aengis
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Everything posted by aengis
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mmm the tgt is lost once they cast invi.... but if they are already invi, sometimes the tgt makes efect.... dont know why.
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yes, there are ideas for 100% manuf... but only a few to manuf between 50 and 95%
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manuf have always been the harder skill to train, actually is useless till you get 95-99% since who wants a manuf berk or hoses when u have dk set or k set +3 ( if u stay in pl) my idea is add some items to the manuf list, but... items like what? well, maybe shields, why a manuf cant do shields? they are easier to make than a weapon for sure why not add some low rare necks and rings? mr10, df10, ruby ring, etc there are tons of them because of the wyv hunts, so, why not? my list with min % needed: tower shield 60% mr10 60% df10 60% ruby ring 60% lucky gold ring 60% shapire 65% platinum 65% emerald ring 70% dm1 75% ms10 75% another thing that will help is add quests, not only to manuf but to alchemy too. example: get 40% manuf => you can choose X number of coals /iron as reward get 50% manuf get 60%... same with alchemy but getting ingredients
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BANANEITOR Style :) THB server with yellow armours!! yes i know, its a fruit idea :P, i dont like to see tons of color armors... thats is why i added the min % limit im running out of ideas of how improve manuf :(, and people dnt post
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fruit new idea... with a dye + armor + something else, manufs can change the color of some ( not all to dont have rainbow armors everywhere) armors something like: strong armors can only be X color crit armors can only be yelow or orange etc + some limit to them... like, the armor have to be more than X% to be able to change its color.
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no, the rare list get bugged when some1 trades a rare but doesnt log out.
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Summon Event After Crusade Today! 16:00 Server Time
aengis replied to JingGM's topic in General Topics
raid ON while summon event? ok dont count with me, -
ok white, that way the dk have more sense no1 will carry an anvil with them benicio... it is too complicated...+ a lot of effort for a little reward
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DK sets? :/ they already have tons of endu, but at least its a new idea, seems that people only complain but dont give ideas >.< edit: kubano i like your ideas :D
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http://www.helbreathnemesis.com/forum/index.php?showtopic=34457 please post your ideas
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ok, but if u are in a box with no chance to move out of there because u cant target urself the recall spell (because the big summon behind you blocks the vision), there is no diference between having 3 secs invul or 30 min.... you cant move or attack True, but you can aim behind a cyclops or clay/stone golem. You just need some secs to get the right point where to aim though, that's true. But same applies right now, people can still make summons on the recall pad and box you... Summons will have to kill you because now players can't. well, its a bit harder for summons to kill you, since you can fight them back wthout getting a blizz on ur head. if you fail the aim at recall, you are done, free ek to them (without the safe) that is why i asked for some kind of fix ( no idea this time) to the big summons on city.
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ok, but if u are in a box with no chance to move out of there because u cant target urself the recall spell (because the big summon behind you blocks the vision), there is no diference between having 3 secs invul or 30 min.... you cant move or attack
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before removing safe , you still need to fix somehow the problem with a big summon preventing u from aiming urself after casting recall spell ^AGREE
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i like seeing drops! even when i dont get a shi t! ( the only drops i got is a mr21 leather and it was at a fg from a garden party :( , and a df10 from a clop ... very sad ) the weird was the efreet neck drop the 1st or 2nd week of the server.... but after a month we can finally see some rare weapons.
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good to know that you are on fire working on bugs :P
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maybe he means ABH statted
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actually this is the reason i stopped playing neme 2 :P, i got tired after 8 emerald wares failed me in a row. + who knows how many before those.
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it will give problems with 200 charisma characters
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tamming doesnt need aditional time on a second skill ( minning)+ luck to find stones , or people selling u materials. edit: what is GMT?
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welcome white :D, hope you are lucky and get fun with ur new studiend life :P
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got an idea that maybe people will like: since its an area spell, make that the center square doesnt change (you get mimmed except if u have amp) BUT change the rest of the spell area to when u have pfm u dont get mimmed.... that way mages that can aim can still use it, while randoms that just spam mim will have to wait for some1 to run out of pfm
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and it seems he was right, you gave him the reason the moment you posted those screens.
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less than 20% i believe