Svafnir

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Posts posted by Svafnir


  1. This spring the BIG Guild vs Guild PvP Tournament will take place !

     

    5 players of each guild will fight 5 other players of another guild.

     

    The event will work as tournament, 2 guilds are matched up against eachother, they fight eachother (if too few guilds register, we'll make 2 fights, so 2 wins are needed to progress to the next round), the winning team will progress to the next round. This matching keeps going untill only 1 guild remains as the BIG winner !

    Tournament example:

    tournamentBracket.jpg

     

    To win a pvp match, your team must kill the other team. If all the team members of the enemy guild have died, your team WINS the fight (even if not all of your own members are alive).

    When 4 guild teams remain, the normal schedule of fighting will change, the 4 guilds will all fight eachother 2 times (or 3) to determine the winning team.

    When a guild wins 2 times against the same opposite team, it scores a point. If after 2 matches, both teams won once, a 3rd fight will take place to determine the winner.

     

    The guild with the most points will win the tournament, 2nd will be the guild with 2nd most wins, and so on.

    12 fights will take place, each the the 6 fights below will occur TWICE (or 3 times if there was is a draw after 2 fights)

    Fight 1: Guild 1 vs Guild 2 (1st fight - same time as fight 6)

    Fight 2: Guild 1 vs Guild 3 (1st fight - same time as fight 5)

    Fight 3: Guild 1 vs Guild 4 (1st fight - same time as fight 4)

    Fight 4: Guild 2 vs Guild 3 (1st fight - same time as fight 3)

    Fight 5: Guild 2 vs Guild 4 (1st fight - same time as fight 2)

    Fight 6: Guild 3 vs Guild 4 (1st fight - same time as fight 1)

     

     

    Each match will take place with next map restrictions:

    - Activations forbidden

    - Invisibility forbidden

    - AMP forbidden

    - GDS forbidden

    - Mim, Illusion Movement, Illusion, Mass Illusion, Confusion, Mass Confusion and Confuse Lanauge forbidden

    - Summon Creature forbidden

    - Summon Potions forbidden

    - Pretend Corpse forbidden

    - Slates forbidden

     

    Each fight will take place in the Arena map.

     

    Event Rewards are as next:

    1st place:

    - 1 MILLION Guild Contribution Points for the entire team.

    - 1 activation item (no Sword of Medusa*) which for the entire team.

    - 1 Corrupted non-activation item which lasts 31 days for each team member (NOT for bench members).

    - 1 Dye of choice for each team member.

     

    2nd place:

    - 750k Guild Contribution Points for the entire team.

    - 1 Corrupted activation item (no Sword of Medusa*) which lasts 21 days for the entire team.

    - 1 Corrupted non-activation item which lasts 14 days for each team member (NOT for bench members).

     

    3rd place:

    - 500k Guild Contribution Points for the entire team.

    - 1 Corrupted activation item (no Sword of Medusa*) which lasts 14 days for the entire team.

    - 1 Corrupted non-activation item which lasts 7 day for each team member (NOT for bench members).

     

    * If 2 of the 3 winners want a dusa sword, and each are from a different TOWN, they're allowed to choose the dusa sword if splitting the time.

    if team 1 choose dusa, it must be corrupted and 31 days will be used as their lasting time and must match the dusa requirements.

    e.g. Team 1 & 2 choose dusa, 31 days + 21 days = 52 days / 2 = 26 -> each team can have dusa for 26 days.

    e.g. Team 1 & 3 choose dusa, 31 days + 14 days = 45 days / 2 = 22 -> each team can have dusa for 22 days.

    e.g. Team 2 & 3 choose dusa, 14 days + 21 days = 35 days / 2 = 17 -> each team can have dusa for 17 days.

     

    Guild Registrations are open RIGHT NOW up and untill Sunday March 31st. Any posts made AFTER that date will NOT be included in the event, their registration is considered TOO LATE.

    To register your guild, make a reply on this topic with next info:

    Guild/Team Name:

    Online Time:

    Team Leader:

    Team Member 1:

    Team Member 2:

    Team Member 3:

    Team Member 4:

    Bench Member 1:

    Bench Member 2:

     

    For the "Online Time" field, fill in the SERVER TIME at which your ENTIRE team is available (between which hours: e.g. 6:00 AM -> 4 PM), we'll take this "online time" in account when assigning the day and hour of the fight.

    All fights will take place during Spring, each fight will be scheduled so it fits perfectly for both guilds to fight eachother.

    Changing guild members is NOT possible without a VERY VERY good reason and explicit confirmation and approval of the changing.

    The team leader is ALWAYS required to be present for fighting, he/she must participate in the fight.

    If 1 or more members are not online at the given time of the fight, the bench members have a chance to replace a member of their team. If the team can't be completed to 5 members using bench members, the fight will continue as scheduled with less members for that team, members who're late will NOT be able to enter after the scheduled start time of the fight.

    For the next fight the original team members will be called to fight. Bench members are only called when the team is missing members at the start of a fight.

    If an entire team doesn't show up, the other team has auto-victory and moves on to the next round.

    If the team leader if NOT present, the other team has auto-victory (unless their team leader isn't present either, in such case BOTH teams are disqualified and removed for the next round).

    All Team members must be in the same guild.

    Please note that your guild must be level 2 or higher to participate !

     

    * A visual tournament overview will be added after registration is finished *

     

    --------------------------------------------------

     

    --------------------------------------------------

     

    GvG Tournament Round 1 Schedule:

    gvgtournamentapril2012a.jpg

     

    GvG Tournament Round 1 Result:

    Enemy Kill Team 2 vs Hawarang Team 1 winner: Hawarang Team 1

    Inner Sanctum Team 1 vs Argenlandia Team 1 Winner: Argenlandia Team 1

     

    Theres nothing about sharing items here


  2. I'll copy your format junonh.

     

    best player: Elvine - Alright

    Aresden - Cowbell

     

    biggest talker: Elvine - Julieth

    Aresden - Avenger

     

    biggest cryer: can't decide :P

     

    best support player: Elvine - Stephan / AlkiMiA

    Aresden - 4+9+5+8+5 (he's underrated yeah)

     

    best war: Elvine - BlooR / Gamny

    Aresden - MatiasPoop

     

    best mage: Elvine - AlkiMiA

    Aresden - AreSpy (depends on user, I think du4l is the pro)

     

    best bmage: Elvine - DFC_DARdo

    Aresden - Cowbell

     

    worst player: Elvine - Tryx

    Aresden - p3p3

     

    best guild: Hard to tell, every guild has their hi and low, but from elv i'd choose Hwarang, and PAINTRAIN (well, not right now) from ares

     

    I want to remark The cat likes kira guild, they are quite new to the server, but they do support a lot and have some nice members always willing to help and fight.


  3. Unfortunately Hachis* wont participate. I wanted to play this, whether we loose or win i dont care, its a great event.

    I started my studies again and my time shrank enormously, and I can't even schedule a time to play straight. So I cant promise I would be available when fight calls. Same happens with the rest of the guild. Some people dont care, most stopped logging for the same reasons as me, some moved to ares, and the active ones who care dont reach even 5 members.

     

    Good luck to elvine's guild!

    Have fun ^^


  4. I've been playing as mage for 2 months now and I dont find shield strip really THAT bad. If you go only with a pa targe/wood or 500 endu shield, then excuse me, you are an idiot. Those shield are not meant to last long in a fight. They last 3-4 lizes if you have 2 or 3 wars with axes before they strip. I die in a million ways, but I never died because my tower stripped.

     

    About DK endu, wells it might be a bit low, but a slight increase should do. 10k was way too much.

     

    About SBs, I think the problem isn't the stun or long range themselves, but the drop rate of this weapon. There are 19 sb according to webpage. Out of which 15 are active? I dont know, but thats a big number for such a weapon. How come worst weapons such as DE/LB are more unique than such a powerfull weapon.

    There should be 2-3.. 4 of these as much.

     

    pa woods are the best... especially when wars dont switch weapons... when they finally switch it comes off and they don't notice.. so funny

     

    100% agreed with you on the SB bit though. I thought there were 20, but yeah, most of them ARE active. I think part of the issue is due to the recent latency/coding fix though. It's a lot easier to be stunned by monsters, so it makes sense that it's easier to get stunned by players, but I find it's more apparent with monsters. If you try escaping from 2 or more beetles in a sade with a mage, good luck to you. The way I figure, as connections improve, a lot more glance hits connect, creating stun. With the range/number of SBs, it's difficult to use a mage in that kind of environment unless you keep them constantly frozen or throw out a MIM to keep them running around. If the stun could be lowered without reverting back to more clunky code, that'd be best, I guess. Mages could cast through anything in that old environment.

     

    But because wars are dumb enough haha, woods/targes shouldn't last long..

     

    About stun, yeah I noticed a slight increase in it, but I thought it was something about my shitty connection/delay. Makes sense what you're saying.


  5. I've been playing as mage for 2 months now and I dont find shield strip really THAT bad. If you go only with a pa targe/wood or 500 endu shield, then excuse me, you are an idiot. Those shield are not meant to last long in a fight. They last 3-4 lizes if you have 2 or 3 wars with axes before they strip. I die in a million ways, but I never died because my tower stripped.

     

    About DK endu, wells it might be a bit low, but a slight increase should do. 10k was way too much.

     

    About SBs, I think the problem isn't the stun or long range themselves, but the drop rate of this weapon. There are 19 sb according to webpage. Out of which 15 are active? I dont know, but thats a big number for such a weapon. How come worst weapons such as DE/LB are more unique than such a powerfull weapon.

    There should be 2-3.. 4 of these as much.


  6. @white: dont do it. Helbreath is always a game of timezones. In the early A.M. (server time) there are mass elv and few ares. Its the opposite later in the evening. ppl come and go and leave and return. Switching a few ppl or a guild to the other side wont help things in the long run.

     

    This.


  7. To reply at kennychl's concerns:

     

    Guild lvl 5 reward?

    Perhaps, I have been thinking about making an un-timed event where the first guild that reaches lvl 5 gains a bonus or reward. - we'll have to discuss this idea in staff room to decide IF and WHAT reward will be given, but I support your idea, a resu sounds nice.

     

     

    Is this still going on?

    Made first lvl 5 guild yesterday :)

     

    nemesis20120107185633el.jpg


  8. I think that adding things and then balancing them out never brings good outcomes. Never.

    Whats wrong about abby right now? When there is people on and willing to take it down, it goes down. Theres a lack of users, which is a different problem. Problems with drop? Yeah, sometimes it sux but a lot of rares also droped from it, for the relativily few times it died. I think that if its killed every week, or once every 2 weeks, there would be more good drops..

    The moment a medu neck or xelima neck, weapons drops from it, it will be enough to make all the other hunts you made worth it..

    Besides cleaning ins't a burden.. you can get rares from there also and its fun.

     

    Abby is fine the way it is..