Order

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About Order

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    Snake
  1. Order

    Crusade Today

    sometimes you get massive ares, sometimes a lot of elvine. sea-saw effect.
  2. Order

    Design The Future Helbreath Event!

    when does this event end?
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    Easier Way To Call Out Coordinates

    agreed. good idea.
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    Blatant Case Of Shop Ent Block.

    Yes, a mage can keep invising the summon while you can't keep detecting making it harder to kill than a player. Either way, blocking an entrance is lame. Shouldn't be allowed NO MATTER WHAT. I don't care what logic you use. Boxing the shop to get people when they exit, I don't mind. Because you can always recall from within. But you can't teleport in. So, no. No reason is good enough. That stops people from leveling. It stops people from progressing. And I'm totally against it.
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    Design The Future Helbreath Event!

    I 100% AGREE AND BEST POST +1 I stand by this 100% and often ask myself why this server u cant kill people 1on1, its because pfm+tower. i wish i coudl say how excited hearing someone elce saying this made me but i cant. AMAZING POST THANKS FOR SHARING MY IDEA im not sure i woulda spent the time to write. Now i just wish everyone would read that post a few times and look at nemesis gameplay and im sure they will find they cant agree more. Wars sould be able to kill a mage EASLY.Mage sould kill war EASLY. and thats just not the case here and thats a shame. A game full of mages! YAY
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    Design The Future Helbreath Event!

    what's that supposed to mean? you like the idea? i came up with it after several of my hunts were ruined because we couldn't successfully lure mobs out of the seed. some monsters would get trapped in places, while others had a deeper yearning for the seed and returned no matter what. i know it wasn't intended to be used that way, not by trapping, and not by having a specific mob there. but as it stands, the only thing they do is take up server space that could be put to better use somewhere else. i think they'd be more useful if they each had different spawns. i know i'd hunt there more often if that were the case.
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    For Farjat Only

    great guide. keep up the good work.
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    Design The Future Helbreath Event!

    oh, it seems i misunderstood what you were talking about. in game, i thought you guys were saying you just wanted some big ideas to help the game out. well, there's one idea i've been holding on to. i don't know if it's possible, but i'd like to see instances similar to WoW. maps where you need a party to enter, and it has a preset amount of mobs and even a boss that takes strategy to beat, not just numbers. each instance has its own id, so no two parties can see eachother. i think it'd be interesting in HB. guilds would try to race to complete it first. from what i read on hb lore, there was cities to the east and west of ML, but abby destroyed them with hcs and tigerworms. you could make those two instances full of evolved tigerworms and HCs (using the same model, only a different color and bigger perhaps), and have an enormous TW as the boss named.. iunno, Balls or something. LOL the boss would have no hp regen while in combat, but out of it he replenishes hp immediately. it'd be cool if he had phases though, like once he hits 70% hp, he starts turning around every 10 seconds and LSs the bowers. at 20% hp he enrages lol, giving him more attack power. lol stuff like that.
  9. Order

    Design The Future Helbreath Event!

    well, here's a few ideas i've come up with while playing: 1) BF needs to be changed. in my opinion, the idea for it was to be able to hunt without enemy interference. as it stands, i maybe go in there 2 or 3 times a week. if that's the case, might as well not have it at all. but i feel that would be a total waste of a good thing. winning the held is a big thing, and the map that comes as a prize should also be that way. so i think BF needs to have pits. TW pits, HC pits, etc. this will give the towns more incentive to play harder in helds. 2) more pvp tournaments. whether it be guild v. guild, 1v1, 2v2, 5v5. need more pvp tournaments. once a week, once a month. doesn't matter, just more. 3) someone suggested this idea in suggestions forun, so i can't take the credit, but we need a way to summon players. so many times a hunt is delayed because 1 player is straggling behind. then gets caught in pvp, which alerts every enemy and their mother a hunt is going on. hunt destroyed. we should be able to summon that guy to us. 4) make apoc stay open all the time. having it close in the first place was dumb. dunno what siementech was thinking. however, i think on sunday, it should be reset. just like a WoW instance, you get 1 week to try and complete it. 5) item upgrading with xstone shouldn't have a chance to destroy the item until +4 and above. as it stands, wars have very little means to increase attack power, what with the little drop rate of rings and dm1 necks. dk sword is nice for hunting, but doesn't come close in terms of usefulness compared to the dk wand for a mage. so, while the success probability will still be low, we won't have a chance to lose our iten until we try for a +4. 6) TOH3: make the bottom right seed a 3-4 GG spawn, and the bottom left a 5-6 DE spawn. leave the center a mixed. it's practical. it helps players out. it makes it so you don't have to cheat the game in order to make the pit you want. i got some more...
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    Gm Summon

    i definitely like the idea. in wow, summoning another player was a great time saver. it'd be cool if there was something like this in game, but balanced out so someone doesn't summon an entire army in 15 seconds.
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    I Made It !

    remember, psychology is just like normal pvp, only with the mind.
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    Lucky Prize Tickets

    you're forgetting one major thing. lucky tickets may provide you with the super god rare of apocalypse, or it may just provide you with clops meat. even if you can buy 50 tickets with a 200 CHR character, your chances are still low to get anything of value. case in point, the best thing i've gotten so far is a sex change pot out of 30+ tickets. so, basically, what i'm getting at is.. i'd rather have more chances than less. it sucks grinding day after day in the frost pit and not getting anything of value, but it's the thought that i may get something from the gold earned from the quests/drops that keeps me going.
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    Quest's R Sux

    good. i was just about to make a topic about quests, but it looks like someone else has something to say. well, i think the quests now are pretty dumb. for instance, kill 20 ettins in SW. there's probably only 2 ettins in the SW map at a time. so this quest never gets done. the map should be ML or both, not just SW. the frost quest is really good. basically, the only quest worth doing. anyway, my problem isn't the quest themselves, but the way you select the quests. i'm thinking there's 2 ways you can do this: 1) make it so the quests cycle through a certain pattern. for example: 1st the GG, 2nd the Demon, 3rd the Frost, 4th the Ettin.. etc. 2) make it so you can select which quest you want from a list. i must've spent 5 minutes going through those damn quests trying to get the frost quest. i was pressing decline so many times, finally when the quest appeared, i hit decline by accident.
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    Helbreath Economy

    the economy is fine
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    Helbreath Economy

    wow, i had no idea that was what the lucky prize ticket did. that's awesome. just spent like 200k seeing what i could get.