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WhiteFang

Helbreath Nemesis Update V5.32 [Finished !]

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Helbreath Nemesis is currently UPDATING to v5.32 !

 

This update will take aproximatly 1 hour !

 

Update INCLUDES:

- Nemesis Guild System

- New Skill: Taming Skill

- New Automated Summon Event System

- New Map Restrictions: Additional restrictions can put placed on indevidual maps by GMs, mainly for event purposes

- Virtual Maps (event purpose only for now, but WILL be player purpose later one (-> Guild Houses, PvP Tournament System, ...))

- Repair ALL button ! (repairs equiped set)

- Named Dyes: The new dyes got named properly

- Server Time: type /showservertime to see EXACT server time INGAME !

- Beholder Necklace Added ! - Beholder will drop Beholder Necklace, this necklace allows you to SEE the enemy !

- Sleep Expansion ! - Sleep spell has been made MUCH better, it still paralyzes as before, still deals double damage on first hit, in additiona the person who is sleeping CANNOT chug pots (or use scrolls), CANNOT land a successfull hit, CANNOT cast a successfull magic, CANNOT change items !

- Shortcut Fix: Short cuts are now maintained over moving server

- Force-Logout-Count INCREASED to 20 seconds now

- Recall Scroll Change: You must now have 10 seconds without being hit + 3 seconds of NO MOVEMENT to use recall scroll.

 

Update does NOT include:

- Fury-of-Thor spell -> We are still discussing a warrior compensation which will include increased damage for certain weapons !

 

 

MORE detailed info of updates can be found @ http://test.helbreathnemesis.com/

 

 

[uPDATE]

 

Helbreath Nemesis is ONLINE AGAIN !!

 

PATCH FILE:

 

http://helbreathnemesis.com/downloads/inter/HelGame.exe

 

ADDITIONAL NOTES:

 

GUILDS ARE FULLY WHIPED !

(People who make guilds that don't belong to them WILL be banned untill 2030 -> If you notice somone use/abuse your guild name, make a ticket in ENGLISH !)

 

COLORS HAVE BEEN RESET FOR FIRST LOGIN TO SUPPORT EVEN MORE COLORS, COLORS WILL AUTO-FIX THEMSELFS ONCE YOU FIRST LOGIN.

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Helbreath Nemesis is currently UPDATING to v5.32 !

 

This update will take aproximatly 1 hour !

 

Update INCLUDES:

- Nemesis Guild System

- New Skill: Taming Skill

- New Automated Summon Event System

- New Map Restrictions: Additional restrictions can put placed on indevidual maps by GMs, mainly for event purposes

- Virtual Maps (event purpose only for now, but WILL be player purpose later one (-> Guild Houses, PvP Tournament System, ...))

- Named Dyes: The new dyes got named properly

- Server Time: type /showservertime to see EXACT server time INGAME !

- Beholder Necklace Added ! - Beholder will drop Beholder Necklace, this necklace allows you to SEE the enemy !

- Sleep Expansion ! - Sleep spell has been made MUCH better, it still paralyzes as before, still deals double damage on first hit, in additiona the person who is sleeping CANNOT chug pots (or use scrolls), CANNOT land a successfull hit, CANNOT cast a successfull magic, CANNOT change items !

- Shortcut Fix: Short cuts are now maintained over moving server

- Force-Logout-Count INCREASED to 20 seconds now

- Recall Scroll Change: You must now have 10 seconds without being hit + 3 seconds of NO MOVEMENT to use recall scroll.

 

Update does NOT include:

- Fury-of-Thor spell -> We are still discussing a warrior compensation which will include increased damage for certain weapons !

 

 

MORE detailed info of updates can be found @ http://test.helbreathnemesis.com/

 

 

very very nice!!! XD...traductor?..

Edited by oscar

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it need a new client?

 

yes, you will need a new client for this.

We'll post here & on nemesis front page when it's available.

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Excuse me. I have to say this.

 

I am not on the server control doing this update. This is the first Update Nemesis is getting without me on the control from years.

 

This is good news!

 

And dw. White will be faster on next updates. He just need some experience :PPP

 

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go calu, reset now.

 

traslate: apreta el botoncito calu x dios. Prometo hacerme hincha fanatico de Mandiyu de Ctes.

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go calu, reset now.

 

traslate: apreta el botoncito calu x dios. Prometo hacerme hincha fanatico de Mandiyu de Ctes.

no reset.

Mandiyu no existe hace siglos! Pero ahora tenemos Boca Unidos en el nacional B.

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Tas loco, Boca Unidos, son 4 los hinchas, me dice Nell que van en un remis a la cancha. xD.

Te pregunto otra cosa, por las dudas, tenes idea si el lag less proxy me reducira el ping considerablemente.

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Tas loco, Boca Unidos, son 4 los hinchas, me dice Nell que van en un remis a la cancha. xD.

Te pregunto otra cosa, por las dudas, tenes idea si el lag less proxy me reducira el ping considerablemente.

Tu problema es el delay. y el delay es distancia. No existen soluciones magicas para eso. Probablemente lo unico que haga eso es comerte memoria.

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Helbreath Nemesis is ONLINE AGAIN !!

 

PATCH FILE:

 

http://helbreathnemesis.com/downloads/inter/HelGame.exe

 

ADDITIONAL NOTES:

 

GUILDS ARE FULLY WHIPED !

(People who make guilds that don't belong to them WILL be banned untill 2030 -> If you notice somone use/abuse your guild name, make a ticket in ENGLISH !)

 

COLORS HAVE BEEN RESET FOR FIRST LOGIN TO SUPPORT EVEN MORE COLORS, COLORS WILL AUTO-FIX THEMSELFS ONCE YOU FIRST LOGIN.

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quick question- is the ammount of cp earnt for a quest being increased in update or staying the same, i know maxx ammount is increased to 10 000...?

 

great work awesome job

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Update sounds nice, good work to the team! I bet a lotta code went into this.

 

Quick questions:

1) Is taming like other skills where current % = rate of success. If so starting at 1% and trying to tame slimes sounds really really hard.

 

2) Can you make repair-all repair items in bags too? I can't equip completely broken weps/armors, but I'd normally want to repair those too or I'd just drop em on the ground somewhere.

 

3) Since Axes strip shields, will Axe crits have increased endurance removal on shields like how Hammer crits remove a lot more endurance on armor than normal swing?

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Update sounds nice, good work to the team! I bet a lotta code went into this.

 

Quick questions:

1) Is taming like other skills where current % = rate of success. If so starting at 1% and trying to tame slimes sounds really really hard.

 

2) Can you make repair-all repair items in bags too? I can't equip completely broken weps/armors, but I'd normally want to repair those too or I'd just drop em on the ground somewhere.

 

3) Since Axes strip shields, will Axe crits have increased endurance removal on shields like how Hammer crits remove a lot more endurance on armor than normal swing?

 

1. Yes, current % = rate of success. And no, it starts at 1% because there's ALOT of monsters in helbreath. Each monster has a minimum % and maximum %, where you require the minimum % to have chance to tame it (with a minimum successrate of 5%) and where the maximum % is 100% success rate, e.G. slime max is 20%, so if you got 10%, you got 50% success rate, if you got 20% (or higher) you got 100% success rate.

Note that if you tame monsters of which you reached max %, you no longer gain any skill-points and no longer raise your skill up.

 

2. No, only repairing equiped items. Repair-All brings something nice to the game, but making it repair all items in bag makes it for the lazy people, this repair-all nemesis has now, is between being lazy and having to do the long hard boring work of repairing, yet repair-all doesn't have chance to SELL items on accident, which is already great addition to some dumb people xD

 

3. Deduction of shield % is taken from hammers and just applied for axes to do it to shields.

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Helbreath Nemesis is currently UPDATING to v5.32 !

 

This update will take aproximatly 1 hour !

 

Update INCLUDES:

- Nemesis Guild System

- New Skill: Taming Skill

- New Automated Summon Event System

- New Map Restrictions: Additional restrictions can put placed on indevidual maps by GMs, mainly for event purposes

- Virtual Maps (event purpose only for now, but WILL be player purpose later one (-> Guild Houses, PvP Tournament System, ...))

- Repair ALL button ! (repairs equiped set)

- Named Dyes: The new dyes got named properly

- Server Time: type /showservertime to see EXACT server time INGAME !

- Beholder Necklace Added ! - Beholder will drop Beholder Necklace, this necklace allows you to SEE the enemy !

- Sleep Expansion ! - Sleep spell has been made MUCH better, it still paralyzes as before, still deals double damage on first hit, in additiona the person who is sleeping CANNOT chug pots (or use scrolls), CANNOT land a successfull hit, CANNOT cast a successfull magic, CANNOT change items !

- Shortcut Fix: Short cuts are now maintained over moving server

- Force-Logout-Count INCREASED to 20 seconds now

- Recall Scroll Change: You must now have 10 seconds without being hit + 3 seconds of NO MOVEMENT to use recall scroll.

 

Update does NOT include:

- Fury-of-Thor spell -> We are still discussing a warrior compensation which will include increased damage for certain weapons !

 

 

MORE detailed info of updates can be found @ http://test.helbreathnemesis.com/

 

 

[uPDATE]

 

Helbreath Nemesis is ONLINE AGAIN !!

 

PATCH FILE:

 

http://helbreathnemesis.com/downloads/inter/HelGame.exe

 

ADDITIONAL NOTES:

 

GUILDS ARE FULLY WHIPED !

(People who make guilds that don't belong to them WILL be banned untill 2030 -> If you notice somone use/abuse your guild name, make a ticket in ENGLISH !)

 

COLORS HAVE BEEN RESET FOR FIRST LOGIN TO SUPPORT EVEN MORE COLORS, COLORS WILL AUTO-FIX THEMSELFS ONCE YOU FIRST LOGIN.

 

 

BRAVO GOOD WORK WHITE[GM]

THANK YOU SO MUCH :wub: :wub: :wub:

 

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