sets means: *Most of ppl would look for a better set *Rares such as Merien Shield and Plate will be much more useful *It won't be impossible to get an EK *The "overpowered mage" problem will be solved.
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I dont know if I understood ur post completely but... This is what white said: Standard dice damage: 2D6+0 -> which is same as 2D6+0 -> 2 ~ 12 Damage Sharp: 2D7+0+0 -> which is same as 2D7+0 -> 2 ~ 14 Damage Sharp+1: 2D7+0+1 -> which is same as 2D7+1 -> 3 ~ 15 Damage Ancient: 2D8+0+0 -> which is same as 2D8+0 -> 2 ~ 16 Damage Lets make the dices a little higher, for example bh: standard (low) dice is 3d7+2 = 23 dmg Sharp would be 3d8+2 = 26 dmg (sharp+1 would be 27 naturally) Ancient would be 3d9+2 = 29dmg So at that point ancient beats sharp wpons in every factor easily... What Im not sure about tho, is how strength bonuses are counted, if its counted from the dice roll, then ancient wpons are even better. on GiS. standart is 2d11+3 = 25 Sharp is 2d12+3 = 27 Anc is 2d13+3 = 29 Anc GiS = bbh
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Yes, we need at least 1 active event GM.
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Exactly...it really only takes us about a minute to do it, so it doesn't bother me to do it. IF u do that u stay with ur upgraded DK items so u can use them back when reaching lvl 180 again? By "reset your exp to 0", I basically mean making your character stay at the current level it is, but with 0 exp. You don't lose any levels, just EXP. For example, let's say that I have a PL raider that I just leveled to level 140. I send a ticket, asking GMs to reset my exp. My exp WAS at 3 million or so, now it's at 0, and I'm still level 140. To reach level 141, I have to regain all that 3 million exp before my exp % will start to raise back up. Cool thing, u get sure u won't get lvl 141 by accident, thanks for the info :P
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IF u do that u stay with ur upgraded DK items so u can use them back when reaching lvl 180 again?
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What about a pvp system? u click the enemy while he os in peace n choose pvp (like shop keeper lol) there u choose how u want pvp (naked or not, pots or not), etc. It would be cool n' useful, there would be not cheating and u cant recive dmg from other players while in pvp ;), it seems a lot of work too but much more useful than loan system.
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True, the would be cool, even if its normal robe, ppl wear the item because of its stats not because it's a robe XD, and it would be unfair to have statted wizard robes, agreed with robes,
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Jaja, lo sacaste de taringa? xq yo lo vi ah? jaja era top post creo.
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Yes, i agree, new features would be ok, i would also add a pvp one, where u can choose if its with or without armour/pots, there wouldn't be any way of cheating and we wont have to use exchange, dunno, a lot of stuff of this kind can be added to the game, i suggest the staff to read this and comment :)