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JJang2

1 Cool Event Reward Suggestion

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might need some menu system to pick which stat to mix, because some mp item is strong, other light, etc...

 

and sometimes people wanna improve endurance or something, not always 2nd stat =X

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might need some menu system to pick which stat to mix, because some mp item is strong, other light, etc...

 

and sometimes people wanna improve endurance or something, not always 2nd stat =X

 

true, exactly as you're saying.

 

With some recent brainstorming I've come across another idea which alters this idea i mentioned earlier a little bit.

Instead of just slapping items together in somedialog choosing the stat, it would be much easier and more efficient and player-friendly to use some kind of salvage system.

You would salvage your low level items (with low stats) using some sort of "salvage kit".

 

There would be serveral different types of salvage kits, some with low chance for primary stat, some with high chance. some with low chance on secondary stat, some with high and some with low/high chance on upgrade "stat". ofc combination kits would occur also (e.g. 20% primary, 60% secondary, 30% upgrade, ...) the better kits would drop from mobs, others would be available in the blacksmith or something...

wile writing this, i got another idea (lol), instead of kits, would use skills (manu) to extract the stats off an item, you'd need some sort of extraction potion (made trough alchemy, using fishing & farming ingredients) which can be of different levels (=success rates of extracting primary/secondary/upgrade stat)...

 

As you extract stats either way, you'd receive some kind of "stat gem", those gems (e.g. ?Stat? Gem HP Recovery 21%) can then be used again to attempt a combine of an existing item with the gem to upgrade your existing item to a higher stat (same sort of way as it would work in the previous idea of putting 2 items together), only now you can't choose, you already made the choice by choosing which gem you're using to upgrade.

 

Then we can hand out this salvage kits or extraction potions to the players as event rewards and/or drops, we can then also hand out the statted gems as event rewards and/or drops.

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yes! adding to present skills/utilizing them better is definately the way to go!

 

like adding a function and new use to people who already put the time in to get pro manu-er or fisher!

 

fish could definately do with an upgrade, like some fish could add temp freeze resistance or pgp effect.

 

fishing is pro skill indeed.

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