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WhiteFang

Game Update 09/12/2015

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Today we've made some additions and bug fixes to the game.

 

Most importantly we've made a major change to Capes.

Capes can now be reduced in Endurance by both physical and magical hits (and thus can also be stripped).

For this reason we have compensated and increased capes endurance from 300 to 1000.

With this change we have also enabled PA capes.

It is however important to note that capes will only lose endurance from physical hits when directly hit in the back or the tile left/right (from "directly in the back"). Thus at any time there are 3 hit-spots from which a cape will absorb damage and can take endurance loss. (For magical spells it always applies, AB/ESW will break capes regardless of casting direction as this is an area-of-effect anyway)

 

Another major change we've made is regarding the usage of Slates.

Whenever a map forbids the usage of slates your slate effect will be disabled (below your feet) BUT will keep counting down in time (can be seen when using buff icons).

In effect this will prevent the usage of slates activated outside of pvp tournaments and the effect being taken inside.

As an extension to this, we have also disabled/forbidden usage of HP slates during crusades and heldenians. This means that, during sade or held, your slate effect will be disabled in Middleland and Heldenian Castle (but will remaing/become active in any other map outside of the mentioned ones or when sade/held is not active). Although it's disabled and you WILL take damage, your counter still continues to count down.

 

Patch Notes:

* Added: CTRL+P now also works in F9 Chat History Dialog.

* Added: Capes PA stat is now active and added when hit directly from the back or the tile left/right of it.

* Added: Capes can now be stripped when hit directly from the back or the tile left/right of it.

* Added: Capes now lose endurance when hit directly from the back or the tile left/right of it.

 

* Changed: HP/MP/Zerk Slate effects no longer apply when their map restriction is disabled. (Timer still counts down, effect is restored when entering a map where it is allowed)

* Changed: Tamed monsters will now regen back to full health when breaking free from their tamer.

* Changed: Clothing can now be properly statted and upgraded (using Stone of Merien)

 

* Fixed: Dark Mage Leggings W/M were missing from Armor Gender Change List.

* Fixed: One-Team Tournament Fights Winner declaration failed.

* Fixed: Display bug (title) with preliminary round fight list.

* Fixed: Observers could see auras during pvp tournaments.

* Fixed: Tamed Ice-Golems can now properly damage one another or any other monsters.

 

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Changed: Clothing can now be properly statted and upgraded (using Stone of Merien)

does this work with the DK robe and mj points too?

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Changed: Clothing can now be properly statted and upgraded (using Stone of Merien)

 

does this work with the DK robe and mj points too?

 

No, this was only regarding trousers, shirts and other clothing. DK Robe is not considered clothing (it's in the armor category).

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Changed: Clothing can now be properly statted and upgraded (using Stone of Merien)

 

does this work with the DK robe and mj points too?

You can ubgrade your skirt

Edited by Senju

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