Iowa 0 Report post Posted October 31, 2013 From what we tested, a baxe takes 2 endurance a hit off a tower shield, and a tower shield starts stripping at around 300 endurance. So that takes over 200 swings for a tower shield to strip once, which isnt practical in today's pvps. Instead would be be possible for a baxe to have "20% chance to ignore targets shield", where a baxe would have a 20% chance to hit a player as if he's not wearing a shield when he has one equipped. Or "20% chance to ignore targets pa". I know hb coding is really difficult, if its possible to do this I think it would really help. Share this post Link to post Share on other sites
alkaholik 0 Report post Posted October 31, 2013 having a %% chance to ignore the pa shield benefits would be quite a nice add-on for axes and doesnt overpower them!! agree ^_^ Share this post Link to post Share on other sites
chechoo 0 Report post Posted October 31, 2013 Totally agree! Share this post Link to post Share on other sites
Micron88 0 Report post Posted October 31, 2013 Just Baxes? What about war axes too? Share this post Link to post Share on other sites
Juno_NH 0 Report post Posted October 31, 2013 it will filter down to lower str axes with reduced power. Share this post Link to post Share on other sites
MilkCow 0 Report post Posted November 1, 2013 Agreed this post, and put endurance more on baxes so people can use for hunts baxes too as main weapon. Share this post Link to post Share on other sites
bother 0 Report post Posted November 3, 2013 I think this change will sucks. Now you can unwear shield in box, stun etc and it hurts so much, specially PA shield users. When BA will has chance to ignore shield your opponent will get only 1 hit without shield per few secounds. I think now axes are more useful. Your proposal will be good only in 1v1 fights. I fully agree of increase endu in BAs. Share this post Link to post Share on other sites