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WhiteFang

Game Update 09/06/2014

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Today we bring you 3 brand new skills!

 

Update Notes:

* Added: Skill Split (combat and non-combat skills) - 700% max for combat skills, 400% max for non-combat (utility) skills.

* Added: Enchanting skill. - Skill Info: www.helbreathnemesis.com/portal/enchanting

* Added: Salvaging skill. - Skill Info: www.helbreathnemesis.com/portal/salvaging

* Added: Skinning skill. - Skill Info: www.helbreathnemesis.com/portal/skinning

* Added: 6 new trimmed colors: Red, Yellow Full Trim; Blue, Lime Full Trim; BabyBlue, Green Full Trim; Red, Gold Full Trim; White, Gold Full Trim; White, Black Full Trim.

* Fixed: Hitting Probability bonus of Xelima Necklace and Magin Diamond didn't apply correctly for magical attacks.

* Changed: Gates are now twice as strong and have twice the amount of health.

* Changed: Trimmed caped had their trim's size increased in the bag and equipment dialog (unchanged on the map)

 

Very short and ROUGH description on new skills:

- Skinning: butcher skill to get body parts easier for alchemy

- Salvaging: take out stats from armors/weapons

- Enchanting: upgrade stats and add back to armors/weapons

 

Skill stat requirements are as following:

- Skinning: Intelligence

- Enchanting: Intelligence

- Salvaging: Strength

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