mushra 0 Report post Posted October 16, 2015 Needing 50 of some stat was ok for 140max level, but now with 180 anyone can spare those 40 points. I say make it 100 str/dex/mag/int for skills Why should a 50mag war have the same magic skill as a 200int 200mag mage? Why should a 50dex mage have the same shield proficiency as a 200str 200dex war? or be able to crit? for example with a xelima rapier. 100 stat points for skill will force a meaningful sacrifice on your "class" stats to acquire that skill Also, i believe MR should be based on mag aswell, how can a non magic user be that resistant to magic? I believe this will add some balance to end game, and give an edge to bmages who would be able to fully acquire skills from both main classes Share this post Link to post Share on other sites
Emke 0 Report post Posted October 22, 2015 (edited) Agreed, except resistance skills. Could be same to utility skills like manu, salvage, enchant etc.. Edited October 22, 2015 by Emke Share this post Link to post Share on other sites