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apestosito

Suggestions For Spells

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Hi GM 's as they are ? good step below them to suggest ideas that came to mind , I hope not as fantaseosas or children and consider for a future update and I think could be interested new spells , although well be that are long to develop in look and the program them , but for that section and that there are suggestions :


Nizie : can cast Aqua Strike? , Magic energy strike style , explosive water bubbles that add water element to the game ...


Intimidation : reduce magic casting speed of spells , not that defeat , if not casting speed reduce...


Shadow: magic area as cloud kill, but in your area is reduce the hitting prob. and not allow cast spells ...


Fear: dark magic to frighten the players and eliminates the full swing, move your arms making slow ...


Reflect : Shield magic spells to return ...


Spellsteal : steal the last spell of the target ( time?: 20 sec? ), it's crazy but great, I was hooked ...


Any similarity to another game I understand it : D , I know you are crazy and fruits, but I found interesting , as I read that think adding new ranges to the creatures I need to create new models of NPCs , if not add new powers or attacks on NPCs that have these new ranges ...


Thanks for reading up to here , a greeting atte . apestosito.


I use google traslate,no speak english , sry.

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mages being OP doesn't mean that we cant make more variety of spells, just less super power ones.

Accidentally deleted this post. Stupid phone. Sorry!

 

Anyways, he has a point. Why not make more less powerful spells in order to give more variety in builds? I personally would like to see more bmages in-game (or even vit mages) as opposed to more bbh wars/blizz mages.

 

Good suggestions! I really like the shadow cloud idea.

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Inhibit running.- Effected player cannot run for 20 seconds.

 

We need this.

 

Give this man a knighthood.

 

 

-- that google trans is the bomb diggity

Edited by ulez

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Hi GM 's as they are ? good step below them to suggest ideas that came to mind , I hope not as fantaseosas or children and consider for a future update and I think could be interested new spells , although well be that are long to develop in look and the program them , but for that section and that there are suggestions :
Nizie : can cast Aqua Strike? , Magic energy strike style , explosive water bubbles that add water element to the game ...
Intimidation : reduce magic casting speed of spells , not that defeat , if not casting speed reduce...
Shadow: magic area as cloud kill, but in your area is reduce the hitting prob. and not allow cast spells ...
Fear: dark magic to frighten the players and eliminates the full swing, move your arms making slow ...
Reflect : Shield magic spells to return ...
Spellsteal : steal the last spell of the target ( time?: 20 sec? ), it's crazy but great, I was hooked ...
Any similarity to another game I understand it : D , I know you are crazy and fruits, but I found interesting , as I read that think adding new ranges to the creatures I need to create new models of NPCs , if not add new powers or attacks on NPCs that have these new ranges ...
Thanks for reading up to here , a greeting atte . apestosito.
I use google traslate,no speak english , sry.

 

POKEMON!!

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omg pokeball really ?

 

jaja xD

 

WHITE THAT IS THE BEST THING I HAVE EVER READ 95% ALCHEMY FOR POKEBALL

 

I could make an item looking like one... xD and make it function like one... possibly even the visual effects of it... taken from old-school pokemon games or something lol...

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Gotta catch them all! wait... we can't catch mobs in nemsis? or can we? tame a mob and absorb it into a potion (lol !)

Potionball? nemeball? farjatball?

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i hate tammer and all who do that crap , dont leave me train in peace cuz they tamm all summons and when 1 appear at pit all summon go kill that 1 . I think tammer need be deleted .

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i hate tammer and all who do that crap , dont leave me train in peace cuz they tamm all summons and when 1 appear at pit all summon go kill that 1 . I think tammer need be deleted .

 

If you kill a tamed mob, it still gives you EXP (and drops I believe).

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