213 0 Report post Posted August 9, 2013 hey guys, most of everything that has been added is beneficial for warriors, but not much mage stuff cept z wand or k wand blah blah. Give us some spells to play around with I wanna test some dmgs XDDDD Share this post Link to post Share on other sites
J-Power 0 Report post Posted August 9, 2013 Haste, Sleep, hell fire, Fury of thor, BSW, Cancel, Inhibition, ESW - There are a lot, but I won't say no to more :) Share this post Link to post Share on other sites
MGD 0 Report post Posted August 9, 2013 These items along with activations and SB only should be implemented in the latest stage... Otherwise it will be no fun to test at all... Share this post Link to post Share on other sites
213 0 Report post Posted August 9, 2013 ya j-power, I was talking bout adding them in beta so we can use them XD. Share this post Link to post Share on other sites
~farjat 0 Report post Posted August 9, 2013 not yet. Share this post Link to post Share on other sites
213 0 Report post Posted August 9, 2013 not yet. Got ya Farjat XD Share this post Link to post Share on other sites
Engel 0 Report post Posted August 12, 2013 These items along with activations and SB only should be implemented in the latest stage... Otherwise it will be no fun to test at all... +1 Share this post Link to post Share on other sites
MGD 0 Report post Posted August 14, 2013 mr sets and Hp sets (didnt include a hp chain) are making warriors more OP... These spells should get introduced sooner than later now... Or add hp/pa chain to quest 804 Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted August 14, 2013 You're all doing more fruitella quests then actually testing things... The number of bug reports is too damn low! Share this post Link to post Share on other sites
~JingGM 0 Report post Posted August 14, 2013 You're all doing more fruitella quests then actually testing things... The number of bug reports is too damn low! Blame farjat, I say. :P But still, I agree! Beta is for testing, and we need more of it! Share this post Link to post Share on other sites
MGD 0 Report post Posted August 14, 2013 You're all doing more fruitella quests then actually testing things... The number of bug reports is too damn low! please give us a list of what you'd like us to explore white... Share this post Link to post Share on other sites
~WhiteFang 0 Report post Posted August 15, 2013 You're all doing more fruitella quests then actually testing things... The number of bug reports is too damn low! please give us a list of what you'd like us to explore white... Alot of the packeting has changed which also means alot of already existing parts need to be tested again to ensure they're working fine. But if you want a list here is some aspects of the game that need testing: - Guild System (Upgrading guilds, donating contri, ranks, guild WH, WH logs, crusade TP/build point/summoning for other ranks, heldenian flag planting for other ranks, etc...) - Party System (Interface, dialogs, exp distribution, dots on minimap) - Drop System (Item generating, for rate itself there is a dedicated phase also) - Quest System (dedicated phase comming soon) - Upgrade System (majestics, meriens, xelimas, hero cape upgrading, cape to cape+1 upgrading, safe upgrade to +3, risks on +4 and higher, for rate itself there is a dedicated phase) - Motion System (running, walking, SP usage, anti-hack, speed-hack checks, response time, ...) - Chat System (Global chats, town chats, server-wide chats like party and guild, SP consumption on chatting, confuse-language on chatting, ...) - New Item Effects (Repair Hammer, Booster, armor sex change, premium tickets, town change, name change, reverse spell) - Monster Display (big spawns showing up on the mini-map) - Character Status saving (when changing game server or logging out, certain statuses are saved. This should be all statuses except for paralyze, hold-object, sleep and AFK. Additionally invulnerability is added upon teleport if not hit within 10 seconds before teleporting) - Summon Commands (/tgt, /hold, /free, especially new ones in nemesis like /follow and /assist) - Item Cooldown (Activation items have individual cooldowns and cannot be re-activated when passing the item if it's still on cooldown) Share this post Link to post Share on other sites