LOberta
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Everything posted by LOberta
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i think people use it incorrectly if i had k wand i'd use it on a 50 mag war as a 1 handed + shield weapon ive seen it crit 80+ on mages and thats with 40 str imagine what it would do with 182-200 i'd like to test it but if my theory is true it should be better then excal ^^
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1- illusion spell makes u crash 2- the troll and uni quests are specified to "elvine town" instead of elvine garden. edited....3 deleted...no new suggestions just list issues with this update
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i think its a great idea and i support ur offer might aswell farm quests then farm wyverns hunts :)
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welcome GN! ITENX PLA!!!
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i join the request!
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when your friend fails an exam and u think to yourself "jajajaja noob" and lol @ maynard claiming he could beat someone irl :P
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already posted my suggestion on suggestion forums anyways: merian hammer: 160 str weapon drops as rare as xelima or even higher same dmg as anc hammer special abiliity: breaks armor upon hitting (only armor, not shields) on my suggestion people claimed it would be to imba so its activation can redue 50% of armor enurance upon each hit. looks of it: green glowy hammer with bbh's spikes at the back end of it. cheers.
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ok so ive been thinking and i think a merian hammer would be sweet 182 or 200 str weap dmg same as abh/bbh+4 special ability: breaking armors when activated.
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i would say change rare drop from ww golden axe is simpley pathetic lol let them drop rodd or something
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the answer is simple buy lottory tickets
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I'll start off by saying ive played this game for over 7 years now started at hbint before and after the p2p after that i moved to hbusa and then nemesis. i'd like to say nemesis is a great server but my measure of comparacent will alwase be hbusa, nemesis has advantadges over hbusa in the following measures: 1- fast xp 2- better drop rates 3-its free 4-more players playing the game but, stuff i would like to see on nemesis that i did see on hbusa: 1- bring righteus weapons into the game: i mean by that that the rep formula should be changed, whereas in hbusa a right gis for example was a fairly ok weapon to use in a fight, in nemesis its rubbish, kloness dmg is pathetic in comparacent to what it should be and therefore the variety of weapons and stats u can choose as a warrior decreases dramaticly. there are hardly any good 156 str weapons u can get, anc gis crit's suck, and righteus is a joke, and blood sword is a joke aswell. 2-make it possible to upgrade stuff to +3 without item disapearing: it makes a big diffrence in my opinion. 3-change the hp gained by str formula: in comparacent to pic's i saw from hbusa, a warrior with the same stats as me has 100 more hp witch is a big big diffrence when it comes to fighting and setting ur char up with fun stats to play. now i know these are all suggestions that are in favour of warriors and that mages might object to them but you have to remember two things: 1- a warrior's stats are based to be pvm first and pvp after, and i what i mean by saying that is that warriors are generally better when it comes to monster killing, they need alot of dex vit and str aswell as mag and int, and only after that u can start thinking of stats who are suit to pvp. also if u wanted to make the perfect warrior to pvp a mage it would have 200 str 88 dex 59 int 50 mag and 200 vit, but then it wont fit to pvp'ing another war. mages on the other hand, either if vit mages or dex mages are fit fo fight both mages and wars in pvp and lvl with those stats. 2-even on hbusa witch has all the following "so called upgrades" to warriors as i pointed out, u'll still see many warriors there who are amp wars simpley because even with ma/mr set and the better dmg they deal and the fact that they have more hp, they still are not able to cope with mages on that server, if to put that in one sentance: mages still own that server. one other note, in my opinion a good mage with "end game" items will alwase beat a good war with "end game" items. therefore i think my suggestions will bring more options to nemesis warriors as to the bmages aswell and mages will not be harmed by those suggestions. tell me what u think no flaming please.
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@ hunter - didnt say hbusa was best, just used it as a measure of comparacent @ jing and mj - ive had anc gis hp21 and switched stats cause crits were pathetic, its kinda funny u cant kill a 180- war with 18 crits and rodr+dm5 with 160 str. blood sword completely sucks, dk15 is better and is easier to get. the only guy i saw making good dmg with a kloness weapon was lii kloness blade in my opinion is the best weapon in game and it did switch alot of hands therefore it might not be worth keeping.
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Im sure we still have nemesis 1 old files and database somewhere. But running them is a waste since that files to this days, are FULL of hacks. Also running an old database is good only for a few ppl. But let me tell U. When nemesis 2 feels dead (not yet). Nemesis 3 will be much more fruit than now. Thats for sure. About Medusa: Medusa is Good. Its just bad with low droprate. Because when the first Drop cames, the opposite town is dead until they get a Medu. If Higher droprate, a lot of medusas didnt broke town balance. as someone who played hbusa i can say that medusa sword is great fun. i do agree that if there is 1 medusa it breaks up the ballance between the town in theory, but, when u wtach this server, lately its either elvine owning aresden or aresden owning elvine on weekends, i mean its a very very very rare sight to see 50% elvs fighting 50% ares, the odds are normally 80% vs 20% or even lower. in that case, medusa will help balance things up if given to the outnumbered town at that day, and wont make that bigger diffrence if given to the more dominating town. medusa has almost no effect in my opinion when it comes to held's, and cancellation is probably more influential when speaking on sades. therefore i think there should be a medusa sword introduced into this server, and if u'r worried about tipping the ballance, you guys can do a town pvp event for a medusa sword for a faction if the other faction got the medusa sword drop, thereore keeping the so called balance.
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mages hero set is fine in its current status. extra hitting prob is nice vs mr set warriors. besides getting a hero set as a mage is ALOT easier then getting one as a warrior, you need less ek's and ek's are alot easier to get. therefore warriors benefir more from their hero set then mages and rightfully so.
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wish him the best of luck pulling through this one. hope he'll be alright. i wish him health and i wanna see him coming back and making more fun events for all of us hb nem players.
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please remove those damn portals in shop and wh that let u teleport everywhere. as if eking is not enough, now people dont even have to run outside at town to get to places, they can just teleport from place to place, making raiding completely useless.
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Well, thats no secret that mages hero set is crap, if give u a nice effect when u cast and like +5 dmg and its pretty much not worth getting as a mage other then for fun whereas warriors hero set is almost the best set for a warrior to pvp and pvm with, it adds hitting prob + dmg. i am well aware that mages are better and easier to ek with then warriors so my suggestion is the following: -mages hero set dmg stays the same cause mages do enough dmg as it is. -the hero set is crap mostly because of the robe witch is shitty defence so i suggest making a hero chain mail to replace the robe. -as we all know mages are crap without mp recovery so i suggest giving each hero item (cept cap) mp14 recovery and making it work only when u wear the complete set, so that people will still buy mp14 hoses/berks and so on. -last time i got a hero set on a mage and a warrior, i payd 700ek's with war and 600ek's with mage (if i'm not mistaken) so i think hero set should stay with 700ek's to buy whereas mages hero set if upgraded like i offer should coust 800-850 ek's because mages are alot easier to ek with considering sades and helds. would love to get some reply on this thought of mine. thanks ;)
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well after reading all u'r answers, i think the offer to put +14 mp on each hero items is maybe overpowering but still i stand firm on my suggestion to make a hero chain mail for mages, if not then you can delete the mage's hero set completely because besides from the nice graphics it makes when u cast its kinda useless. about mages being overpowered - ive played in this server long enough as a warrior and as a mage to know that its all about the items. a mage with great items will defeat every warrior (even edited chars like boy if he's a skill player and has realy good items). but the thing i most enjoy about this game and the thing i'm sure the creators planned it would be was massive fights, 1 on 1 is boring and from my exprience usually ends when one side runs to safe/pull/recall/or just runs, so if mages are "godlike" as u say in player vs. player it doesnt realy matter cause those fights as i just said are kinda useless as they are, and in massive fights, as a mage it could be nice to have a hero chain that would improve u'r defance just the tiniest bit. think about it ;)
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i'm playing since those days too, though i dont remember how i was called back then. i played hbint before and after the p2p, after that i played hbusa, then switched to WoW and now i'm back here. hbint before the p2p was the best time i had on hb, where constantly there were like 2000+ people on at any given time, noob dungeon was like a crusade fight at any given time, ice strike was as effective as blizzard back then, i also remember the barrack raiding and the first toh hunts. the good old days ;). how a korean ares mage called TheBoy terrorised the entire server with his energy strike hehe, and wu-long, and all those other great old players.
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well on hbusa they had the same problem, tough on hbusa there are people with a hero set 3 hero capes and like 3000+ eks on top of that. what they did is they allowed u to upgrade u'r items with ur hero points, meaning for each 1000 ek's (i think its 1000 not sure) u can add +9 ma/or +7 mp or mr or hp or pa to any armor u choose, even capes and helms. i know they restricted the amount so you could only get like ma21% items (maybe lower) and with mp and hp they restricted that to +35 i think. anyways i dont think that should be a problem to do and i think its a good catalyst for full hero fighters to keep fighting although for me the thrill of killing is enough ;)
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Dear santa, i'd like to get a giant battle hammer for xmass ty :)
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make the righteus effect work like it did in hbusa, why give all the weapons a special abillity as righteus if u dont activate it? make it work like it did and u'll start seeing less 200str warrs with high vit that actually can give mages a run for their money.
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I'm opening this thread as a frustrated warrior. generally in this server mages are the prefered char to pvp with over warriors, a good mage without items vs. a good war without items will alwase be the big favorite to win a fight. the problem i wanna adress is the righteus weapons, and my suggestion is that you make them work like they did in hbusa, i mean, i asked White[GM] if they even work on this server and his reply was "they do work, you just need a very high rep to make a diffrance" , in other words if you play vs. a guy with -300 rep you'll have like a +2 dmg on him from the righteus effect. righteus is a very good atribute to a weapon when it works properly, not to mention kloness items and other stuff. in a server that isnt full with ice elemental/protection necklaces on 1 of 3 wars like in usa, and that the only builds worthwhile are 200 str or lower with a +15 dksword i think righteus could give more flexibility in choosing u'r stats. in a very real sence a righteus gis hp70 for example is not worth getting 156 str over 200 in this server, and thats not right. even in warrior vs. warrior when everyone are lvl 180, the thing that can give one the edge is a good righteus weapon. to summerise, my suggestion, or more correctly my plead is to change the righteus effect to its original form, where a righteus gis is a good weapon to use and not simpley the default weapon of those who made amp wars.