Ganksta

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Everything posted by Ganksta

  1. Ganksta

    New Pit In Middleland

    How much are cycs hunted, and how many cancels have dropped in (almost) 2 years? How much are frosts hunted, and how many IE/SB have dropped in that time? How much are HC/FW etc etc etc hunted, and still no mass rares? Nemesis rare droprate is WAY lower than hbusa, so I don't see the whole "rare" argument.
  2. Ganksta

    New Pit In Middleland

    i think adding the pit is a good idea, i just like the ettin part. on nem 1 we had a big ettin pit w/ like 12 ettins in it or something like that. and it was easy to stay there on 1 war alone for like 2-3 hours. regular hammer & BH drps would be a good thing, but GBH, Zwand, ESW drop increase is bad, there must be a reason why there isnt a Ettin pit otherwise the Admins would of put it back in this version. pit on far left island +1 more ettins in ml +1 (just not in a pit) 1 ettin in the pit won't flood the game so much like everyone thinks, and it's bbh or dk15 for warriors or bust right now anyway (even with rare bhs). It's not really a bad idea. It would increase pvp in ml, make people get out and hunt a little more, and be a fun spot for parties to hunt at. Maybe nem has a sour taste from the "12 ettins" pit that they used to have, but what can a pit with 1 ettin max, 3 mg hurt? Not much imho. They barely drop anything as is.
  3. Ganksta

    Zerked Mobs Should Be Higher Exp

    What about paralyzing the enemy town and zerking all the WWs around them?? :D
  4. Ganksta

    Inhibition Scroll?

    Liche pit please :o
  5. Ganksta

    Zerked Mobs Should Be Higher Exp

    I remember back in int, before there were parties and mages were just around to power level warriors...... We used to zerk WWs and Ogres just before they died for more xp. I'm pretty sure you get more xp for zerked mobs.
  6. Ganksta

    Dark Mage Hat

    woot for alot of updates! Let's hope the server transfer goes real smooth!
  7. Ganksta

    +3 Weapons And Armors Safely?

    Well, I know the point of Nemesis is to be as close to original hb as possible. Original HB = HB Korea, and hb korea has this implemented. Maybe it's been discussed before, and maybe staff doesn't agree....BUT I think it helps balance warriors with mages. It also helps (slightly) against BBH stripping your armors so damned fast. Even at +1, a 14% strong item is about the same +endurance as a +1 armor. So it's not a 100% chance to succeed +1, +2, +3..... But you cannot lose the item unless you fail on +4. Once again if this has been posted before and shot down, I apologize :P Edit: It took a little digging, but I found the actual update post on hbkorea that says they have +3 safe (it can fail but you won't lose the item). http://64.233.187.132/translate_c?hl=en&am...LZQ9EYbxfq3uFbQ This is the Google Translator link, translation is REALLY rough on this part, but I think you can interpret it correctly.
  8. Ganksta

    +3 Weapons And Armors Safely?

    Pretty sure that's what I was getting at. (Note the roll eyes smiley) :ph34r:
  9. Ganksta

    Dark Mage Hat

    I think the DK mage hat is fruity anyway, some stupid hbusa thing :D
  10. Ganksta

    +3 Weapons And Armors Safely?

    Imagine if some of those armors are already strong :rolleyes:
  11. Ganksta

    +3 Weapons And Armors Safely?

    just so you dont think the admins are ignoring this topic, it is being discussed in a diff. section of the forums by the Gms. now if they post their opinions here or not i dont know. but i didnt want you to think the admins. were just ignoring your suggestion. Didn't think they were ignoring me, just wanted to have a little insight on their point(s) of view. @ FullHouse: No, bbh+6 won't be easy.
  12. Ganksta

    +3 Weapons And Armors Safely?

    Any admins care to comment? (Other than White, as I know his opinion already) pls jaapy.
  13. Ganksta

    About Amp War By Mage.

    Time them and pfa? It's not supposed to be "omg blizz I ekd a warrior". What you're talking about would involve 0 skill for a mage to kill warriors. he had chosen war so count with pfm not amp,if he have very nice mr or ma 1 or 4 mage can only suck his *censored*. If its new war without any mr,ma should reckon difficulty eking or exp. And i think canvass of thing and experiences it led for entity better. I don't really fully understand what you're saying here. But I reckon you mean that if a warrior doesn't have 112 int he shouldn't be allowed to be amped. This is a MULTIPLAYER game. People can amp whoever they choose, and there's nothing you can do about it besides pfa/ds them. Don't QQ because you're too slow to do it.
  14. Ganksta

    About Amp War By Mage.

    Time them and pfa? It's not supposed to be "omg blizz I ekd a warrior". What you're talking about would involve 0 skill for a mage to kill warriors.
  15. Ganksta

    The Amazing Race Event

    It didn't happen D=
  16. Ganksta

    A Place To Hunt Unicorns.

    No opinions at all about this?
  17. Ganksta

    Stated Boots Xd

    Agreed. You can already have head/chest/berk/legs/cape/shield statted. Statted boots and shoes are a fruit server thing, not a helbreath thing. Boots and shoes are there for style. To add to this, I would like to see the "old style" boots, but keep the new style shoes. Old boots were ftw.
  18. Ganksta

    Tradaeble Special Spells

    It would raise money but it would also mean that rich players would have all the rare spells the poor players and those still at school would have to suffer. I am strictly against management making and selling any items. If players get a good drop then good luck to them if the wish to sell them but that is as far as I would wish to see it go. It's not selling items. What Moha is referring to is if you have already eaten a spell manual, but want to trade it, you can use this feature to get back the original spell manual that you already ate. It doesn't introduce new items into the game.
  19. Ganksta

    Tradaeble Special Spells

    Sounds good, but should be a higher price tag, like town xfers. This would make people think twice about donating for this.
  20. Ganksta

    +3 Weapons And Armors Safely?

    To fuel this train a little bit more. I just pvpd with an elvine dk15 mage. He broke my mr (except helm) and hp sets in about 10-15 armor breaks. Dunno why people complain about armor break not breaking fast enough, that's fast as hellllll. And yes, I was fully repaired. Oh yea, and he only had to equip an mshield wand while para, to make my crits do virtually no damage. (I was critting 20-40 damage on him, he only had mshield wand equipped with no shield)
  21. Ganksta

    +3 Weapons And Armors Safely?

    Compare the amount of warriors that have MA, to the amount of mages that have mshield and tower. The risk involved in doing it? There is no risk, because no one is stupid enough to do it. But you can upgrade a bbh to your hearts content, because if you lose that: "Oh hey Mr Blacksmith Guy, I'll have another please". Which is why this server is bbh or dk15 or make a mage if you don't like that. Wouldn't like to see BBH+5 as a normal rare, i like BBH+3 as one.. Also imagine Sharp BH+3, Sharp Baxe+3, that would be insane man... To add on Svafnir's post, sharp bh+3 or sharp baxe+3 doesn't make it insanely better. That's what I've been trying to tell you people. It's not like from +1-+3 you will start to hit criticals or even 100 dmg every crit, or even every few crits.
  22. Ganksta

    +3 Weapons And Armors Safely?

    What's insane is mages having such easy access to increasing their damage (for which warriors have no real easily available way to reduce, unlike mages) while warriors get the stiff.
  23. Ganksta

    +3 Weapons And Armors Safely?

    Your point of view is very one-sided. That is all.
  24. Ganksta

    +3 Weapons And Armors Safely?

    After zerk is when +dmg is added. It's apparent because normal swings I can hit 55 dmg (max i've seen) but on zerk swings my max has been 99. Theoretically it should be 110 if + is added before zerk calc, but it isn't. It's added after. (Same with crits) The only MA piece that I've found hard to break as a mage, would be MA helm. They are hard as hell to break, but there aren't that many good ones in game. The rest is easy as pie to break, doesn't even take that many armor breaks.