Sign in to follow this  
Nindax

Criminal Event

Recommended Posts

Just a suggestion, i remember something like this on an other server I played:

 

The level, stats etc can be adjusted to make it less harder / harder.

 

Criminal Event

 

GM creates a new character called Thief (or something)

Thief is lvl 200 and has good warrior stats.

Thief wears good items to make it harder

Players from the town have to kill the thief

The thief can kill players (dont have to if its to hard) (but more PK count = more item drop)

When the thief dies, the items that are dropped are the prize items

 

prize items are the items op de character, can be good items or bad items, or lots of special items and 1 or 2 very special items.

 

Can be repeated easily

 

Event is easy to chance from hard to easy and drops can be good or bad.

 

Just a suggestion.. please reply if you like this :)

Share this post


Link to post
Share on other sites

weehaa nais idea but that char needs to be a lvl 330 atleast if he has to fight alone versus entire town :D

 

+ both towns have Xelima weapon + ice sword + mages to mim = sure death to anyone here.

 

gotta fix the rules. for example activations not allowed etc.

anyway funny idea keep going with new suggestions =)

Share this post


Link to post
Share on other sites

Give to Frost, Hunter, Colo, Skyas and I edited chars and you will see how we own together a hole city!

 

Nice idea btw, i always liked the idea of GMs vs Players.

Share this post


Link to post
Share on other sites

This is being planned....

 

I did it before but on a normal player with normal stats...

 

Now I want to try it with 3k HP :P

Share this post


Link to post
Share on other sites

on usa website they have almost same event going, except to stop the players from either town killing him, the GM's can summon players from the enemy town, and monsters as well.

Share this post


Link to post
Share on other sites

There has to be a system in place that ensures the killer of the charachter gets the item. I can see a mage blizzing from say 6 sqaures away getting a kill, then having a warrior jump the drop and run along his merry way.

Share this post


Link to post
Share on other sites

can mix it up the other way to and have a "Man Hunt" kind of thing, were certain amount of people are placed on a map, and GM's hunt those people down and kill all who are participating...last person alive wins prize. Can be a quick event, and there is no question of who wins the items, cause last person alive wins. Or some twist on this

Share this post


Link to post
Share on other sites

howabout if senchi forcelogs me in then? i stood alive tho i was logged out :/

 

good idea nova ;) i like to turn it the opposite.

 

there could be two ways in one event ;)

Share this post


Link to post
Share on other sites

howabout if senchi forcelogs me in then? i stood alive tho i was logged out :/

 

good idea nova ;) i like to turn it the opposite.

 

there could be two ways in one event ;)

lol we would have to make sure the GM's dun use the teleport to person command lol :D or it be over very quick

Share this post


Link to post
Share on other sites

There has to be a system in place that ensures the killer of the charachter gets the item. I can see a mage blizzing from say 6 sqaures away getting a kill, then having a warrior jump the drop and run along his merry way.

 

 

Lets say the prize go to those who post the Ek or Killing the Criminal.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this