Sign in to follow this  
farjat

What Do U Know About Taming?

Recommended Posts

I thinki remnber, but i dunno if i am correct. I think with like 100% of the skill u coulda put items ancient+2 or something like that. and with less u could put for example a giant sword from bs sharp. but i am not sure if is this xD

Share this post


Link to post
Share on other sites

I thinki remnber, but i dunno if i am correct. I think with like 100% of the skill u coulda put items ancient+2 or something like that. and with less u could put for example a giant sword from bs sharp. but i am not sure if is this xD

He's talking about monster taming.

 

I don't know if I like the idea of taming monsters really. Would you be able to /tgt with the tamed monsters? Would the current bugged summoning system be used with this?

 

You should fix summoning first before thinking about this one.

Share this post


Link to post
Share on other sites

The best taming system I ever saw was the Ultima Online one. Having a 100% tamer at that game was one of the most wicked things.

In fact, the char which I had most fun with was my mage-tamer at Ultima Online :P. I had my own dragons :D

Share this post


Link to post
Share on other sites

You mean on old official hb? Never heard of it:)

 

never released. but it was on the plans.

 

basicly u use taming on a monster and its your summon. can use commands on it. Monster size according to taming %

 

max taming % = chr*2

 

Share this post


Link to post
Share on other sites

taming was a skill that never made it,

max taming(100%), would be for getting unis as summons

 

as far as i know it only worked with neutral units, and they were gona add some others so you could use it and raise it

 

Share this post


Link to post
Share on other sites

OK as Taming was never really rleased, lets pack the ideas togheter to build a taming skill:

 

* Easy to add to general summon control system

* 50% skill should control ML monsters already.

* If we are going to create it, we should use it as a new class using chr

* Taming big monsters should be allowed when 100%. and i mean big as HC/TW/...

* Taming is also an easy Pit Luring Tool by accident (nice!)

* Training way? (not all ppl know how to use summon commands)

* Taming expiration Time = Normal Summon expiration time?

* If we mess this code, we will find the summon bug on the road. (post details if know)

Share this post


Link to post
Share on other sites

OK as Taming was never really rleased, lets pack the ideas togheter to build a taming skill:

 

* Easy to add to general summon control system

* 50% skill should control ML monsters already.

* If we are going to create it, we should use it as a new class using chr

* Taming big monsters should be allowed when 100%. and i mean big as HC/TW/...

* Taming is also an easy Pit Luring Tool by accident (nice!)

* Training way? (not all ppl know how to use summon commands)

* Taming expiration Time = Normal Summon expiration time?

* If we mess this code, we will find the summon bug on the road. (post details if know)

 

Muy bien :D

Share this post


Link to post
Share on other sites

I thinki remnber, but i dunno if i am correct. I think with like 100% of the skill u coulda put items ancient+2 or something like that. and with less u could put for example a giant sword from bs sharp. but i am not sure if is this xD

 

 

That sounds really good to me maybe u could do another skill with that or add that in crafting or something(taming apart).

Share this post


Link to post
Share on other sites

 

I like the idea, but having your own tw or hc is waaaaay overpowered :P, i would say max beast would be like uni or demon centaur, gg minotaur at the best!

 

I like the charisma requirement, gives room for new builds :)

 

what more summon commands are there then /tgt and /hold? O_o

Share this post


Link to post
Share on other sites

I like the idea, but having your own tw or hc is waaaaay overpowered :P, i would say max beast would be like uni or demon centaur, gg minotaur at the best!

 

I like the charisma requirement, gives room for new builds :)

 

what more summon commands are there then /tgt and /hold? O_o

 

/free

 

:lol:

 

It might be overpowered but there can be 2 ways of taming:

 

1. You tame a mob just like u use summon creature now (it dies after X time), then a TW/HC isnt that overpowered (making use of the location)

 

2. You get some sort of pokeball and the mob u tamed gets in it, and u can call ur pokemon whenever/wherever u want. (now, this way HC/TW IS overpowered ;))

 

Share this post


Link to post
Share on other sites

1. go to shop

 

2. load para

 

3. call tw/hc

 

4. wait 2 secs, blizz/crit

 

ek+1

 

repeat nr 2 and 4 untill fh ^^

 

 

Or even worse, party of 8 tamers. 8 tws :S

Edited by El Rafa

Share this post


Link to post
Share on other sites

I like the idea, but having your own tw or hc is waaaaay overpowered :P, i would say max beast would be like uni or demon centaur, gg minotaur at the best!

 

I like the charisma requirement, gives room for new builds :)

 

what more summon commands are there then /tgt and /hold? O_o

 

/free

 

:lol:

 

It might be overpowered but there can be 2 ways of taming:

 

1. You tame a mob just like u use summon creature now (it dies after X time), then a TW/HC isnt that overpowered (making use of the location)

 

2. You get some sort of pokeball and the mob u tamed gets in it, and u can call ur pokemon whenever/wherever u want. (now, this way HC/TW IS overpowered ;))

 

Let's not make this pokemon :lol:, but I got your message, and what u are pointing is true.

Edited by FedeD

Share this post


Link to post
Share on other sites

 

1. You tame a mob just like u use summon creature now (it dies after X time), then a TW/HC isnt that overpowered (making use of the location)

 

 

 

 

any number limitation on taming monster? Just one? or we can get a squad of demon?

Max summon number

Share this post


Link to post
Share on other sites

My idea on taming:

 

You'll be able to tame any monsters, but not take them with you to another map.

 

You cannot tame monsters in Apocalypse maps (Exceptions: Druncnian City and Maze)

 

Higher taming % would give more success rate to tame, once max is reached, you gain time bonus rather then success rate.

 

Monsters turn back to enemy state after their time is elapsed rather then die.

 

Summons made by a GM cannot be tamed.

 

Summons made by the enemy players can be tamed.

 

Tamed monsters tamed by the enemy can be re-tamed to your own side.

 

You cannot tame an abaddon, Wyvern, Fire-wyvern or any type of Dragon.

 

Taming Demon & Uni is reasonable success rate at 100% (as we got them in summoning potions !) while GG and higher monsters (hc & tw) success rate is very low.

 

Summons/Tamed monsters stay on your side for 5 minutes

 

Success Rate Table:

- Slime:         min 1%        max 21%
- Rabbit:         min 2%        max 22%
- Giant-Ant:         min 3%        max 23%
- Cat:             min 4%        max 24%
- Snake:         min 5%        max 25%
- Orc:             min 6%        max 26%
- Mage Orc:         min 7%        max 27%
- Zombie:         min 8%        max 28%
- Skeleton:         min 9%        max 29%
- Scorpion:         min 10%        max 30%
- Clay Golem:         min 15%        max 35%
- Stone Golem:         min 20%        max 40%
- Hellhound:         min 25%        max 45%
- Giant Frog:         min 25%        max 45%
- Rudolph:         min 30%        max 50%
- Cyclops:         min 30%        max 50%
- Troll:         min 35%        max 55%
- Ice Golem:         min 35%        max 55%
- Cannibal Plant:     min 40%        max 60%
- Direboar:         min 40%        max 60%
- Ogre:         min 45%        max 65%
- Tentocole:         min 45%        max 65%
- Claw Turtle:         min 50%        max 70%
- Giant Crayfish:     min 50%        max 70%
- Beholder:         min 55%        max 75%
- Giant Plant:         min 55%        max 75%
- Mountain Giant:     min 60%        max 80%
- Nizie:         min 60%        max 80%
- Liche:         min 65%        max 85%
- Frost:         min 65%        max 85%
- Stalker:         min 70%        max 90%
- Giant Lizard:     min 70%        max 90%
- Werewolf:         min 70%        max 90%
- Dark Elf:         min 75%        max 95%
- Master Mage Orc:     min 80%        max 100%
- Ettin:         min 80%        max 100%
- Centaurus:         min 85%        max 105% (= never)
- Barlog:         min 85%        max 105% (= never)
- Demon:         min 90%        max 110% (= never)
- Unicorn:         min 90%        max 110% (= never)
- Gargoyle:         min 95%        max 115% (= never)
- Hellclaw:         min 99%        max 119% (= never)
- Tigerworm:         min 100%    max 120% (= never)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this