DEz

Members
  • Content count

    277
  • Joined

  • Last visited

Posts posted by DEz


  1. I dont feel lag... only high delay as always from this hbserver. I can afk without dc. :ph34r:

     

    Much worse with lag on heldenians, sades, aba hunts, all mass fights with mass magic casting. DCs are all the time, cant even move. I always run to places when theres not as many ppl fighting <_<

     

     

    Szczecin, Poland


  2. DK and MP - MR against mages.

     

    Time your regens, Use mp set when u gona regen, then DK armour vs wars. MR vs mages, when mages start AB you, switch DK.

    i can kill a war with only AB. In DK much easier. when RLY HIGH mr => longer.

     

    mage needs only dk+mp set

    hp, dr for rare itemed wars

     

    i use everything. even mr on mage and i never lost a pvp with my mage. It's just too easy


  3. Recall +1 is possibly the most stupid of them all, I dont understand why people shout it over global... Theyve recalled, they cant hear you "insult" them. Youre talking to noone.

     

    You're wrong.

    The most shame thing is to let know everybody that somebody is a lame. Try HBPL.

     

    Have ever somebody told that i recalled or something like that? (im asking about true. I dont recall and im not a hypocrit. If i recall, i wouldnt lost so many zems on jin 20v1 I dont mind about them)

     

     

    But I can take a bullet :D YES, IM THE RUNNER. If its impossible to kill somebody from mass elv group i run. ;) but if you cant catch me - its your problem. You can be sure that i wont run safe, i wont cast recall if you still chase me.

     

    ;)


  4. here let me end this discussion... remove dk sets. end of argument.

    It would change hbnem from hbrecall to hbpvp.

    Pvps would last much less hours than now^^ i like it hehe

    (hmmm hunting would be `HARDER, BEtter, Faster, stronger` [tankers] - need more dr sets, more mages :-))

     

     

    DK should has much lower endu. That would help too. :-)


  5. Teamwork=massfights: Old Schroomz, new Anc & Tod in fights. They prove, that it's possible to kill everyone. Without items.

     

    Fhs: crema.(old, because doesnt exsist now:-)) fhs/activeplayers

     

    Best Wars: what do you mean?

    Best Mages: what do you mean?

    The best in what. Vaguely. Best items? Best skill? if pvp skill - schroomz/new anc players, lol.

     

    Hunts: no idea.


  6. Level: 180

    Quest: 20 Demons (For Warriors)

    Map: Infernia A or B

    Contribution: 14

    Prize: 30k Gold, or 250,000 EXP

     

    Level: 180

    Quest: 20 Tentocles (For Mages)

    Map: Infernia A or B

    Contribution: 14

    Prize: 30k Gold, or 250,000 EXP

     

    Level: 180

    Quest: 16 Barlogs

    Map: Infernia A or B

    Contribution: 16

    Prize: 30k Gold, or 250,000 EXP

     

    Level: 180

    Quest: 8 Tigerworms

    Map: Battlefield

    Contribution: 16

    Prize: 30k Gold, or 300,000 EXP

     

    Level: 180

    Quest: 12 Helclaws

    Map: Battlefield

    Contribution: 16

    Prize: 30k Gold, or 300,000 EXP

     

    Level: 160-179

    Quest: 14 Ettins

    Map: Battlefield

    Contribution: 12

    Prize: 30k Gold, or 120,000 EXP

     

    It's too hard to kill tw, hc in battlefield. +YOU have to kill - last shot is yours. too hard


  7. Lightning Strike: 15% more damage and a chance for a 2-second MIM effect against players.

    LOL

    crazy?

    Meteor Strike: Make it do 75% damage through pfm and ignore half of the person's MA set.

    its already almost impossible to kill mage in pvp with war. Your ideas are hilarious


  8. Drops are not correct... GM's say that Cents, Lizards drops something... eg. BH. Possible but I'm not sure. They drop wands, I've seen a lot. I ask GM's they say: `check homepages droplist` -`ok, but theres nothing about cents drop` -`aha, its not updated.` -`indeed`.

     

     

    Could you update it?


  9. Yes manufacturing is relatively useless. That's why this repair hammer is a good idea to add to the manufacturing skill. This gives you incentive to actually train the skill, as practically no one does right now. Manufacturing is too hard to train and you get almost nothing in return.

     

    does that mean you're actually going to add it ?

     

    If you are, I'm going to have to lower a skill % lol,

     

    100% shield

    100% mr

    100% pr

    100% ls

    100% axe

    100% magic

    100% archery.... crap... I already have 700% skills :(

     

    Oh Btw, I may or may not be able to get on this weekend, my monitor died, so I stole my brothers other monitor and its max resolution and color schemes are something horrid. lol.

     

    useless


  10.  

    This first one is PVP related, and I'm sure that it wont get passed as this technically isn't a PVP server....anyway

     

    1)Revamping Safe zones

     

    A) On my old server, we had the idea of, if you enter a new zone, recall, etc. You will be safe, inside of the safe zone, regardless of what is there. However, once you leave a safe zone, you are no longer protected by it (even if you re-enter it) Meaning players that rely on safe zones to make mockeries/escape from being killed, need to work on their recalling.

     

    B) There really isn't much insentive to this onther then to have my global box flooded with spam ranging from "OMG YOU WENT TO SAFE LOL, LTP" or "LOL, YOU HIDING IN SAFE AGAIN NOOB(this obviously can't be a newb considering they know it is safe...)"

     

    btw, if you need a reference code to look at, I still have the server files on my hd....

     

    100% ek probability for SC raiders? no, ty

     

    2) More DK Weapons

     

    A) Being someone who hates making cookie cutter builds and/or characters that look the same as other people, I'd like to see more variation in the dk Weapons.

     

    B) Weapons such as.....

     

    B1)Axe.....Personally I'd like to see the battle axe saved as a weapon, because for now, NOBODY USES IT, even though it is such a badass weapon. Or a War axe could be nice (yay my WX class? lol)

    Axe should have the best dmg, i always thought.

     

    B3) Fencing weapon: (this has been fazed out of every high exp server generally since you can't get ANY decent damage with an Esterk, And I know mages can get a dk (rapier?) but it doesn't go up to dk15, making it sufficiently useless for actually killing (it's mostly a stun tactic at this point, but then wtf are bows for?)
    Ye, sure. HERO CHAINS, MORE ENDU for mages, MORE DMG for mages, better rapiers for mages.. NO.

     

    B4) Bow: would be pretty cool. Maybe make it the same a a direction bow in PVP damage wise, but in PVM (this would be EXTREMELY HELPFUL FOR KILLING LARGE MOBS) have the damage higher, and sicne the durability is practically infinite (30k) you wouldn't need 5 direction bows for killing Tigerworms.

    No. Bow is ok i think. I faster kill ettin on the rock by fbow, than i get in there and kill by bh. I have a lot eks by fbow too lol.

     

    B5) Different long Sword, Sure the 130 str weapon is fancy, but why not make a 1-handed one? Like a dk Long sword, or Bastard sword. Not sure of the practicality of this since it would encourage more shields on mages, or warriors alike, which means less EK'ing in someones favor.

    im not sure

     

    B6)Short Sword: God these things, useless.... 1 crit range, HIGH HIT RATIO sure.... but no real use in game nowadays, the dexxer is far surpassed by the damage delt in weapon, and having a limit of 200 dex, makes using these thing extraordinary useless, not sure how you could save this weapon class.

    SS has really nice crit dmg. It shouldnt be changed.